Player Matchup

Lancelot
Lancelot
Hissuna
Lancelot
Level 160
God Stats
20W - 3L
1,737 SR
Queue Stats
594W - 81L
1,994 Elo+
Party 1
Ra
Ra
Miku Symp
Ra
Level 160
God Stats
55W - 6L
2,093 SR
Queue Stats
2,544W - 181L
2,125 Elo+
Party 1
Jormungandr
Jormungandr
TmoneyAllDay00
Jormungandr
Level 160
God Stats
6W - 1L
1,837 SR
Queue Stats
850W - 193L
1,830 Elo+
Party 1
Team Averages
Level 160
1,889 SR
1,983 Elo+

VS

Team Averages
Level 112
1,655 SR
1,765 Elo+
Baba Yaga
Baba Yaga
HolyFranky
Baba Yaga
Level 40
God Stats
3W - 1L
1,538 SR
Queue Stats
80W - 25L
1,758 Elo+
Solo
Yemoja
Yemoja
SleepyAeren
Yemoja
Level 140
God Stats
1W - 2L
1,854 SR
Queue Stats
74W - 27L
1,767 Elo+
Solo
Set
Set
UnleashxInferno
Set
Level 155
God Stats
0W - 2L
1,572 SR
Queue Stats
156W - 102L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hissuna
Lancelot
18
2 / 1 / 7
11,556
680
20,952
19,043
19,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 3
12,189
717
14,712
13,916
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
TmoneyAllDay00
Jormungandr
16
3 / 1 / 5
12,102
712
11,703
19,053
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
HolyFranky
Baba Yaga
17
3 / 2 / 1
11,118
654
18,846
12,420
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
15
1 / 0 / 3
10,957
645
8,718
18,090
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 7 / 3
10,472
616
10,580
23,113
19,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Hissuna
Lancelot
2
1
7
5.5
L
Baba Yaga
HolyFranky
Baba Yaga
3
2
1
1.75
W
4
2
3
2.75
L
Yemoja
1
0
3
2.5
W
Jormungandr
TmoneyAllDay00
Jormungandr
3
1
5
5.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
38,144
52,012
Taken
53,623
46,908
Mitigated
48,700
22,815
Healing
11,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Hissuna
Lancelot
20,952
5,928
0
7,106
19,043
19,299
968
11,842
7,201
0
58,720
L
Baba Yaga
HolyFranky
Baba Yaga
18,846
917
0
2,495
12,420
6,531
0
5,471
6,925
59,971
0
W
14,712
1,358
3,247
6,794
13,916
7,908
1,946
7,264
6,652
92,371
0
L
Yemoja
8,718
1,942
1,821
3,585
18,090
22,788
0
10,910
7,180
19,518
0
W
Jormungandr
TmoneyAllDay00
Jormungandr
11,703
2,724
0
5,668
19,053
19,701
289
9,167
9,886
30,538
0
L
10,580
3,901
1,515
2,265
23,113
19,381
0
10,063
12,816
656
45,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
32,547
216
Minions Killed
159
0
Camps Cleared
0
990,984
Distance Traveled
908,432
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,556
680
42
2
0
363,743
5
L
Baba Yaga
11,118
654
87
5
0
317,107
3
W
Ra
12,189
717
145
9
0
322,301
0
L
Yemoja
10,957
645
16
1
0
308,708
3
W
Jormungandr
12,102
712
29
2
0
304,940
3
L
Set
10,472
616
56
3
0
282,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role