Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Masquebeauty808
Tsukuyomi
Level 62
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Rama
Rama
ROGUE H2B
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Ymir
Ymir
moikz
Ymir
Level 65
God Stats
0W - 1L
1,912 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Baron Samedi
Baron Samedi
sleepyplut0
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Team Averages
Level 53
1,543 SR
1,328 Elo+

VS

Team Averages
Level 82
1,517 SR
1,440 Elo+
Charybdis
Charybdis
Carlocktoon
Charybdis
Level 68
God Stats
10W - 8L
1,493 SR
Queue Stats
63W - 73L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
CynicalSin666
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,588 Elo+
Party 2
Vamana
Vamana
Frisky1k
Vamana
Level 40
God Stats
2W - 0L
1,610 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NerdsnBluntz
Ah Muzen Cab
Level 88
God Stats
14W - 30L
1,342 SR
Queue Stats
25W - 48L
1,328 Elo+
Solo
Bacchus
Bacchus
ProbleM_Puffs
Bacchus
Level 87
God Stats
1W - 0L
1,641 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 6 / 2
6,957
632
1,747
9,677
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Masquebeauty808
Tsukuyomi
13
1 / 6 / 3
7,663
697
3,026
11,423
5,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
14
2 / 7 / 2
7,853
714
7,996
15,560
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
moikz
Ymir
13
0 / 7 / 2
7,394
672
4,394
20,982
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
sleepyplut0
Baron Samedi
14
1 / 8 / 2
7,902
718
2,939
14,118
15,298
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carlocktoon
Charybdis
18
16 / 2 / 9
10,410
946
24,673
13,737
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
CynicalSin666
Jormungandr
16
3 / 2 / 18
8,942
813
10,544
10,622
8,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Frisky1k
Vamana
17
8 / 1 / 11
9,565
870
13,337
11,005
9,192
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
NerdsnBluntz
Ah Muzen Cab
16
2 / 0 / 12
9,081
826
7,439
3,355
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
16
5 / 1 / 7
9,325
848
6,662
8,514
10,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
91
4
Kills
34
34
Deaths
6
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
W
Charybdis
Carlocktoon
Charybdis
16
2
9
10.25
W
Jormungandr
CynicalSin666
Jormungandr
3
2
18
6
W
Vamana
Frisky1k
Vamana
8
1
11
13.5
L
Tsukuyomi
Masquebeauty808
Tsukuyomi
1
6
3
0.42
W
Ah Muzen Cab
NerdsnBluntz
Ah Muzen Cab
2
0
12
8
W
Bacchus
5
1
7
8.5
L
Rama
2
7
2
0.43
L
Ymir
moikz
Ymir
0
7
2
0.14
L
Baron Samedi
sleepyplut0
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
62,655
71,760
Taken
47,233
54,913
Mitigated
36,544
4,793
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,747
501
0
252
9,677
4,162
0
2,405
7,272
0
10,685
W
Charybdis
Carlocktoon
Charybdis
24,673
16,498
0
5,796
13,737
7,327
4,775
1,707
12,030
0
47,795
W
Jormungandr
CynicalSin666
Jormungandr
10,544
1,984
0
806
10,622
8,104
209
2,481
8,141
24,599
0
W
Vamana
Frisky1k
Vamana
13,337
8,768
0
1,295
11,005
9,192
2,547
1,941
9,064
0
39,643
L
Tsukuyomi
Masquebeauty808
Tsukuyomi
3,026
884
0
278
11,423
5,316
0
1,977
9,446
0
12,291
W
Ah Muzen Cab
NerdsnBluntz
Ah Muzen Cab
7,439
2,515
526
1,473
3,355
1,694
2,173
596
2,759
0
38,296
W
Bacchus
6,662
1,089
0
1,574
8,514
10,227
893
608
7,906
25,208
0
L
Rama
7,996
6,931
0
1,758
15,560
6,716
0
4,569
10,991
0
22,043
L
Ymir
moikz
Ymir
4,394
1,293
0
426
20,982
23,421
0
4,763
16,219
15,608
0
L
Baron Samedi
sleepyplut0
Baron Samedi
2,939
285
1,021
1,058
14,118
15,298
0
3,492
10,626
10,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
47,323
143
Minions Killed
274
0
Camps Cleared
0
836,527
Distance Traveled
1,098,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,957
632
30
3
0
190,649
0
W
Charybdis
10,410
946
59
5
0
179,282
0
W
Jormungandr
8,942
813
29
3
0
233,100
2
W
Vamana
9,565
870
48
4
0
254,672
3
L
Tsukuyomi
7,663
697
33
3
0
200,673
0
W
Ah Muzen Cab
9,081
826
83
8
0
208,585
0
W
Bacchus
9,325
848
55
5
0
223,094
1
L
Rama
7,853
714
39
4
0
161,301
0
L
Ymir
7,394
672
30
3
0
149,775
0
L
Baron Samedi
7,902
718
11
1
0
134,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role