Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CuBbYxStArZ
Cu Chulainn
Level 89
God Stats
12W - 6L
1,627 SR
Queue Stats
477W - 483L
1,443 Elo+
Party 3
Bellona
Bellona
Hargrove1231
Bellona
Level 68
God Stats
23W - 13L
1,592 SR
Queue Stats
113W - 140L
1,351 Elo+
Party 2
Sol
Sol
LUCKY0054
Sol
Level 69
God Stats
1W - 2L
1,699 SR
Queue Stats
203W - 211L
1,408 Elo+
Party 3
Chang'e
Chang'e
maticjo
Chang'e
Level 143
God Stats
12W - 11L
1,616 SR
Queue Stats
362W - 360L
1,488 Elo+
Party 2
Team Averages
Level 95
1,607 SR
1,438 Elo+

VS

Team Averages
Level 99
1,436 SR
1,414 Elo+
Jormungandr
Jormungandr
Boge64
Jormungandr
Level 60
God Stats
7W - 12L
1,368 SR
Queue Stats
133W - 144L
1,364 Elo+
Party 1
Ymir
Ymir
DaKing1510
Ymir
Level 108
God Stats
5W - 7L
1,344 SR
Queue Stats
60W - 76L
1,437 Elo+
Party 4
Sol
Sol
MyMonsters3
Sol
Level 69
God Stats
10W - 16L
1,457 SR
Queue Stats
109W - 123L
1,376 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
OutrunDuck28585
Ah Muzen Cab
Level 104
God Stats
10W - 8L
1,578 SR
Queue Stats
417W - 409L
1,459 Elo+
Party 1
Chaac
Chaac
cotefa
Chaac
Level 153
God Stats
24W - 31L
1,435 SR
Queue Stats
230W - 241L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
3 / 0 / 1
6,020
547
6,450
11,721
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CuBbYxStArZ
Cu Chulainn
8
1 / 3 / 1
5,239
476
5,685
8,896
5,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hargrove1231
Bellona
11
1 / 2 / 1
6,298
573
6,055
6,847
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 1
5,272
479
2,395
7,634
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
maticjo
Chang'e
10
0 / 2 / 1
5,706
519
3,936
7,798
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boge64
Jormungandr
9
2 / 2 / 0
5,810
528
3,176
8,335
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 4
6,275
570
4,955
7,999
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
6,223
566
6,141
7,017
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
OutrunDuck28585
Ah Muzen Cab
11
4 / 1 / 2
6,557
596
6,759
6,293
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
cotefa
Chaac
11
1 / 1 / 0
6,073
552
3,725
10,115
5,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
10
10
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
0
1
3.5
W
Jormungandr
Boge64
Jormungandr
2
2
0
1
L
Cu Chulainn
CuBbYxStArZ
Cu Chulainn
1
3
1
0.5
W
2
1
4
4
L
Bellona
Hargrove1231
Bellona
1
2
1
0.75
L
1
3
1
0.5
W
1
1
1
1.5
W
Ah Muzen Cab
OutrunDuck28585
Ah Muzen Cab
4
1
2
5
W
Chaac
cotefa
Chaac
1
1
0
1
L
Chang'e
maticjo
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,521
Damage
24,756
42,896
Taken
39,759
21,737
Mitigated
18,514
15,079
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,450
4,270
136
3,508
11,721
5,059
650
3,902
7,786
0
39,994
W
Jormungandr
Boge64
Jormungandr
3,176
1,205
0
505
8,335
3,830
0
1,354
6,981
32,293
0
L
Cu Chulainn
CuBbYxStArZ
Cu Chulainn
5,685
752
0
1,899
8,896
5,360
0
2,203
6,434
0
28,535
W
4,955
527
0
1,580
7,999
4,324
621
1,419
6,389
23,121
0
L
Bellona
Hargrove1231
Bellona
6,055
2,735
0
3,063
6,847
5,470
0
962
5,885
0
42,278
L
2,395
883
233
3,192
7,634
2,694
661
2,537
4,720
20,832
4,317
W
6,141
1,731
0
3,003
7,017
2,737
1,075
2,672
4,304
36,905
4,818
W
Ah Muzen Cab
OutrunDuck28585
Ah Muzen Cab
6,759
2,180
0
2,890
6,293
2,558
896
755
5,288
0
39,778
W
Chaac
cotefa
Chaac
3,725
843
0
5,398
10,115
5,065
102
0
10,115
0
39,667
L
Chang'e
maticjo
Chang'e
3,936
520
372
2,676
7,798
3,154
0
4,416
3,340
37,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
30,938
315
Minions Killed
306
0
Camps Cleared
0
1,060,751
Distance Traveled
1,039,763
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,020
547
64
6
0
243,303
1
W
Jormungandr
5,810
528
64
6
0
208,819
0
L
Cu Chulainn
5,239
476
52
5
0
207,661
1
W
Ymir
6,275
570
29
3
0
194,379
1
L
Bellona
6,298
573
84
8
0
199,913
5
L
Sol
5,272
479
43
4
0
194,133
0
W
Sol
6,223
566
73
7
0
192,257
2
W
Ah Muzen Cab
6,557
596
75
7
0
209,324
1
W
Chaac
6,073
552
65
6
0
234,984
2
L
Chang'e
5,706
519
72
7
0
215,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role