Player Matchup

Cu Chulainn
Cu Chulainn
Awsum Powerz
Cu Chulainn
Level 134
God Stats
0W - 1L
1,271 SR
Queue Stats
4W - 9L
1,397 Elo+
Party 1
Ganesha
Ganesha
Beatdown1000x
Ganesha
Level 47
God Stats
2W - 2L
1,570 SR
Queue Stats
125W - 164L
1,475 Elo+
Solo
Hun Batz
Hun Batz
Dont b mad at E
Hun Batz
Level 47
God Stats
1W - 5L
1,195 SR
Queue Stats
55W - 96L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
FuryGirlPR
Sun Wukong
Level 27
God Stats
7W - 10L
1,241 SR
Queue Stats
23W - 46L
1,247 Elo+
Party 1
Anubis
Anubis
jfury83
Anubis
Level 67
God Stats
6W - 7L
1,359 SR
Queue Stats
47W - 40L
1,465 Elo+
Party 1
Team Averages
Level 64
1,327 SR
1,362 Elo+

VS

Team Averages
Level 41
1,474 SR
1,397 Elo+
Cthulhu
Cthulhu
Blasiannn_doll
Cthulhu
Level 42
God Stats
1W - 2L
1,219 SR
Queue Stats
18W - 33L
1,301 Elo+
Solo
Cliodhna
Cliodhna
HarutoMikael
Cliodhna
Level 38
God Stats
2W - 0L
1,743 SR
Queue Stats
18W - 22L
1,439 Elo+
Solo
Rama
Rama
Sir_Mitri
Rama
Level 31
God Stats
5W - 6L
1,400 SR
Queue Stats
32W - 33L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
ok bready
Zhong Kui
Level 38
God Stats
7W - 1L
1,532 SR
Queue Stats
37W - 43L
1,393 Elo+
Party 2
Nemesis
Nemesis
phoenixmpr
Nemesis
Level 58
God Stats
6W - 3L
1,474 SR
Queue Stats
64W - 55L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Awsum Powerz
Cu Chulainn
20
12 / 7 / 7
17,035
1,136
28,004
42,292
58,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
20
0 / 2 / 16
15,172
1,011
18,878
35,982
60,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
20
5 / 10 / 11
15,386
1,026
29,263
36,331
19,536
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
FuryGirlPR
Sun Wukong
20
0 / 5 / 9
13,389
893
5,765
24,155
23,869
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
jfury83
Anubis
20
7 / 9 / 14
16,576
1,105
34,697
26,742
17,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 10
13,914
928
13,911
26,817
12,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
HarutoMikael
Cliodhna
20
12 / 6 / 13
17,139
1,143
29,188
28,649
11,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
4 / 3 / 18
15,597
1,040
43,077
22,106
9,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
ok bready
Zhong Kui
20
6 / 8 / 13
15,355
1,024
37,216
29,372
18,160
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
phoenixmpr
Nemesis
20
10 / 3 / 11
17,039
1,136
32,846
20,002
9,346
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
24
Kills
33
33
Deaths
24
57
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Awsum Powerz
Cu Chulainn
12
7
7
2.21
L
Ganesha
0
2
16
4
W
1
4
10
1.5
L
Hun Batz
5
10
11
1.05
L
Sun Wukong
FuryGirlPR
Sun Wukong
0
5
9
0.9
W
Cliodhna
HarutoMikael
Cliodhna
12
6
13
3.08
W
Rama
4
3
18
4.33
L
Anubis
jfury83
Anubis
7
9
14
1.56
W
Zhong Kui
ok bready
Zhong Kui
6
8
13
1.56
W
Nemesis
phoenixmpr
Nemesis
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,607
Damage
156,238
165,502
Taken
126,946
180,104
Mitigated
60,772
9,351
Healing
29,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Awsum Powerz
Cu Chulainn
28,004
6,411
0
500
42,292
58,504
0
11,100
29,717
12,114
34,211
L
Ganesha
18,878
950
0
1,353
35,982
60,750
0
10,749
25,233
27,469
0
W
13,911
2,181
92
2,479
26,817
12,390
0
15,363
11,454
27,956
0
L
Hun Batz
29,263
1,774
0
0
36,331
19,536
0
15,405
20,926
0
60,926
L
Sun Wukong
FuryGirlPR
Sun Wukong
5,765
1,217
371
1,352
24,155
23,869
0
5,708
18,447
0
24,967
W
Cliodhna
HarutoMikael
Cliodhna
29,188
3,394
0
4,317
28,649
11,452
0
13,015
15,634
0
47,129
W
Rama
43,077
29,835
0
6,137
22,106
9,424
0
8,289
13,817
0
75,423
L
Anubis
jfury83
Anubis
34,697
2,274
0
5,775
26,742
17,445
0
8,165
18,577
67,524
0
W
Zhong Kui
ok bready
Zhong Kui
37,216
8,197
0
13,454
29,372
18,160
0
12,882
16,490
62,973
0
W
Nemesis
phoenixmpr
Nemesis
32,846
19,741
0
2,987
20,002
9,346
0
9,804
10,198
0
71,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,558
Gold Earned
79,044
239
Minions Killed
283
4
Camps Cleared
11
1,380,624
Distance Traveled
1,298,182
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
17,035
1,136
32
2
1
284,821
0
L
Ganesha
15,172
1,011
0
0
0
314,526
0
W
Cthulhu
13,914
928
36
2
0
264,389
0
L
Hun Batz
15,386
1,026
65
4
0
312,985
0
L
Sun Wukong
13,389
893
42
3
1
239,306
6
W
Cliodhna
17,139
1,143
40
3
1
316,873
0
W
Rama
15,597
1,040
65
4
4
239,913
0
L
Anubis
16,576
1,105
100
7
2
228,986
0
W
Zhong Kui
15,355
1,024
57
4
1
190,404
0
W
Nemesis
17,039
1,136
85
6
5
286,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role