Player Matchup

Zeus
Zeus
DaRealWilsonBoyz
Zeus
Level 29
God Stats
129W - 147L
1,503 SR
Queue Stats
140W - 157L
1,445 Elo+
Party 1
Nike
Nike
MadWatcher
Nike
Level 124
God Stats
13W - 9L
1,523 SR
Queue Stats
19W - 15L
1,539 Elo+
Party 3
Kali
Kali
Morticiah66
Kali
Level 66
God Stats
16W - 15L
1,490 SR
Queue Stats
265W - 303L
1,475 Elo+
Party 1
Artemis
Artemis
PLUM1315
Artemis
Level 34
God Stats
11W - 8L
1,430 SR
Queue Stats
17W - 19L
1,455 Elo+
Party 3
Ra
Ra
pete111
Ra
Level 124
God Stats
2W - 2L
1,299 SR
Queue Stats
22W - 11L
1,606 Elo+
Party 3
Team Averages
Level 75
1,449 SR
1,504 Elo+

VS

Team Averages
Level 67
1,377 SR
1,380 Elo+
Raijin
Raijin
JERSEU
Raijin
Level 103
God Stats
2W - 9L
1,362 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Neith
Neith
Josee_408
Neith
Level 46
God Stats
7W - 11L
1,381 SR
Queue Stats
89W - 122L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
LIBRAJS420
Sun Wukong
Level 22
God Stats
29W - 36L
1,462 SR
Queue Stats
39W - 50L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Ltsoihg
Baron Samedi
Level 158
God Stats
25W - 18L
1,510 SR
Queue Stats
84W - 119L
1,403 Elo+
Party 2
Ganesha
Ganesha
Mr4M0NEYBAGS8
Ganesha
Level 4
God Stats
0W - 6L
1,171 SR
Queue Stats
2W - 9L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,421
1,284
4,499
3,536
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 5
6,370
1,274
4,770
7,016
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 0 / 4
6,473
1,295
6,868
5,397
2,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
PLUM1315
Artemis
11
2 / 0 / 2
6,074
1,215
2,853
2,656
1,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 6
5,747
1,149
3,534
1,599
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

399

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JERSEU
Raijin
9
0 / 0 / 0
5,020
1,004
0
0
0
Neith
Josee_408
Neith
10
0 / 3 / 2
5,863
1,173
5,590
7,044
2,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
LIBRAJS420
Sun Wukong
10
0 / 1 / 0
5,302
1,060
1,766
4,465
2,289
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Ltsoihg
Baron Samedi
11
2 / 1 / 0
6,384
1,277
5,520
3,805
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ganesha
10
0 / 4 / 1
5,676
1,135
2,290
10,277
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
9
Kills
2
2
Deaths
9
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Raijin
JERSEU
Raijin
0
0
0
0
L
Neith
Josee_408
Neith
0
3
2
0.33
L
Sun Wukong
LIBRAJS420
Sun Wukong
0
1
0
0
L
Baron Samedi
Ltsoihg
Baron Samedi
2
1
0
2
W
2
1
5
4.5
W
3
0
4
5
L
Ganesha
0
4
1
0.13
W
Artemis
PLUM1315
Artemis
2
0
2
3
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
15,166
20,204
Taken
25,591
10,686
Mitigated
15,844
3,736
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,499
1,223
0
85
3,536
1,222
0
1,588
1,948
12,128
0
L
Raijin
JERSEU
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Josee_408
Neith
5,590
1,137
0
739
7,044
2,990
0
1,564
5,347
0
15,097
L
Sun Wukong
LIBRAJS420
Sun Wukong
1,766
323
0
448
4,465
2,289
0
1,492
2,848
0
8,192
L
Baron Samedi
Ltsoihg
Baron Samedi
5,520
174
1,647
514
3,805
2,074
0
364
3,322
18,798
0
W
4,770
195
116
1,851
7,016
5,029
0
2,584
4,432
1,642
12,685
W
6,868
3,423
0
288
5,397
2,369
0
2,756
2,641
0
11,151
L
Ganesha
2,290
517
0
251
10,277
8,491
0
5,162
4,857
7,090
0
W
Artemis
PLUM1315
Artemis
2,853
1,750
20
378
2,656
1,416
0
625
2,031
0
12,244
W
3,534
496
375
623
1,599
650
0
257
1,342
12,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
28,245
103
Minions Killed
81
3
Camps Cleared
3
491,648
Distance Traveled
367,056
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,421
1,284
23
5
0
88,484
0
L
Raijin
5,020
1,004
0
0
0
0
0
L
Neith
5,863
1,173
32
6
2
100,284
0
L
Sun Wukong
5,302
1,060
16
3
0
86,930
2
L
Baron Samedi
6,384
1,277
33
7
1
91,389
0
W
Nike
6,370
1,274
23
5
2
97,537
1
W
Kali
6,473
1,295
6
1
0
116,033
0
L
Ganesha
5,676
1,135
0
0
0
88,453
0
W
Artemis
6,074
1,215
32
6
1
85,949
0
W
Ra
5,747
1,149
19
4
0
103,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role