Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BuffMiner
Izanami
Level 86
God Stats
2W - 0L
1,787 SR
Queue Stats
77W - 61L
1,604 Elo+
Party 2
Artio
Artio
JunThePanda
Artio
Level 111
God Stats
2W - 1L
1,673 SR
Queue Stats
243W - 232L
1,510 Elo+
Solo
Zeus
Zeus
Optical_DayLight
Zeus
Level 148
God Stats
2W - 0L
1,617 SR
Queue Stats
74W - 62L
1,582 Elo+
Party 2
Chang'e
Chang'e
ShkNBke
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,522 Elo+
Solo
Team Averages
Level 125
1,615 SR
1,544 Elo+

VS

Team Averages
Level 158
1,558 SR
1,610 Elo+
Sobek
Sobek
BadgerrrBC
Sobek
Level 157
God Stats
3W - 6L
1,514 SR
Queue Stats
373W - 314L
1,667 Elo+
Party 1
Horus
Horus
Ccommando
Horus
Level 160
God Stats
0W - 1L
1,778 SR
Queue Stats
67W - 46L
1,675 Elo+
Party 1
Awilix
Awilix
D-Badger90
Awilix
Level 155
God Stats
4W - 3L
1,613 SR
Queue Stats
260W - 209L
1,639 Elo+
Party 1
Hachiman
Hachiman
XArbiter999X
Hachiman
Level 160
God Stats
4W - 11L
1,344 SR
Queue Stats
687W - 583L
1,510 Elo+
Party 3
Rama
Rama
itsNooblet
Rama
Level 160
God Stats
2W - 3L
1,539 SR
Queue Stats
187W - 177L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 2 / 19
12,729
796
17,961
14,492
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
BuffMiner
Izanami
19
4 / 4 / 14
12,469
779
28,082
18,326
7,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 9 / 13
12,224
764
12,836
29,840
49,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 14
12,692
793
33,866
14,702
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ShkNBke
Chang'e
20
9 / 4 / 11
12,143
759
12,624
20,445
24,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
1 / 8 / 11
10,066
629
12,779
31,028
42,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ccommando
Horus
17
1 / 6 / 16
11,490
718
10,387
30,764
49,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
D-Badger90
Awilix
16
2 / 8 / 10
10,549
659
10,157
19,565
11,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
XArbiter999X
Hachiman
19
8 / 4 / 8
11,696
731
18,753
19,564
12,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 6 / 10
13,878
867
27,622
21,123
12,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
31
Kills
23
23
Deaths
32
71
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
19
7.25
L
Sobek
1
8
11
0.81
W
Izanami
BuffMiner
Izanami
4
4
14
2.75
L
Horus
Ccommando
Horus
1
6
16
1.5
L
Awilix
D-Badger90
Awilix
2
8
10
0.88
W
6
9
13
1.39
W
7
4
14
3.5
W
Chang'e
ShkNBke
Chang'e
9
4
11
3.63
L
Hachiman
XArbiter999X
Hachiman
8
4
8
3
L
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,369
Damage
79,698
97,805
Taken
122,044
94,653
Mitigated
128,439
46,746
Healing
44,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,961
5,041
3,491
5,055
14,492
6,444
2,592
1,407
13,085
39,031
0
L
Sobek
12,779
660
1,439
7,166
31,028
42,220
160
16,221
14,285
27,396
0
W
Izanami
BuffMiner
Izanami
28,082
14,695
1,428
4,093
18,326
7,849
3,231
2,938
15,388
0
49,800
L
Horus
Ccommando
Horus
10,387
4,189
9,347
9,795
30,764
49,702
173
19,599
10,851
66
13,984
L
Awilix
D-Badger90
Awilix
10,157
1,986
2,577
1,428
19,565
11,328
0
13,107
6,186
19
13,790
W
12,836
1,659
3,927
6,029
29,840
49,637
432
3,625
26,215
20,557
0
W
33,866
2,973
1,112
853
14,702
5,988
448
1,389
13,313
58,488
0
W
Chang'e
ShkNBke
Chang'e
12,624
1,265
12,862
7,896
20,445
24,735
1,169
3,505
16,940
25,399
0
L
Hachiman
XArbiter999X
Hachiman
18,753
8,094
1,053
4,874
19,564
12,391
2,704
14,349
4,951
0
37,065
L
27,622
14,769
1,735
4,622
21,123
12,798
788
12,275
8,484
0
60,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
57,679
177
Minions Killed
143
0
Camps Cleared
0
1,500,242
Distance Traveled
1,330,276
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,729
796
43
3
0
306,623
0
L
Sobek
10,066
629
22
1
0
274,901
2
W
Izanami
12,469
779
49
3
0
293,614
0
L
Horus
11,490
718
2
0
0
273,395
0
L
Awilix
10,549
659
10
1
0
265,574
0
W
Artio
12,224
764
19
1
0
288,939
1
W
Zeus
12,692
793
42
3
0
287,462
0
W
Chang'e
12,143
759
24
2
0
323,604
0
L
Hachiman
11,696
731
35
2
0
280,348
0
L
Rama
13,878
867
74
5
0
236,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role