Player Matchup

Vamana
Vamana
 
Vamana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CHoji2
Hou Yi
Level 104
God Stats
15W - 11L
1,500 SR
Queue Stats
111W - 114L
1,314 Elo+
Party 3
Maui
Maui
UWildWyd
Maui
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 22L
1,149 Elo+
Party 3
Arachne
Arachne
WASTEDxGHOST
Arachne
Level 123
God Stats
13W - 10L
1,523 SR
Queue Stats
101W - 124L
1,298 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
teakeydubs
Morgan Le Fay
Level 141
God Stats
10W - 26L
1,288 SR
Queue Stats
122W - 154L
1,302 Elo+
Party 1
Team Averages
Level 102
1,417 SR
1,313 Elo+

VS

Team Averages
Level 52
1,335 SR
1,084 Elo+
Skadi
Skadi
Berserk579
Skadi
Level 84
God Stats
12W - 14L
1,447 SR
Queue Stats
258W - 274L
1,311 Elo+
Solo
Shiva
Shiva
Dannez9561
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
901 Elo+
Party 2
Thanatos
Thanatos
Xxdantresxx
Thanatos
Level 55
God Stats
1W - 2L
1,214 SR
Queue Stats
2W - 6L
1,007 Elo+
Party 2
Cthulhu
Cthulhu
juanfloverduty2
Cthulhu
Level 18
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 4L
1,007 Elo+
Party 2
Janus
Janus
xXCristianS2
Janus
Level 98
God Stats
0W - 4L
1,354 SR
Queue Stats
5W - 11L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 4 / 5
7,969
469
7,274
14,730
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
CHoji2
Hou Yi
14
3 / 0 / 2
8,178
481
11,614
4,860
1,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
13
2 / 0 / 5
8,781
517
4,493
11,918
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
WASTEDxGHOST
Arachne
15
5 / 3 / 1
9,862
580
8,949
12,178
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
teakeydubs
Morgan Le Fay
15
4 / 0 / 2
9,607
565
9,803
10,333
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 2 / 0
6,842
402
3,193
9,647
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
13
4 / 2 / 0
8,452
497
8,359
16,754
13,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Xxdantresxx
Thanatos
10
1 / 7 / 1
6,700
394
3,213
13,470
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 0
5,982
352
2,940
11,062
6,481
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 4 / 2
7,034
414
5,697
11,024
4,680
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
7
7
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
4
5
1.13
L
Skadi
1
2
0
0.5
W
Hou Yi
CHoji2
Hou Yi
3
0
2
4
L
Shiva
4
2
0
2
W
Maui
2
0
5
4.5
W
Arachne
WASTEDxGHOST
Arachne
5
3
1
1.83
L
Thanatos
Xxdantresxx
Thanatos
1
7
1
0.21
L
0
1
0
0
W
Morgan Le Fay
teakeydubs
Morgan Le Fay
4
0
2
5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
23,402
54,019
Taken
61,957
33,022
Mitigated
33,995
16,709
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,274
3,288
0
1,866
14,730
8,564
2,043
2,569
12,161
0
47,852
L
Skadi
3,193
969
0
3,356
9,647
3,559
2,810
1,376
8,271
0
50,234
W
Hou Yi
CHoji2
Hou Yi
11,614
6,553
0
1,393
4,860
1,900
1,600
924
3,936
0
49,613
L
Shiva
8,359
2,831
205
5,663
16,754
13,022
0
1,498
15,180
0
48,764
W
Maui
4,493
889
2,989
3,569
11,918
10,399
166
1,715
10,203
28,856
3,480
W
Arachne
WASTEDxGHOST
Arachne
8,949
6,426
0
4,718
12,178
7,585
3,323
449
11,729
0
56,712
L
Thanatos
Xxdantresxx
Thanatos
3,213
755
0
6,096
13,470
6,253
0
2,735
10,479
0
40,331
L
2,940
292
0
708
11,062
6,481
660
2,167
8,846
19,884
0
W
Morgan Le Fay
teakeydubs
Morgan Le Fay
9,803
1,067
0
2,174
10,333
4,574
1,543
2,980
7,353
73,195
0
L
5,697
97
0
750
11,024
4,680
0
5,579
5,147
48,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
35,010
418
Minions Killed
348
0
Camps Cleared
0
1,569,683
Distance Traveled
1,508,909
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,969
469
67
4
0
306,191
5
L
Skadi
6,842
402
85
5
0
278,575
1
W
Hou Yi
8,178
481
66
4
0
290,582
3
L
Shiva
8,452
497
105
6
0
288,894
0
W
Maui
8,781
517
51
3
0
339,262
2
W
Arachne
9,862
580
99
6
0
315,728
1
L
Thanatos
6,700
394
63
4
0
324,747
1
L
Cthulhu
5,982
352
21
1
0
313,356
0
W
Morgan Le Fay
9,607
565
135
8
0
317,920
11
L
Janus
7,034
414
74
4
0
303,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role