Player Matchup

Baron Samedi
Baron Samedi
Dizzydre34
Baron Samedi
Level 66
God Stats
2W - 1L
1,481 SR
Queue Stats
61W - 39L
1,634 Elo+
Party 1
Guan Yu
Guan Yu
Melnchol
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,660 Elo+
Party 1
Cernunnos
Cernunnos
RejectedKitKat
Cernunnos
Level 104
God Stats
1W - 0L
1,887 SR
Queue Stats
62W - 40L
1,628 Elo+
Party 1
Team Averages
Level 92
1,623 SR
1,641 Elo+

VS

Team Averages
Level 107
1,426 SR
1,492 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Skushys
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,450 Elo+
Party 2
Charybdis
Charybdis
Squirrel Kai
Charybdis
Level 147
God Stats
0W - 2L
1,277 SR
Queue Stats
36W - 37L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dizzydre34
Baron Samedi
12
3 / 1 / 11
7,332
815
5,389
6,298
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Melnchol
Guan Yu
13
5 / 1 / 10
7,979
887
8,462
13,533
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
RejectedKitKat
Cernunnos
14
7 / 0 / 7
8,307
923
9,293
5,022
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 3 / 0
6,384
709
8,355
8,538
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Skushys
Tiamat
10
1 / 7 / 1
6,222
691
2,829
9,993
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Squirrel Kai
Charybdis
10
0 / 5 / 2
6,072
675
2,228
8,101
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
0
0.33
W
Baron Samedi
Dizzydre34
Baron Samedi
3
1
11
8.5
W
Guan Yu
Melnchol
Guan Yu
5
1
10
10
W
Cernunnos
RejectedKitKat
Cernunnos
7
0
7
10.5
L
Tiamat
Skushys
Tiamat
1
7
1
0.21
L
Charybdis
Squirrel Kai
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
13,412
24,853
Taken
26,632
18,499
Mitigated
10,913
10,743
Healing
2,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,355
4,610
0
1,269
8,538
2,997
0
1,859
6,457
0
27,586
W
Baron Samedi
Dizzydre34
Baron Samedi
5,389
351
946
1,971
6,298
3,199
271
1,179
5,119
18,815
0
W
Guan Yu
Melnchol
Guan Yu
8,462
1,870
1,296
3,596
13,533
13,355
404
1,360
12,173
0
32,692
W
Cernunnos
RejectedKitKat
Cernunnos
9,293
5,081
0
2,934
5,022
1,945
1,460
332
4,690
0
39,196
L
Tiamat
Skushys
Tiamat
2,829
292
0
282
9,993
4,621
0
1,769
8,068
9,908
0
L
Charybdis
Squirrel Kai
Charybdis
2,228
1,148
0
591
8,101
3,295
0
1,769
5,993
0
17,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
18,678
137
Minions Killed
104
0
Camps Cleared
0
525,989
Distance Traveled
451,036
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,384
709
47
5
0
155,529
4
W
Baron Samedi
7,332
815
26
3
0
159,360
3
W
Guan Yu
7,979
887
43
5
0
200,724
1
W
Cernunnos
8,307
923
68
8
0
165,905
3
L
Tiamat
6,222
691
18
2
0
148,538
1
L
Charybdis
6,072
675
39
4
0
146,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role