Player Matchup

King Arthur
King Arthur
JollyLolly2753
King Arthur
Level 86
God Stats
2W - 3L
1,320 SR
Queue Stats
54W - 78L
1,193 Elo+
Party 1
Cernunnos
Cernunnos
MDKsaltygoat
Cernunnos
Level 39
God Stats
2W - 2L
1,139 SR
Queue Stats
27W - 50L
1,149 Elo+
Party 1
Scylla
Scylla
TrashFish5360
Scylla
Level 74
God Stats
4W - 4L
1,389 SR
Queue Stats
51W - 75L
1,193 Elo+
Party 1
Team Averages
Level 66
1,282 SR
1,178 Elo+

VS

Team Averages
Level 76
1,353 SR
1,256 Elo+
Merlin
Merlin
Roderic50
Merlin
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,231 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RzrDemonslayer22
Kumbhakarna
Level 105
God Stats
0W - 2L
1,059 SR
Queue Stats
29W - 49L
1,274 Elo+
Solo
Thanatos
Thanatos
milanesa2
Thanatos
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JollyLolly2753
King Arthur
17
4 / 4 / 10
12,305
769
17,814
19,820
17,256
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
MDKsaltygoat
Cernunnos
19
10 / 0 / 7
13,270
829
16,179
12,395
5,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 11
12,234
765
14,304
10,119
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Roderic50
Merlin
16
3 / 5 / 4
10,676
667
17,158
14,997
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RzrDemonslayer22
Kumbhakarna
14
1 / 6 / 5
10,565
660
4,267
21,241
24,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
milanesa2
Thanatos
16
3 / 7 / 4
10,768
673
11,810
18,572
8,211
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
18
Kills
7
7
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
JollyLolly2753
King Arthur
4
4
10
2.25
W
Cernunnos
MDKsaltygoat
Cernunnos
10
0
7
13.5
L
Merlin
Roderic50
Merlin
3
5
4
1
L
Kumbhakarna
RzrDemonslayer22
Kumbhakarna
1
6
5
0.58
W
4
3
11
3.17
L
Thanatos
milanesa2
Thanatos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,297
Damage
33,235
42,334
Taken
54,810
26,219
Mitigated
39,858
11,738
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
JollyLolly2753
King Arthur
17,814
2,563
331
2,159
19,820
17,256
132
10,144
9,676
0
44,485
W
Cernunnos
MDKsaltygoat
Cernunnos
16,179
7,849
330
6,501
12,395
5,103
2,511
5,608
6,787
0
59,577
L
Merlin
Roderic50
Merlin
17,158
1,165
72
1,329
14,997
6,659
143
3,024
11,795
55,048
0
L
Kumbhakarna
RzrDemonslayer22
Kumbhakarna
4,267
178
0
3,386
21,241
24,988
0
6,411
14,325
17,200
0
W
14,304
900
127
2,290
10,119
3,860
476
5,999
4,120
38,462
0
L
Thanatos
milanesa2
Thanatos
11,810
5,928
788
7,325
18,572
8,211
44
3,948
14,302
0
44,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,809
Gold Earned
32,009
180
Minions Killed
148
0
Camps Cleared
0
829,006
Distance Traveled
768,921
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,305
769
38
2
0
253,692
4
W
Cernunnos
13,270
829
62
4
0
292,448
0
L
Merlin
10,676
667
68
4
0
250,788
0
L
Kumbhakarna
10,565
660
29
2
0
246,307
1
W
Scylla
12,234
765
80
5
0
282,866
3
L
Thanatos
10,768
673
51
3
0
271,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role