Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Kaiwoza
Da Ji
Level 108
God Stats
3W - 3L
1,486 SR
Queue Stats
112W - 94L
1,503 Elo+
Party 1
Scylla
Scylla
Lansing11
Scylla
Level 120
God Stats
6W - 4L
1,713 SR
Queue Stats
127W - 102L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
imshelbyxd
Kukulkan
Level 69
God Stats
9W - 8L
1,532 SR
Queue Stats
125W - 118L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
lostnsp4ce2
Heimdallr
Level 28
God Stats
7W - 4L
1,602 SR
Queue Stats
31W - 39L
1,450 Elo+
Party 1
Team Averages
Level 75
1,567 SR
1,510 Elo+

VS

Team Averages
Level 63
1,418 SR
1,354 Elo+
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bear21
Danzaburou
Level 25
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 13L
1,226 Elo+
Party 2
Ares
Ares
FurnaceOfWrath
Ares
Level 16
God Stats
0W - 2L
1,640 SR
Queue Stats
3W - 7L
1,343 Elo+
Party 2
King Arthur
King Arthur
UwUSerpent
King Arthur
Level 88
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 15L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 0 / 12
10,283
791
11,944
15,344
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Kaiwoza
Da Ji
17
10 / 4 / 8
10,977
844
19,177
14,999
8,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lansing11
Scylla
18
9 / 3 / 9
10,831
833
18,666
11,800
5,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
imshelbyxd
Kukulkan
17
2 / 2 / 9
10,093
776
16,177
10,703
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
lostnsp4ce2
Heimdallr
17
4 / 3 / 7
9,753
750
11,476
12,558
6,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 3 / 2
9,644
742
16,115
19,034
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
15
1 / 5 / 3
8,738
672
6,079
11,778
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Bear21
Danzaburou
14
1 / 9 / 3
8,643
665
6,667
16,951
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 4
9,121
702
12,697
20,387
19,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
UwUSerpent
King Arthur
15
2 / 5 / 4
9,335
718
8,349
20,927
16,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
28
Kills
12
12
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
12
9
L
Rama
 
Rama
5
3
2
2
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
L
Danzaburou
Bear21
Danzaburou
1
9
3
0.28
L
3
6
4
0.83
W
Da Ji
Kaiwoza
Da Ji
10
4
8
3.5
W
Scylla
Lansing11
Scylla
9
3
9
4.5
L
King Arthur
UwUSerpent
King Arthur
2
5
4
0.8
W
Kukulkan
imshelbyxd
Kukulkan
2
2
9
3.25
W
Heimdallr
lostnsp4ce2
Heimdallr
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,440
Damage
49,907
65,404
Taken
89,077
44,480
Mitigated
55,588
14,126
Healing
15,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,944
2,510
0
4,667
15,344
17,428
154
4,009
11,335
26,114
0
L
Rama
 
Rama
16,115
12,792
0
7,200
19,034
8,291
0
6,005
12,869
0
47,552
L
Baron Samedi
 
Baron Samedi
6,079
258
1,896
2,135
11,778
5,133
559
4,965
6,649
23,617
0
L
Danzaburou
Bear21
Danzaburou
6,667
3,144
0
1,560
16,951
6,457
54
7,764
9,037
0
18,573
L
12,697
352
0
1,775
20,387
19,473
0
11,888
8,207
20,971
0
W
Da Ji
Kaiwoza
Da Ji
19,177
6,401
0
2,552
14,999
8,744
0
3,607
11,392
0
35,983
W
Scylla
Lansing11
Scylla
18,666
2,884
0
3,123
11,800
5,734
701
2,110
9,690
46,309
0
L
King Arthur
UwUSerpent
King Arthur
8,349
698
0
1,331
20,927
16,234
0
15,282
5,158
0
15,474
W
Kukulkan
imshelbyxd
Kukulkan
16,177
2,175
0
1,487
10,703
5,766
799
4,705
5,998
62,317
0
W
Heimdallr
lostnsp4ce2
Heimdallr
11,476
5,664
0
2,297
12,558
6,808
557
4,345
8,213
0
33,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,937
Gold Earned
45,481
264
Minions Killed
153
0
Camps Cleared
0
1,368,922
Distance Traveled
1,343,814
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,283
791
24
2
0
283,854
1
L
Rama
9,644
742
54
4
0
269,859
3
L
Baron Samedi
8,738
672
49
4
0
238,022
3
L
Danzaburou
8,643
665
23
2
0
241,656
0
L
Ares
9,121
702
18
1
0
327,011
0
W
Da Ji
10,977
844
34
3
0
298,068
1
W
Scylla
10,831
833
64
5
0
270,116
0
L
King Arthur
9,335
718
9
1
0
267,266
1
W
Kukulkan
10,093
776
81
6
0
272,157
3
W
Heimdallr
9,753
750
61
5
0
244,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role