Player Matchup

Cliodhna
Cliodhna
Cryoseisms
Cliodhna
Level 111
God Stats
2W - 0L
1,334 SR
Queue Stats
60W - 64L
1,418 Elo+
Party 1
Bastet
Bastet
Ih8this1game
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,288 Elo+
Party 1
Scylla
Scylla
JacerEraser
Scylla
Level 106
God Stats
4W - 3L
1,342 SR
Queue Stats
114W - 115L
1,413 Elo+
Party 2
Odin
Odin
apex eleraph
Odin
Level 99
God Stats
5W - 2L
1,543 SR
Queue Stats
51W - 62L
1,373 Elo+
Party 2
Shiva
Shiva
thisischimp232
Shiva
Level 101
God Stats
1W - 2L
1,630 SR
Queue Stats
120W - 129L
1,397 Elo+
Party 1
Team Averages
Level 92
1,470 SR
1,378 Elo+

VS

Team Averages
Level 85
1,385 SR
1,410 Elo+
Odin
Odin
GODS AINGEL
Odin
Level 124
God Stats
1W - 2L
1,398 SR
Queue Stats
84W - 80L
1,394 Elo+
Solo
Thor
Thor
Iamsolo6
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Party 3
Hun Batz
Hun Batz
JaySoSmoove2
Hun Batz
Level 88
God Stats
0W - 2L
1,252 SR
Queue Stats
140W - 147L
1,399 Elo+
Party 3
Baron Samedi
Baron Samedi
OneLove227
Baron Samedi
Level 69
God Stats
1W - 3L
1,262 SR
Queue Stats
51W - 44L
1,469 Elo+
Party 3
Chaac
Chaac
XxHadesxX1840
Chaac
Level 129
God Stats
12W - 9L
1,513 SR
Queue Stats
692W - 743L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cryoseisms
Cliodhna
18
2 / 6 / 17
11,417
714
14,822
14,191
8,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
17
2 / 6 / 15
10,764
673
13,029
18,782
9,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
4 / 6 / 13
11,978
749
20,296
14,893
6,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 3 / 12
12,455
778
11,111
20,995
29,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 3 / 12
12,744
797
17,950
21,432
32,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 6
12,218
764
18,757
16,508
13,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
15
1 / 6 / 7
9,007
563
4,824
12,926
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
JaySoSmoove2
Hun Batz
14
1 / 6 / 7
8,972
561
7,998
13,069
4,906
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
OneLove227
Baron Samedi
20
8 / 6 / 12
12,194
762
18,101
17,892
10,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 6 / 12
9,977
624
14,249
24,409
19,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
67
29
Kills
23
24
Deaths
29
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cryoseisms
Cliodhna
2
6
17
1.75
L
10
5
6
2.6
L
Thor
1
6
7
0.75
W
Bastet
2
6
15
1.58
W
Scylla
4
6
13
1.75
L
Hun Batz
JaySoSmoove2
Hun Batz
1
6
7
0.75
L
Baron Samedi
OneLove227
Baron Samedi
8
6
12
2.33
L
3
6
12
1.5
W
12
3
12
6
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,208
Damage
63,929
90,293
Taken
84,804
86,806
Mitigated
53,621
32,413
Healing
19,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cryoseisms
Cliodhna
14,822
537
2,516
1,700
14,191
8,956
776
2,268
11,923
0
28,318
L
18,757
1,608
642
1,448
16,508
13,736
0
3,193
13,315
0
37,862
L
Thor
4,824
254
0
19
12,926
5,444
0
3,115
9,811
0
8,805
W
Bastet
13,029
2,633
1,005
2,728
18,782
9,248
1,722
4,214
14,568
0
20,691
W
Scylla
20,296
3,010
0
3,180
14,893
6,810
2,085
3,646
11,247
43,657
0
L
Hun Batz
JaySoSmoove2
Hun Batz
7,998
511
963
551
13,069
4,906
740
2,326
10,743
0
12,229
L
Baron Samedi
OneLove227
Baron Samedi
18,101
776
2,797
5,471
17,892
10,284
0
6,765
11,127
33,583
0
L
14,249
1,077
522
6,904
24,409
19,251
573
4,897
19,512
0
31,480
W
11,111
1,482
1,961
2,307
20,995
29,176
987
3,749
17,246
0
25,526
W
17,950
3,522
7,345
9,671
21,432
32,616
1,013
4,224
17,208
0
30,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
52,368
160
Minions Killed
129
0
Camps Cleared
0
1,476,995
Distance Traveled
1,205,893
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,417
714
28
2
0
286,945
0
L
Odin
12,218
764
47
3
0
263,159
2
L
Thor
9,007
563
16
1
0
206,812
0
W
Bastet
10,764
673
21
1
0
313,069
2
W
Scylla
11,978
749
56
4
0
248,784
0
L
Hun Batz
8,972
561
4
0
0
254,194
0
L
Baron Samedi
12,194
762
31
2
0
242,310
0
L
Chaac
9,977
624
31
2
0
239,418
0
W
Odin
12,455
778
28
2
0
310,575
0
W
Shiva
12,744
797
27
2
0
317,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role