Player Matchup

Shiva
Shiva
After The Rain9
Shiva
Level 97
God Stats
6W - 1L
1,508 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Neith
Neith
Freshtactics812
Neith
Level 28
God Stats
40W - 43L
1,467 SR
Queue Stats
44W - 48L
1,457 Elo+
Party 2
Merlin
Merlin
L0RD H3LMET
Merlin
Level 120
God Stats
25W - 22L
1,574 SR
Queue Stats
52W - 49L
1,476 Elo+
Party 2
Athena
Athena
RiSeMercury
Athena
Level 20
God Stats
3W - 4L
1,270 SR
Queue Stats
29W - 38L
1,374 Elo+
Party 3
Aphrodite
Aphrodite
oO-Adelaide-Oo
Aphrodite
Level 116
God Stats
4W - 3L
1,537 SR
Queue Stats
97W - 93L
1,486 Elo+
Party 3
Team Averages
Level 76
1,471 SR
1,459 Elo+

VS

Team Averages
Level 61
1,486 SR
1,446 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Radical_Spector
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,349 Elo+
Party 1
Zeus
Zeus
ResidualZeus
Zeus
Level 27
God Stats
68W - 78L
1,489 SR
Queue Stats
77W - 96L
1,424 Elo+
Party 1
Thor
Thor
TheVolke
Thor
Level 106
God Stats
21W - 11L
1,661 SR
Queue Stats
138W - 136L
1,459 Elo+
Party 1
Sol
Sol
xYoUr-AmBiTiONx
Sol
Level 84
God Stats
2W - 9L
1,280 SR
Queue Stats
23W - 36L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
6,299
1,260
9,432
6,091
3,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
5,667
1,133
2,270
2,052
795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
5 / 0 / 1
6,929
1,386
5,920
3,110
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 1 / 4
5,864
1,173
2,054
5,891
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
oO-Adelaide-Oo
Aphrodite
10
1 / 1 / 3
5,801
1,160
3,818
3,813
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

404

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 2 / 2
5,475
1,095
3,580
8,608
6,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,579
1,116
2,854
5,847
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,954
991
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
10
2 / 3 / 0
5,829
1,166
6,783
6,588
2,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
5,760
1,152
4,235
5,822
2,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
8
Kills
2
2
Deaths
8
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
2
0.5
W
1
0
7
4.5
W
1
0
3
2.5
W
Merlin
5
0
1
5.5
L
0
1
2
1
L
0
0
0
0
W
Athena
0
1
4
2
L
Thor
2
3
0
0.67
W
Aphrodite
oO-Adelaide-Oo
Aphrodite
1
1
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
17,452
20,957
Taken
26,865
12,036
Mitigated
13,072
8,052
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,580
325
0
0
8,608
6,210
0
5,618
2,739
7,068
0
W
9,432
2,115
644
1,753
6,091
3,427
0
2,943
3,040
0
16,818
W
2,270
816
0
404
2,052
795
0
408
1,620
0
6,981
W
Merlin
5,920
319
0
0
3,110
1,116
0
916
2,082
19,579
0
L
2,854
1,205
0
1,394
5,847
2,305
0
2,298
3,508
0
13,521
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
2,054
587
0
585
5,891
4,962
0
2,261
3,414
4,245
0
L
Thor
6,783
990
0
0
6,588
2,545
0
2,510
3,995
0
11,667
W
Aphrodite
oO-Adelaide-Oo
Aphrodite
3,818
243
2,780
1,886
3,813
1,736
0
815
2,986
10,999
0
L
4,235
1,233
0
1,177
5,822
2,012
0
1,366
4,335
20,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
27,597
87
Minions Killed
82
3
Camps Cleared
3
486,254
Distance Traveled
391,269
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,475
1,095
8
2
0
99,721
0
W
Shiva
6,299
1,260
16
3
0
101,873
1
W
Neith
5,667
1,133
12
2
1
88,767
0
W
Merlin
6,929
1,386
29
6
1
95,860
0
L
Cupid
5,579
1,116
23
5
0
92,238
0
L
Zeus
4,954
991
0
0
0
0
0
W
Athena
5,864
1,173
7
1
1
106,914
1
L
Thor
5,829
1,166
6
1
0
105,743
0
W
Aphrodite
5,801
1,160
23
5
0
92,840
0
L
Sol
5,760
1,152
45
9
3
93,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role