Player Matchup

Hera
Hera
CanyonsCrap
Hera
Level 36
God Stats
8W - 4L
1,779 SR
Queue Stats
58W - 49L
1,536 Elo+
Party 2
Thanatos
Thanatos
Quaran-queen
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,815 Elo+
Party 2
Odin
Odin
TheNameIsDeez
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 2
Team Averages
Level 30
1,593 SR
1,662 Elo+

VS

Team Averages
Level 67
1,425 SR
1,239 Elo+
Chiron
Chiron
ArathoriuS
Chiron
Level 86
God Stats
5W - 6L
1,552 SR
Queue Stats
48W - 105L
1,273 Elo+
Party 1
Hera
Hera
Tyralia
Hera
Level 28
God Stats
1W - 3L
1,446 SR
Queue Stats
4W - 24L
1,130 Elo+
Party 1
Hun Batz
Hun Batz
yellowsub1999
Hun Batz
Level 86
God Stats
0W - 2L
1,276 SR
Queue Stats
175W - 276L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
12,103
756
12,560
8,349
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Quaran-queen
Thanatos
18
8 / 7 / 7
12,663
791
15,946
16,994
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 2 / 8
12,632
790
15,578
17,567
18,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArathoriuS
Chiron
18
7 / 6 / 1
12,599
787
10,800
16,984
6,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Tyralia
Hera
15
2 / 8 / 3
11,003
688
11,185
14,295
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
yellowsub1999
Hun Batz
15
2 / 8 / 7
10,807
675
8,012
19,190
7,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
11
11
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
ArathoriuS
Chiron
7
6
1
1.25
W
5
2
12
5.5
W
Thanatos
Quaran-queen
Thanatos
8
7
7
1.64
W
9
2
8
6.5
L
Hera
Tyralia
Hera
2
8
3
0.44
L
Hun Batz
yellowsub1999
Hun Batz
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,084
Damage
29,997
42,910
Taken
50,469
29,131
Mitigated
17,917
14,040
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ArathoriuS
Chiron
10,800
3,210
491
3,423
16,984
6,453
963
4,637
11,597
0
45,061
W
12,560
2,089
0
418
8,349
2,775
935
2,805
5,544
57,031
0
W
Thanatos
Quaran-queen
Thanatos
15,946
4,778
0
9,981
16,994
8,315
1,325
3,076
13,918
0
56,039
W
15,578
2,690
0
3,641
17,567
18,041
958
5,573
11,994
0
47,365
L
Hera
Tyralia
Hera
11,185
4,108
0
607
14,295
4,460
0
3,000
10,614
29,193
0
L
Hun Batz
yellowsub1999
Hun Batz
8,012
1,142
0
838
19,190
7,004
950
5,040
13,267
0
43,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,398
Gold Earned
34,409
193
Minions Killed
142
0
Camps Cleared
0
870,527
Distance Traveled
755,799
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,599
787
65
4
0
256,178
4
W
Hera
12,103
756
70
4
0
269,251
0
W
Thanatos
12,663
791
55
3
0
283,324
2
W
Odin
12,632
790
68
4
0
317,952
1
L
Hera
11,003
688
38
2
0
234,329
2
L
Hun Batz
10,807
675
39
2
0
265,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role