Player Matchup

Geb
Geb
Destuctallion
Geb
Level 81
God Stats
1W - 0L
1,307 SR
Queue Stats
7W - 2L
1,701 Elo+
Party 2
Olorun
Olorun
Gueld
Olorun
Level 125
God Stats
1W - 0L
1,705 SR
Queue Stats
14W - 5L
1,723 Elo+
Party 2
Heimdallr
Heimdallr
Kerban
Heimdallr
Level 84
God Stats
1W - 0L
1,669 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2
Ganesha
Ganesha
MythicLycan619
Ganesha
Level 145
God Stats
3W - 1L
1,538 SR
Queue Stats
27W - 17L
1,639 Elo+
Party 2
Xbalanque
Xbalanque
Oheyitschris
Xbalanque
Level 109
God Stats
1W - 1L
1,548 SR
Queue Stats
24W - 18L
1,596 Elo+
Party 2
Team Averages
Level 109
1,554 SR
1,635 Elo+

VS

Team Averages
Level 147
1,456 SR
1,591 Elo+
Hou Yi
Hou Yi
BOSSTJONES3
Hou Yi
Level 137
God Stats
1W - 2L
1,455 SR
Queue Stats
116W - 102L
1,604 Elo+
Party 1
Merlin
Merlin
CAPT KOZ
Merlin
Level 155
God Stats
0W - 2L
1,326 SR
Queue Stats
118W - 107L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
FattJake
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 75L
1,566 Elo+
Party 1
Shiva
Shiva
Gruney10
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,560 Elo+
Party 1
Bacchus
Bacchus
WhiteBr0nc0
Bacchus
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 34L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 27
12,835
802
14,195
25,522
35,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
Gueld
Olorun
20
11 / 5 / 13
12,905
807
21,861
20,905
11,856
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kerban
Heimdallr
20
11 / 5 / 24
13,050
816
26,323
21,517
13,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
0 / 3 / 35
12,186
762
17,724
21,339
27,322
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Oheyitschris
Xbalanque
20
14 / 5 / 21
13,970
873
29,411
16,527
9,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 8 / 3
10,974
686
12,540
19,781
10,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
CAPT KOZ
Merlin
20
6 / 7 / 8
13,550
847
30,207
16,792
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FattJake
Cthulhu
17
4 / 9 / 9
11,051
691
16,936
27,362
36,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Gruney10
Shiva
17
2 / 9 / 7
10,526
658
14,622
30,129
34,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WhiteBr0nc0
Bacchus
20
4 / 7 / 17
12,656
791
13,000
28,395
40,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
65
40
Kills
21
22
Deaths
40
120
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
8
3
0.81
L
Merlin
CAPT KOZ
Merlin
6
7
8
1.43
W
4
4
27
4.38
L
Cthulhu
FattJake
Cthulhu
4
9
9
0.94
L
Shiva
Gruney10
Shiva
2
9
7
0.61
W
Olorun
Gueld
Olorun
11
5
13
3.5
W
Heimdallr
Kerban
Heimdallr
11
5
24
4.6
W
0
3
35
5.83
W
Xbalanque
Oheyitschris
Xbalanque
14
5
21
4.9
L
Bacchus
WhiteBr0nc0
Bacchus
4
7
17
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,514
Damage
87,305
105,810
Taken
122,459
98,145
Mitigated
132,230
44,167
Healing
25,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
12,540
5,609
1,266
2,186
19,781
10,651
873
10,648
9,133
0
22,267
L
Merlin
CAPT KOZ
Merlin
30,207
825
3,941
2,838
16,792
9,983
447
9,622
7,168
61,736
0
W
14,195
1,914
3,813
5,918
25,522
35,494
34
12,757
12,622
25,565
0
L
Cthulhu
FattJake
Cthulhu
16,936
553
2,069
3,536
27,362
36,109
44
11,155
16,207
26,196
0
L
Shiva
Gruney10
Shiva
14,622
1,812
1,407
3,658
30,129
34,676
62
12,308
17,821
0
25,520
W
Olorun
Gueld
Olorun
21,861
10,266
5,253
7,955
20,905
11,856
950
14,628
5,977
36,658
0
W
Heimdallr
Kerban
Heimdallr
26,323
13,141
1,894
5,658
21,517
13,963
3,081
12,815
8,474
31
51,536
W
17,724
617
3,927
5,322
21,339
27,322
327
8,238
12,900
34,504
0
W
Xbalanque
Oheyitschris
Xbalanque
29,411
19,730
1,478
2,949
16,527
9,510
4,047
10,538
5,694
0
52,449
L
Bacchus
WhiteBr0nc0
Bacchus
13,000
1,105
1,410
3,079
28,395
40,811
275
10,078
18,317
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
58,757
168
Minions Killed
156
0
Camps Cleared
0
1,430,381
Distance Traveled
1,308,899
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,974
686
21
1
0
246,519
0
L
Merlin
13,550
847
69
4
0
292,276
1
W
Geb
12,835
802
31
2
0
354,573
0
L
Cthulhu
11,051
691
19
1
0
250,522
0
L
Shiva
10,526
658
27
2
0
260,670
0
W
Olorun
12,905
807
46
3
0
255,698
0
W
Heimdallr
13,050
816
47
3
0
278,001
0
W
Ganesha
12,186
762
0
0
0
286,519
0
W
Xbalanque
13,970
873
44
3
0
255,590
3
L
Bacchus
12,656
791
20
1
0
258,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role