Player Matchup

Skadi
Skadi
AlexMariin29
Skadi
Level 49
God Stats
7W - 12L
1,421 SR
Queue Stats
85W - 121L
1,381 Elo+
Party 3
Bakasura
Bakasura
Ebolawl
Bakasura
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 19L
1,347 Elo+
Party 2
Ymir
Ymir
IlFranklI
Ymir
Level 74
God Stats
31W - 36L
1,460 SR
Queue Stats
80W - 108L
1,389 Elo+
Party 3
Anubis
Anubis
LoadMySpliff
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,466 Elo+
Party 2
Tyr
Tyr
MetalPandas
Tyr
Level 63
God Stats
12W - 2L
1,667 SR
Queue Stats
30W - 20L
1,292 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,375 Elo+

VS

Team Averages
Level 56
1,539 SR
1,493 Elo+
Jormungandr
Jormungandr
DoctorSwoon
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Thanatos
Thanatos
MadDiablo
Thanatos
Level 128
God Stats
5W - 6L
1,494 SR
Queue Stats
113W - 96L
1,463 Elo+
Solo
He Bo
He Bo
Pooeb
He Bo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Texasbacon
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSpark184
Gilgamesh
Level 61
God Stats
0W - 4L
1,699 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,128
471
1,909
2,507
829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Ebolawl
Bakasura
14
8 / 0 / 3
8,604
662
14,172
13,024
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
11
2 / 1 / 5
6,462
497
3,794
8,370
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
5 / 1 / 5
7,609
585
7,978
4,422
2,196
11
0 / 2 / 4
6,766
520
4,469
10,689
7,821
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DoctorSwoon
Jormungandr
8
0 / 2 / 2
5,783
445
3,051
10,187
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
MadDiablo
Thanatos
11
2 / 4 / 1
6,821
525
3,891
13,380
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Pooeb
He Bo
6
0 / 6 / 1
4,855
373
1,910
5,559
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Texasbacon
Heimdallr
9
0 / 5 / 0
5,807
447
5,566
9,724
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheSpark184
Gilgamesh
11
1 / 1 / 2
6,661
512
6,871
10,902
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
3
4
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Jormungandr
DoctorSwoon
Jormungandr
0
2
2
0.5
W
Bakasura
Ebolawl
Bakasura
8
0
3
9.5
W
Ymir
2
1
5
4.5
W
Anubis
5
1
5
7.5
L
Thanatos
MadDiablo
Thanatos
2
4
1
0.63
W
0
2
4
1
L
He Bo
Pooeb
He Bo
0
6
1
0.08
L
Heimdallr
Texasbacon
Heimdallr
0
5
0
0
L
Gilgamesh
TheSpark184
Gilgamesh
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
21,289
39,012
Taken
49,752
22,836
Mitigated
25,400
13,397
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,909
1,142
0
478
2,507
829
513
183
2,324
0
19,104
L
Jormungandr
DoctorSwoon
Jormungandr
3,051
942
362
1,921
10,187
5,550
262
2,692
7,135
19,769
0
W
Bakasura
Ebolawl
Bakasura
14,172
9,471
0
5,483
13,024
6,004
0
1,258
11,766
0
64,576
W
Ymir
3,794
641
876
1,398
8,370
5,986
0
1,551
6,819
24,626
0
W
Anubis
7,978
108
0
2,222
4,422
2,196
1,258
1,234
3,188
37,485
0
L
Thanatos
MadDiablo
Thanatos
3,891
895
0
8,568
13,380
5,436
0
1,556
10,856
0
41,624
W
4,469
1,506
0
2,940
10,689
7,821
438
735
9,954
0
35,045
L
He Bo
Pooeb
He Bo
1,910
303
0
259
5,559
1,265
0
2,372
3,002
11,584
0
L
Heimdallr
Texasbacon
Heimdallr
5,566
2,698
0
1,938
9,724
3,825
496
3,821
5,763
0
38,250
L
Gilgamesh
TheSpark184
Gilgamesh
6,871
2,530
0
2,248
10,902
9,324
560
1,331
8,571
0
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,569
Gold Earned
29,927
318
Minions Killed
261
0
Camps Cleared
0
1,228,600
Distance Traveled
1,116,223
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,128
471
30
2
0
120,071
0
L
Jormungandr
5,783
445
29
2
0
252,373
1
W
Bakasura
8,604
662
119
9
0
310,274
5
W
Ymir
6,462
497
34
3
0
283,445
3
W
Anubis
7,609
585
66
5
0
254,518
0
L
Thanatos
6,821
525
78
6
0
259,933
0
W
Tyr
6,766
520
69
5
0
260,292
1
L
He Bo
4,855
373
17
1
0
140,858
0
L
Heimdallr
5,807
447
67
5
0
226,658
0
L
Gilgamesh
6,661
512
70
5
0
236,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role