Player Matchup

Thanatos
Thanatos
SimperingMouse4
Thanatos
Level 129
God Stats
1W - 0L
1,381 SR
Queue Stats
208W - 202L
1,474 Elo+
Party 1
Hercules
Hercules
SimplyFrostyy
Hercules
Level 160
God Stats
5W - 3L
1,554 SR
Queue Stats
131W - 129L
1,540 Elo+
Party 1
Athena
Athena
SimplyFrozone
Athena
Level 155
God Stats
4W - 0L
1,788 SR
Queue Stats
115W - 108L
1,543 Elo+
Party 1
Izanami
Izanami
SimplyMexicano1
Izanami
Level 23
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 1
Agni
Agni
snowweather
Agni
Level 47
God Stats
1W - 0L
1,330 SR
Queue Stats
32W - 12L
1,664 Elo+
Party 1
Team Averages
Level 103
1,514 SR
1,496 Elo+

VS

Team Averages
Level 52
1,543 SR
1,558 Elo+
Ne Zha
Ne Zha
DaddyNemesis
Ne Zha
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,537 Elo+
Party 2
Anubis
Anubis
HotGarbage559
Anubis
Level 69
God Stats
45W - 25L
1,681 SR
Queue Stats
238W - 229L
1,594 Elo+
Party 3
Tyr
Tyr
Jusstinnn
Tyr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 150L
1,543 Elo+
Party 3
Neith
Neith
RatDarling
Neith
Level 15
God Stats
10W - 10L
1,534 SR
Queue Stats
14W - 14L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
Sluggies
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 2 / 7
6,449
586
5,516
8,643
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
SimplyFrostyy
Hercules
11
2 / 0 / 0
6,731
612
3,236
5,893
4,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 1 / 6
6,217
565
3,519
8,750
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 3 / 2
5,856
532
4,553
6,025
2,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 2
6,779
616
6,169
5,459
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
1 / 4 / 3
5,522
502
2,535
9,002
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,186
562
6,424
8,873
4,682
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,953
541
4,435
6,105
4,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
8
1 / 4 / 3
5,087
462
2,889
5,811
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Sluggies
Cthulhu
9
3 / 1 / 2
5,843
531
4,559
9,528
5,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
3
0.63
L
2
3
2
1
L
0
0
0
0
L
Neith
1
4
3
0.63
W
Thanatos
2
2
7
2.75
W
Hercules
SimplyFrostyy
Hercules
2
0
0
2
W
2
1
6
5
W
2
3
2
1
L
Cthulhu
Sluggies
Cthulhu
3
1
2
4
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,993
Damage
20,842
34,770
Taken
39,319
18,380
Mitigated
20,507
14,826
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,535
758
0
3,102
9,002
3,243
0
2,295
6,635
0
30,843
L
6,424
323
0
4,509
8,873
4,682
114
4,499
4,374
45,661
0
L
4,435
767
0
1,964
6,105
4,753
0
0
5,619
0
43,720
L
Neith
2,889
1,489
0
229
5,811
2,213
408
1,304
4,507
0
20,757
W
Thanatos
5,516
2,088
0
8,305
8,643
3,187
0
2,290
6,353
0
39,256
W
Hercules
SimplyFrostyy
Hercules
3,236
949
0
2,556
5,893
4,842
0
0
5,893
0
48,066
W
3,519
1,517
0
2,645
8,750
6,330
0
2,577
6,173
16,094
0
W
4,553
3,637
0
414
6,025
2,522
0
3,563
2,462
0
35,717
L
Cthulhu
Sluggies
Cthulhu
4,559
585
859
1,267
9,528
5,616
0
1,590
7,938
20,355
0
W
6,169
830
0
906
5,459
1,499
0
2,553
2,906
53,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
28,591
365
Minions Killed
299
0
Camps Cleared
0
1,017,634
Distance Traveled
1,001,340
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,522
502
66
6
0
229,409
0
L
Anubis
6,186
562
84
8
0
177,169
3
L
Tyr
5,953
541
81
7
0
220,554
2
L
Neith
5,087
462
32
3
0
162,966
2
W
Thanatos
6,449
586
69
6
0
211,548
2
W
Hercules
6,731
612
96
9
0
184,258
3
W
Athena
6,217
565
19
2
0
208,865
0
W
Izanami
5,856
532
76
7
0
180,360
0
L
Cthulhu
5,843
531
36
3
0
211,242
3
W
Agni
6,779
616
105
10
0
232,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role