Player Matchup

Set
Set
DEATHWATCH0007
Set
Level 128
God Stats
0W - 2L
1,246 SR
Queue Stats
79W - 75L
1,561 Elo+
Solo
Persephone
Persephone
Ghopeth
Persephone
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,541 Elo+
Solo
Ishtar
Ishtar
IIXSAMMANXII
Ishtar
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
764W - 652L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
MoeFoe17
Ao Kuang
Level 84
God Stats
14W - 19L
1,456 SR
Queue Stats
327W - 268L
1,595 Elo+
Party 1
Raijin
Raijin
PetoriousBIG
Raijin
Level 141
God Stats
3W - 5L
1,456 SR
Queue Stats
306W - 285L
1,593 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,574 Elo+

VS

Team Averages
Level 123
1,565 SR
1,556 Elo+
Vamana
Vamana
Humanivore
Vamana
Level 127
God Stats
1W - 0L
1,529 SR
Queue Stats
9W - 11L
1,454 Elo+
Solo
Cliodhna
Cliodhna
Picklelint
Cliodhna
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 66L
1,566 Elo+
Solo
Vulcan
Vulcan
SoUp Clamz
Vulcan
Level 157
God Stats
1W - 0L
1,632 SR
Queue Stats
18W - 10L
1,572 Elo+
Party 2
Scylla
Scylla
Soggywaffles352
Scylla
Level 104
God Stats
1W - 1L
1,549 SR
Queue Stats
99W - 57L
1,694 Elo+
Party 2
Nike
Nike
russiankoolaid
Nike
Level 124
God Stats
4W - 1L
1,615 SR
Queue Stats
229W - 234L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 7
10,894
573
10,729
23,269
17,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Ghopeth
Persephone
18
4 / 7 / 2
11,978
630
15,763
18,317
6,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
17
1 / 7 / 5
11,369
598
12,484
20,177
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
MoeFoe17
Ao Kuang
20
14 / 5 / 4
14,607
769
23,076
32,967
40,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
20
1 / 4 / 12
12,735
670
18,234
17,682
7,297
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Humanivore
Vamana
18
3 / 6 / 18
11,991
631
14,321
30,264
32,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Picklelint
Cliodhna
20
10 / 4 / 15
14,351
755
22,697
21,254
10,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
SoUp Clamz
Vulcan
20
9 / 4 / 10
14,170
746
26,273
14,258
7,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 10
13,074
688
23,284
17,297
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 18
12,514
659
12,068
22,781
28,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
21
Kills
32
31
Deaths
23
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Persephone
Ghopeth
Persephone
4
7
2
0.71
W
Vamana
Humanivore
Vamana
3
6
18
2
L
Ishtar
1
7
5
0.5
L
Ao Kuang
MoeFoe17
Ao Kuang
14
5
4
3.2
L
Raijin
1
4
12
1.75
W
Cliodhna
Picklelint
Cliodhna
10
4
15
4.38
W
Vulcan
SoUp Clamz
Vulcan
9
4
10
3.5
W
7
4
10
3
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,286
Damage
98,643
112,412
Taken
105,854
80,264
Mitigated
85,035
39,061
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,729
3,196
2,077
4,325
23,269
17,193
1,127
12,374
10,895
0
24,270
L
Persephone
Ghopeth
Persephone
15,763
1,448
1,374
2,484
18,317
6,839
532
9,638
8,672
35,612
0
W
Vamana
Humanivore
Vamana
14,321
7,090
0
7,472
30,264
32,081
515
9,770
19,420
1,216
22,628
L
Ishtar
12,484
7,161
3,330
3,696
20,177
8,132
1,494
10,026
10,151
0
29,875
L
Ao Kuang
MoeFoe17
Ao Kuang
23,076
6,116
3,157
13,117
32,967
40,803
1,500
11,914
21,053
35,051
0
L
Raijin
18,234
642
1,097
4,404
17,682
7,297
316
6,563
11,119
44,458
0
W
Cliodhna
Picklelint
Cliodhna
22,697
1,247
497
5,740
21,254
10,073
3,718
13,154
7,886
0
35,687
W
Vulcan
SoUp Clamz
Vulcan
26,273
8,469
1,591
3,105
14,258
7,307
3,632
8,433
5,739
69,431
0
W
23,284
624
4,535
3,702
17,297
7,411
1,569
12,176
4,987
42,631
0
W
12,068
1,011
1,160
1,804
22,781
28,163
507
12,909
9,794
0
24,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,583
Gold Earned
66,100
184
Minions Killed
181
0
Camps Cleared
0
1,605,913
Distance Traveled
1,743,111
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,894
573
22
1
0
318,139
1
L
Persephone
11,978
630
44
2
0
296,309
2
W
Vamana
11,991
631
15
1
0
327,125
0
L
Ishtar
11,369
598
56
3
0
290,517
0
L
Ao Kuang
14,607
769
12
1
0
333,214
0
L
Raijin
12,735
670
50
3
0
367,734
0
W
Cliodhna
14,351
755
24
1
0
392,908
0
W
Vulcan
14,170
746
63
3
0
365,149
4
W
Scylla
13,074
688
45
2
0
351,284
4
W
Nike
12,514
659
34
2
0
306,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role