Player Matchup

Loki
Loki
ItsImNotDirty
Loki
Level 84
God Stats
1W - 4L
1,128 SR
Queue Stats
54W - 77L
1,324 Elo+
Party 2
Ymir
Ymir
SwannyTheSwan
Ymir
Level 85
God Stats
28W - 21L
1,516 SR
Queue Stats
93W - 100L
1,390 Elo+
Party 2
Poseidon
Poseidon
Troy13olton
Poseidon
Level 109
God Stats
3W - 0L
1,663 SR
Queue Stats
127W - 130L
1,404 Elo+
Party 2
Team Averages
Level 93
1,435 SR
1,373 Elo+

VS

Team Averages
Level 122
1,353 SR
1,428 Elo+
Xing Tian
Xing Tian
TMF Dhum
Xing Tian
Level 154
God Stats
9W - 11L
1,556 SR
Queue Stats
104W - 134L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
The2Kanss
Zhong Kui
Level 109
God Stats
0W - 2L
1,121 SR
Queue Stats
67W - 75L
1,467 Elo+
Party 1
Izanami
Izanami
The2Kanss
Izanami
Level 104
God Stats
1W - 3L
1,383 SR
Queue Stats
25W - 37L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 10
14,090
640
10,861
18,527
9,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 0 / 8
15,517
705
17,675
13,772
17,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
Troy13olton
Poseidon
20
9 / 1 / 9
17,398
791
31,969
17,300
9,409
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TMF Dhum
Xing Tian
19
4 / 5 / 2
14,350
652
10,810
27,731
43,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
The2Kanss
Zhong Kui
20
3 / 5 / 4
14,104
641
23,763
27,419
22,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
The2Kanss
Izanami
17
0 / 8 / 5
12,039
547
3,626
18,319
8,874
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
7
0
8
11
L
Xing Tian
TMF Dhum
Xing Tian
4
5
2
1
L
Zhong Kui
The2Kanss
Zhong Kui
3
5
4
1
L
Izanami
The2Kanss
Izanami
0
8
5
0.31
W
Poseidon
Troy13olton
Poseidon
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,505
Damage
38,199
49,599
Taken
73,469
36,198
Mitigated
75,439
17,601
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,861
2,457
0
1,739
18,527
9,107
494
12,550
5,977
0
77,663
W
17,675
3,264
0
4,530
13,772
17,682
192
10,056
3,716
38,720
0
L
Xing Tian
TMF Dhum
Xing Tian
10,810
852
0
3,828
27,731
43,767
0
15,829
10,984
32,376
0
L
Zhong Kui
The2Kanss
Zhong Kui
23,763
1,264
0
8,553
27,419
22,798
0
19,196
7,662
105,806
0
L
Izanami
The2Kanss
Izanami
3,626
1,943
0
1,880
18,319
8,874
0
12,268
5,830
0
37,566
W
Poseidon
Troy13olton
Poseidon
31,969
5,659
0
11,332
17,300
9,409
1,867
12,417
4,883
152,334
6,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
40,493
329
Minions Killed
228
0
Camps Cleared
0
1,199,741
Distance Traveled
1,111,025
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,090
640
87
4
0
395,821
1
W
Ymir
15,517
705
42
2
0
407,535
1
L
Xing Tian
14,350
652
24
1
0
383,466
1
L
Zhong Kui
14,104
641
142
6
0
386,493
5
L
Izanami
12,039
547
62
3
0
341,066
1
W
Poseidon
17,398
791
200
9
0
396,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role