Player Matchup

Ah Puch
Ah Puch
Bellmont17
Ah Puch
Level 124
God Stats
2W - 0L
1,674 SR
Queue Stats
19W - 12L
1,529 Elo+
Party 2
Achilles
Achilles
SolrackZitrev
Achilles
Level 119
God Stats
1W - 0L
1,296 SR
Queue Stats
22W - 20L
1,470 Elo+
Party 2
Anubis
Anubis
Superduperpwr20
Anubis
Level 101
God Stats
21W - 15L
1,463 SR
Queue Stats
21W - 17L
1,501 Elo+
Party 2
Team Averages
Level 115
1,478 SR
1,500 Elo+

VS

Team Averages
Level 73
1,361 SR
1,398 Elo+
Charybdis
Charybdis
BiLucky9892
Charybdis
Level 88
God Stats
5W - 12L
1,441 SR
Queue Stats
130W - 132L
1,383 Elo+
Party 1
Ymir
Ymir
DeathToDaWicked
Ymir
Level 109
God Stats
2W - 6L
1,296 SR
Queue Stats
84W - 113L
1,360 Elo+
Party 1
Achilles
Achilles
Togbud
Achilles
Level 22
God Stats
1W - 1L
1,345 SR
Queue Stats
51W - 27L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bellmont17
Ah Puch
16
5 / 3 / 6
11,503
677
20,805
16,843
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SolrackZitrev
Achilles
17
4 / 1 / 7
11,714
689
13,921
17,924
26,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 7
11,906
700
19,569
15,797
8,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BiLucky9892
Charybdis
15
0 / 5 / 3
10,356
609
12,663
17,528
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 3 / 5
10,030
590
6,246
21,240
22,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Togbud
Achilles
17
6 / 4 / 0
11,338
667
15,427
30,788
27,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bellmont17
Ah Puch
5
3
6
2.67
L
Charybdis
BiLucky9892
Charybdis
0
5
3
0.3
L
0
3
5
0.83
W
Achilles
SolrackZitrev
Achilles
4
1
7
7.5
W
3
2
7
3.25
L
Achilles
Togbud
Achilles
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,295
Damage
34,336
50,564
Taken
69,556
43,315
Mitigated
56,056
24,121
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bellmont17
Ah Puch
20,805
1,373
0
7,710
16,843
7,626
798
1,729
14,565
52,533
0
L
Charybdis
BiLucky9892
Charybdis
12,663
4,916
0
3,236
17,528
6,099
44
11,075
6,208
0
63,021
L
6,246
434
0
2,974
21,240
22,430
0
12,974
7,675
26,967
0
W
Achilles
SolrackZitrev
Achilles
13,921
3,826
213
6,316
17,924
26,830
649
2,798
14,461
0
25,438
W
19,569
1,346
0
9,882
15,797
8,859
1,378
2,095
13,382
74,050
0
L
Achilles
Togbud
Achilles
15,427
2,236
0
8,649
30,788
27,527
0
16,383
13,643
0
30,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
31,724
172
Minions Killed
177
0
Camps Cleared
0
831,040
Distance Traveled
865,413
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,503
677
62
4
0
288,170
0
L
Charybdis
10,356
609
125
7
0
271,293
2
L
Ymir
10,030
590
32
2
0
284,931
1
W
Achilles
11,714
689
18
1
0
299,169
2
W
Anubis
11,906
700
92
5
0
243,701
0
L
Achilles
11,338
667
20
1
0
309,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role