Player Matchup

Odin
Odin
AbradolphLinkler
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,646 Elo+
Solo
Cliodhna
Cliodhna
Krodista
Cliodhna
Level 144
God Stats
4W - 5L
1,501 SR
Queue Stats
420W - 441L
1,511 Elo+
Solo
Hachiman
Hachiman
Ninjaboy912
Hachiman
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
53W - 25L
1,759 Elo+
Solo
Chang'e
Chang'e
Warlyall
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,631 Elo+
Solo
Ah Puch
Ah Puch
prowler78
Ah Puch
Level 152
God Stats
4W - 0L
1,486 SR
Queue Stats
74W - 53L
1,656 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,640 Elo+

VS

Team Averages
Level 154
1,513 SR
1,562 Elo+
Horus
Horus
Black General
Horus
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
45W - 35L
1,654 Elo+
Solo
Hachiman
Hachiman
Chicky Tends
Hachiman
Level 157
God Stats
6W - 6L
1,538 SR
Queue Stats
242W - 237L
1,587 Elo+
Solo
Ullr
Ullr
ImGrievous
Ullr
Level 148
God Stats
1W - 8L
1,220 SR
Queue Stats
444W - 482L
1,555 Elo+
Solo
Charybdis
Charybdis
Khal33i
Charybdis
Level 144
God Stats
5W - 5L
1,459 SR
Queue Stats
317W - 285L
1,607 Elo+
Solo
Cabrakan
Cabrakan
SrNothing
Cabrakan
Level 160
God Stats
0W - 1L
1,617 SR
Queue Stats
7W - 6L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 16
12,091
711
7,873
30,534
51,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Krodista
Cliodhna
19
4 / 2 / 14
11,753
691
15,163
14,796
13,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Ninjaboy912
Hachiman
20
13 / 2 / 9
13,586
799
31,746
17,734
10,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Warlyall
Chang'e
19
3 / 4 / 12
11,520
678
17,561
23,115
11,577
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
prowler78
Ah Puch
20
3 / 2 / 15
11,522
678
15,952
30,677
37,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 12
10,551
621
8,315
20,743
28,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Chicky Tends
Hachiman
19
5 / 6 / 7
10,997
647
22,587
17,163
11,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 5 / 6
11,379
669
15,469
14,797
9,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
Khal33i
Charybdis
19
3 / 5 / 12
11,031
649
26,415
19,895
11,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
SrNothing
Cabrakan
16
2 / 7 / 9
9,488
558
13,968
24,046
42,252
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
62
28
Kills
16
17
Deaths
28
66
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
7
16
1.86
L
1
5
12
1.4
L
Hachiman
Chicky Tends
Hachiman
5
6
7
1.42
L
5
5
6
1.6
L
Charybdis
Khal33i
Charybdis
3
5
12
1.8
W
Cliodhna
Krodista
Cliodhna
4
2
14
5.5
W
Hachiman
Ninjaboy912
Hachiman
13
2
9
8.75
L
Cabrakan
SrNothing
Cabrakan
2
7
9
0.93
W
Chang'e
Warlyall
Chang'e
3
4
12
2.25
W
Ah Puch
prowler78
Ah Puch
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,295
Damage
86,754
116,856
Taken
96,644
123,396
Mitigated
103,409
58,549
Healing
32,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,873
615
3,511
5,053
30,534
51,645
175
3,800
26,734
0
16,960
L
8,315
2,697
9,404
6,767
20,743
28,520
0
7,153
13,590
0
13,065
L
Hachiman
Chicky Tends
Hachiman
22,587
10,488
1,857
758
17,163
11,999
0
6,641
10,522
0
51,726
L
15,469
3,064
0
476
14,797
9,018
129
6,274
8,523
0
35,169
L
Charybdis
Khal33i
Charybdis
26,415
12,688
901
5,107
19,895
11,620
159
6,080
13,815
0
48,427
W
Cliodhna
Krodista
Cliodhna
15,163
380
933
854
14,796
13,048
1,356
2,079
12,717
0
30,007
W
Hachiman
Ninjaboy912
Hachiman
31,746
16,437
135
3,839
17,734
10,123
4,037
2,510
15,224
0
60,765
L
Cabrakan
SrNothing
Cabrakan
13,968
1,923
3,842
3,173
24,046
42,252
0
7,365
16,681
18,914
0
W
Chang'e
Warlyall
Chang'e
17,561
831
15,733
9,128
23,115
11,577
1,462
1,900
21,215
40,498
0
W
Ah Puch
prowler78
Ah Puch
15,952
251
2,150
17,213
30,677
37,003
2,052
3,679
26,998
32,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
53,446
185
Minions Killed
188
0
Camps Cleared
0
1,630,916
Distance Traveled
1,401,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,091
711
16
1
0
335,730
1
L
Horus
10,551
621
8
0
0
308,540
0
L
Hachiman
10,997
647
58
3
0
240,721
0
L
Ullr
11,379
669
45
3
0
306,791
1
L
Charybdis
11,031
649
62
4
0
274,922
1
W
Cliodhna
11,753
691
38
2
0
340,050
0
W
Hachiman
13,586
799
52
3
0
332,915
1
L
Cabrakan
9,488
558
15
1
0
270,922
0
W
Chang'e
11,520
678
49
3
0
324,397
0
W
Ah Puch
11,522
678
30
2
0
297,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role