Player Matchup

Loki
Loki
Cporter021345
Loki
Level 68
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
TinyMeatKing
Scylla
Level 49
God Stats
0W - 1L
1,886 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
jacker224
Horus
Level 101
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 73
1,594 SR
1,500 Elo+

VS

Team Averages
Level 104
1,518 SR
1,442 Elo+
Jing Wei
Jing Wei
Ikhrir
Jing Wei
Level 108
God Stats
3W - 3L
1,397 SR
Queue Stats
46W - 64L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Minniee Mia
Baron Samedi
Level 102
God Stats
12W - 6L
1,609 SR
Queue Stats
160W - 143L
1,452 Elo+
Party 2
Sylvanus
Sylvanus
Nismo Nexus
Sylvanus
Level 102
God Stats
11W - 12L
1,548 SR
Queue Stats
24W - 27L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,918
629
7,148
9,053
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
11
1 / 5 / 1
6,776
616
8,339
8,476
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
jacker224
Horus
10
0 / 3 / 2
6,738
613
3,817
14,120
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ikhrir
Jing Wei
13
3 / 1 / 8
7,976
725
9,593
10,879
4,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Minniee Mia
Baron Samedi
15
7 / 0 / 4
8,801
800
11,669
7,140
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Nismo Nexus
Sylvanus
13
2 / 1 / 9
8,559
778
4,750
13,462
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Jing Wei
Ikhrir
Jing Wei
3
1
8
7
W
Baron Samedi
Minniee Mia
Baron Samedi
7
0
4
9
W
Sylvanus
Nismo Nexus
Sylvanus
2
1
9
6.5
L
Scylla
1
5
1
0.3
L
Horus
jacker224
Horus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
26,012
31,649
Taken
31,481
18,947
Mitigated
20,445
5,791
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,148
1,320
0
310
9,053
3,656
0
5,176
3,877
0
26,913
W
Jing Wei
Ikhrir
Jing Wei
9,593
7,621
0
1,456
10,879
4,443
1,014
2,197
8,682
0
29,401
W
Baron Samedi
Minniee Mia
Baron Samedi
11,669
1,717
1,691
1,976
7,140
3,601
448
2,331
4,809
34,463
0
W
Sylvanus
Nismo Nexus
Sylvanus
4,750
1,067
3,237
5,726
13,462
12,401
428
3,859
9,603
13,995
0
L
Scylla
8,339
405
0
500
8,476
3,497
0
4,711
3,765
25,192
0
L
Horus
jacker224
Horus
3,817
2,499
1,149
3,832
14,120
11,794
0
6,541
7,579
0
9,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
25,336
92
Minions Killed
113
0
Camps Cleared
0
557,242
Distance Traveled
577,354
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,918
629
31
3
0
210,697
0
W
Jing Wei
7,976
725
45
4
0
221,566
1
W
Baron Samedi
8,801
800
50
5
0
190,666
0
W
Sylvanus
8,559
778
18
2
0
165,122
2
L
Scylla
6,776
616
47
4
0
158,465
0
L
Horus
6,738
613
14
1
0
188,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role