Player Matchup

Apollo
Apollo
Obikai-
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 281L
1,557 Elo+
Party 1
Atlas
Atlas
OutragedNurse
Atlas
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,611 Elo+
Solo
Janus
Janus
ThePudge01
Janus
Level 88
God Stats
3W - 4L
1,473 SR
Queue Stats
480W - 577L
1,555 Elo+
Party 1
Team Averages
Level 99
1,491 SR
1,574 Elo+

VS

Team Averages
Level 138
1,547 SR
1,573 Elo+
Hachiman
Hachiman
PikaWhoo
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,508 Elo+
Solo
Maui
Maui
baticash007
Maui
Level 122
God Stats
2W - 1L
1,341 SR
Queue Stats
10W - 6L
1,692 Elo+
Party 2
Nox
Nox
ryber789
Nox
Level 133
God Stats
1W - 0L
1,800 SR
Queue Stats
19W - 9L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Obikai-
Apollo
13
1 / 1 / 0
8,117
676
4,772
8,432
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 0
8,669
722
5,875
5,370
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
15
0 / 2 / 0
8,589
716
7,180
3,970
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PikaWhoo
Hachiman
14
3 / 0 / 1
9,015
751
5,582
6,713
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 4
8,662
722
2,020
8,261
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 1 / 2
8,294
691
3,705
6,764
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Obikai-
Apollo
1
1
0
1
L
0
1
0
0
W
Hachiman
PikaWhoo
Hachiman
3
0
1
3.5
L
Janus
0
2
0
0
W
0
0
4
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
11,307
17,772
Taken
21,738
10,870
Mitigated
15,626
3,189
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Obikai-
Apollo
4,772
2,183
0
1,555
8,432
4,309
128
2,903
5,529
0
38,928
L
5,875
1,814
0
1,421
5,370
4,740
0
1,492
3,878
16,381
0
W
Hachiman
PikaWhoo
Hachiman
5,582
3,340
0
2,246
6,713
3,163
0
3,353
3,360
0
41,387
L
Janus
7,180
153
0
213
3,970
1,821
0
1,366
2,604
50,439
0
W
2,020
338
247
2,035
8,261
8,859
0
5,068
3,193
7,190
0
W
3,705
153
0
750
6,764
3,604
0
4,652
2,112
29,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
25,971
167
Minions Killed
137
0
Camps Cleared
0
698,904
Distance Traveled
769,289
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,117
676
54
5
0
234,744
5
L
Atlas
8,669
722
16
1
0
243,863
0
W
Hachiman
9,015
751
76
6
0
251,117
3
L
Janus
8,589
716
97
8
0
220,297
0
W
Maui
8,662
722
13
1
0
253,390
2
W
Nox
8,294
691
48
4
0
264,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role