Player Matchup

Merlin
Merlin
DragonMaster G1
Merlin
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 54L
1,567 Elo+
Solo
Awilix
Awilix
VyxeSmite
Awilix
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
tearinyouUP
Cernunnos
Level 67
God Stats
7W - 10L
1,425 SR
Queue Stats
124W - 159L
1,390 Elo+
Party 2
Team Averages
Level 71
1,403 SR
1,486 Elo+

VS

Team Averages
Level 117
1,363 SR
1,401 Elo+
Odin
Odin
Lord Geminll
Odin
Level 123
God Stats
2W - 1L
1,395 SR
Queue Stats
65W - 66L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Moby huge o0
Baron Samedi
Level 121
God Stats
29W - 34L
1,437 SR
Queue Stats
174W - 275L
1,343 Elo+
Party 1
Loki
Loki
Toxic Static747
Loki
Level 108
God Stats
1W - 4L
1,258 SR
Queue Stats
97W - 100L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,749
625
7,194
8,737
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
VyxeSmite
Awilix
14
6 / 8 / 1
10,033
717
7,962
13,818
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
tearinyouUP
Cernunnos
14
1 / 4 / 6
9,883
706
7,645
10,122
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,974
712
7,435
8,667
9,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Moby huge o0
Baron Samedi
18
5 / 2 / 8
11,232
802
11,712
10,167
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 6
10,877
777
8,204
12,230
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
4
2
7
3.75
W
Baron Samedi
Moby huge o0
Baron Samedi
5
2
8
4.5
W
6
4
6
2.25
L
Awilix
VyxeSmite
Awilix
6
8
1
0.81
L
Cernunnos
tearinyouUP
Cernunnos
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
27,351
32,677
Taken
31,064
14,135
Mitigated
20,188
2,814
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,194
174
0
340
8,737
4,105
0
3,533
5,110
32,026
0
W
7,435
1,187
0
1,078
8,667
9,725
181
3,758
4,909
0
14,796
W
Baron Samedi
Moby huge o0
Baron Samedi
11,712
1,013
936
4,710
10,167
5,741
484
1,745
8,422
51,347
0
W
8,204
1,654
0
3,639
12,230
4,722
234
1,775
10,455
0
49,841
L
Awilix
VyxeSmite
Awilix
7,962
3,538
0
206
13,818
6,063
0
5,653
7,932
0
16,653
L
Cernunnos
tearinyouUP
Cernunnos
7,645
2,765
137
2,131
10,122
3,967
157
2,554
7,177
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
32,083
125
Minions Killed
167
0
Camps Cleared
0
670,491
Distance Traveled
790,303
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,749
625
53
4
0
227,241
2
W
Odin
9,974
712
19
1
0
262,726
1
W
Baron Samedi
11,232
802
79
6
0
240,221
0
W
Loki
10,877
777
69
5
0
287,356
4
L
Awilix
10,033
717
7
1
0
202,272
0
L
Cernunnos
9,883
706
65
5
0
240,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role