Player Matchup

Cernunnos
Cernunnos
Platinum III
Dingaling010
Cernunnos
Platinum III
Level 157
God Stats
41W - 37L
1,618 SR
Queue Stats
370W - 381L
1,784 MMR
Solo
Chang'e
Chang'e
Diamond I
JudeMuffin
Chang'e
Diamond I
Level 129
God Stats
0W - 1L
1,893 SR
Queue Stats
228W - 202L
2,616 MMR
Party 1
Serqet
Serqet
Masters
Obiex
Serqet
Masters
Level 160
God Stats
3W - 5L
1,566 SR
Queue Stats
236W - 218L
2,665 MMR
Party 1
Bacchus
Bacchus
Bronze III
poxiaoan
Bacchus
Bronze III
Level 59
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Chaac
Chaac
Bronze III
thanksmite
Chaac
Bronze III
Level 124
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,499 SR
2,013 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,633 SR
1,931 MMR
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Deblante
Neith
Gold III
Level 160
God Stats
16W - 8L
1,743 SR
Queue Stats
753W - 797L
1,343 MMR
Solo
Mulan
Mulan
Diamond II
Fxnction
Mulan
Diamond II
Level 159
God Stats
5W - 3L
1,659 SR
Queue Stats
44W - 25L
2,312 MMR
Party 2
Kukulkan
Kukulkan
Diamond IV
ObiWannaBlówMe
Kukulkan
Diamond IV
Level 64
God Stats
8W - 11L
1,547 SR
Queue Stats
81W - 75L
2,014 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Sayonarа
Ao Kuang
Masters
Level 157
God Stats
2W - 0L
1,716 SR
Queue Stats
53W - 37L
2,484 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dingaling010
Cernunnos
14
2 / 2 / 2
8,550
570
9,212
13,621
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
JudeMuffin
Chang'e
13
1 / 4 / 2
7,584
506
4,896
10,946
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Obiex
Serqet
13
2 / 2 / 2
7,616
508
5,436
11,855
5,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
poxiaoan
Bacchus
10
1 / 3 / 2
6,687
446
4,007
8,753
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
10
0 / 6 / 0
6,435
429
9,101
18,148
13,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesAphroditeThanatosRama

VS

Bans
He BoIshtarThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 2 / 3
8,452
563
4,461
12,905
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Deblante
Neith
14
3 / 2 / 2
8,598
573
6,495
10,158
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Fxnction
Mulan
14
2 / 1 / 7
9,298
620
17,300
18,109
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
14
1 / 0 / 6
8,635
576
5,027
5,451
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sayonarа
Ao Kuang
16
9 / 1 / 3
9,756
650
9,492
11,442
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
17
17
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
3
1.75
W
Neith
Deblante
Neith
3
2
2
2
L
Cernunnos
Dingaling010
Cernunnos
2
2
2
1.5
W
Mulan
Fxnction
Mulan
2
1
7
5.5
L
Chang'e
JudeMuffin
Chang'e
1
4
2
0.5
W
Kukulkan
1
0
6
4
L
Serqet
Obiex
Serqet
2
2
2
1.5
W
Ao Kuang
Sayonarа
Ao Kuang
9
1
3
10.5
L
Bacchus
poxiaoan
Bacchus
1
3
2
0.67
L
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,652
Damage
42,775
63,323
Taken
58,065
37,126
Mitigated
32,926
17,289
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,461
920
0
3,689
12,905
10,093
0
2,928
9,977
0
39,224
W
Neith
Deblante
Neith
6,495
2,532
0
5,221
10,158
4,399
0
1,095
9,063
0
62,050
L
Cernunnos
Dingaling010
Cernunnos
9,212
4,865
0
6,300
13,621
5,617
594
0
13,621
0
85,056
W
Mulan
Fxnction
Mulan
17,300
4,605
0
9,517
18,109
11,686
0
2,182
15,351
0
65,991
L
Chang'e
JudeMuffin
Chang'e
4,896
422
192
2,802
10,946
4,005
0
5,683
5,263
57,716
0
W
Kukulkan
5,027
1,080
0
676
5,451
1,987
0
2,146
3,003
79,906
0
L
Serqet
Obiex
Serqet
5,436
1,761
0
750
11,855
5,247
0
2,290
9,376
0
60,673
W
Ao Kuang
Sayonarа
Ao Kuang
9,492
2,696
0
6,175
11,442
4,761
1,149
1,042
10,400
77,071
0
L
Bacchus
poxiaoan
Bacchus
4,007
499
0
1,265
8,753
8,367
0
2,005
6,665
23,105
0
L
Chaac
9,101
2,776
0
5,980
18,148
13,890
0
4,541
12,774
0
44,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
44,739
463
Minions Killed
551
0
Camps Cleared
0
1,508,083
Distance Traveled
1,577,763
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,452
563
42
3
0
326,374
7
W
Neith
8,598
573
113
8
0
281,937
4
L
Cernunnos
8,550
570
139
9
0
283,112
5
W
Mulan
9,298
620
116
8
0
286,293
4
L
Chang'e
7,584
506
107
7
0
286,800
6
W
Kukulkan
8,635
576
161
11
0
321,628
9
L
Serqet
7,616
508
101
7
0
338,872
0
W
Ao Kuang
9,756
650
119
8
0
361,531
5
L
Bacchus
6,687
446
32
2
0
314,161
9
L
Chaac
6,435
429
84
6
0
285,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role