Player Matchup

Susano
Susano
Dovahsejer
Susano
Level 160
God Stats
1W - 0L
1,711 SR
Queue Stats
24W - 10L
1,741 Elo+
Party 2
Terra
Terra
Juneosaurus
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WAOLVERINE1
Cu Chulainn
Level 129
God Stats
3W - 2L
1,579 SR
Queue Stats
57W - 62L
1,519 Elo+
Solo
Neith
Neith
kOOcOO4cOcOpufs
Neith
Level 158
God Stats
2W - 0L
1,741 SR
Queue Stats
107W - 70L
1,623 Elo+
Party 2
Awilix
Awilix
robnhoon
Awilix
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,415 Elo+
Party 2
Team Averages
Level 140
1,606 SR
1,561 Elo+

VS

Team Averages
Level 133
1,592 SR
1,530 Elo+
Ishtar
Ishtar
AnEvilBadger
Ishtar
Level 158
God Stats
5W - 7L
1,513 SR
Queue Stats
622W - 673L
1,547 Elo+
Solo
Hachiman
Hachiman
CptBigShmeat
Hachiman
Level 88
God Stats
7W - 3L
1,778 SR
Queue Stats
323W - 333L
1,513 Elo+
Solo
King Arthur
King Arthur
ProfessorVulpine
King Arthur
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 1
Hercules
Hercules
SappRavenger
Hercules
Level 157
God Stats
1W - 1L
1,672 SR
Queue Stats
21W - 19L
1,603 Elo+
Party 1
Chang'e
Chang'e
kesnir
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dovahsejer
Susano
20
8 / 8 / 19
15,029
626
32,978
26,964
18,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
9 / 3 / 23
17,045
710
27,527
39,342
64,517
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
WAOLVERINE1
Cu Chulainn
20
10 / 6 / 19
16,292
679
36,339
46,884
89,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 21
16,613
692
47,940
25,454
15,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Awilix
robnhoon
Awilix
20
4 / 7 / 15
14,615
609
18,771
28,778
18,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
20
3 / 10 / 14
13,880
578
39,689
31,178
18,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
CptBigShmeat
Hachiman
20
3 / 7 / 11
13,507
563
26,652
29,100
15,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ProfessorVulpine
King Arthur
20
7 / 8 / 13
15,342
639
26,987
42,838
67,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
SappRavenger
Hercules
20
7 / 7 / 9
15,752
656
21,859
56,705
72,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
kesnir
Chang'e
20
7 / 5 / 13
16,218
676
33,446
34,977
27,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
87
37
Kills
27
27
Deaths
37
97
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ishtar
3
10
14
1
L
Hachiman
CptBigShmeat
Hachiman
3
7
11
1.21
W
Susano
Dovahsejer
Susano
8
8
19
2.19
W
9
3
23
6.83
L
King Arthur
ProfessorVulpine
King Arthur
7
8
13
1.69
L
Hercules
SappRavenger
Hercules
7
7
9
1.64
W
Cu Chulainn
WAOLVERINE1
Cu Chulainn
10
6
19
3.25
W
6
3
21
5.5
L
Chang'e
kesnir
Chang'e
7
5
13
2.7
W
Awilix
robnhoon
Awilix
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,555
Damage
148,633
167,422
Taken
194,798
205,814
Mitigated
201,877
86,650
Healing
77,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
39,689
12,914
1,711
1,108
31,178
18,776
940
3,719
27,290
0
79,693
L
Hachiman
CptBigShmeat
Hachiman
26,652
13,300
1,462
4,846
29,100
15,770
1,702
5,449
23,651
0
50,921
W
Susano
Dovahsejer
Susano
32,978
5,810
3,783
3,688
26,964
18,502
2,666
3,625
22,789
0
50,277
W
27,527
3,299
18,032
15,269
39,342
64,517
1,226
8,653
30,102
44,323
0
L
King Arthur
ProfessorVulpine
King Arthur
26,987
1,498
2,010
4,914
42,838
67,267
222
5,214
37,144
0
48,221
L
Hercules
SappRavenger
Hercules
21,859
5,871
4,199
17,942
56,705
72,680
845
6,663
49,343
4,166
32,974
W
Cu Chulainn
WAOLVERINE1
Cu Chulainn
36,339
4,289
7,424
14,131
46,884
89,155
1,135
12,387
33,915
0
69,905
W
47,940
15,262
4,322
9,430
25,454
15,442
4,307
4,871
20,170
0
102,534
L
Chang'e
kesnir
Chang'e
33,446
1,968
22,256
16,698
34,977
27,384
524
6,066
28,389
69,547
0
W
Awilix
robnhoon
Awilix
18,771
8,259
4,165
6,406
28,778
18,198
2,065
6,473
22,064
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,594
Gold Earned
74,699
240
Minions Killed
248
0
Camps Cleared
0
2,302,220
Distance Traveled
2,043,927
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
13,880
578
81
3
0
371,193
1
L
Hachiman
13,507
563
51
2
0
433,148
2
W
Susano
15,029
626
35
1
0
424,433
0
W
Terra
17,045
710
32
1
0
489,813
0
L
King Arthur
15,342
639
32
1
0
384,625
1
L
Hercules
15,752
656
28
1
0
370,469
1
W
Cu Chulainn
16,292
679
41
2
0
450,625
5
W
Neith
16,613
692
111
5
0
444,195
0
L
Chang'e
16,218
676
56
2
0
484,492
0
W
Awilix
14,615
609
21
1
0
493,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role