Player Matchup

Fafnir
Fafnir
TheDarkGaming
Fafnir
Level 158
God Stats
0W - 4L
1,133 SR
Queue Stats
48W - 53L
1,484 Elo+
Solo
Lancelot
Lancelot
iscarafolha
Lancelot
Level 72
God Stats
0W - 3L
1,233 SR
Queue Stats
5W - 17L
1,298 Elo+
Solo
Hera
Hera
мєηdєs
Hera
Level 121
God Stats
6W - 8L
1,484 SR
Queue Stats
76W - 78L
1,525 Elo+
Solo
Team Averages
Level 117
1,284 SR
1,436 Elo+

VS

Team Averages
Level 159
1,758 SR
1,869 Elo+
Cliodhna
Cliodhna
Cronwell
Cliodhna
Level 160
God Stats
14W - 2L
1,937 SR
Queue Stats
533W - 189L
1,864 Elo+
Party 1
Chronos
Chronos
FakeTap
Chronos
Level 157
God Stats
6W - 2L
1,721 SR
Queue Stats
679W - 182L
1,909 Elo+
Party 1
Tyr
Tyr
NotGrimz
Tyr
Level 160
God Stats
7W - 2L
1,616 SR
Queue Stats
269W - 68L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,700
791
4,990
12,906
16,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
iscarafolha
Lancelot
10
0 / 5 / 1
6,562
597
4,612
13,018
5,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 2
7,622
693
7,173
8,835
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cronwell
Cliodhna
14
2 / 1 / 8
8,114
738
12,094
9,110
5,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
FakeTap
Chronos
14
6 / 1 / 4
9,575
870
12,236
10,404
4,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
8,686
790
6,608
11,696
13,581
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cronwell
Cliodhna
2
1
8
6
W
Chronos
FakeTap
Chronos
6
1
4
8
W
3
1
7
6.5
L
2
2
1
1.25
L
Lancelot
iscarafolha
Lancelot
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
30,938
34,759
Taken
31,210
26,253
Mitigated
24,546
6,358
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cronwell
Cliodhna
12,094
2,387
0
2,686
9,110
5,975
820
2,781
6,329
0
29,643
W
Chronos
FakeTap
Chronos
12,236
4,125
1,147
5,133
10,404
4,990
2,477
5,884
4,520
46,457
0
W
6,608
1,348
691
4,210
11,696
13,581
296
3,535
8,161
0
18,777
L
4,990
1,300
239
4,002
12,906
16,221
0
4,743
7,582
15,840
0
L
Lancelot
iscarafolha
Lancelot
4,612
1,051
0
1,470
13,018
5,975
0
4,535
8,181
0
13,036
L
7,173
2,183
0
647
8,835
4,057
0
3,012
5,619
33,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
26,375
105
Minions Killed
137
0
Camps Cleared
0
595,466
Distance Traveled
628,984
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,114
738
42
4
0
234,018
3
W
Chronos
9,575
870
72
7
0
184,829
2
W
Tyr
8,686
790
23
2
0
210,137
1
L
Fafnir
8,700
791
27
2
0
192,722
2
L
Lancelot
6,562
597
17
2
0
212,225
0
L
Hera
7,622
693
61
6
0
190,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role