Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
CMillzer
Ratatoskr
Level 67
God Stats
2W - 5L
1,180 SR
Queue Stats
5W - 15L
1,271 Elo+
Party 2
Zeus
Zeus
MisakiHIme
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SecretlyUncle
Heimdallr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 19L
1,169 Elo+
Party 2
King Arthur
King Arthur
SkeletonKing4
King Arthur
Level 17
God Stats
2W - 6L
1,138 SR
Queue Stats
2W - 11L
1,061 Elo+
Party 2
Team Averages
Level 31
1,364 SR
1,300 Elo+

VS

Team Averages
Level 70
1,540 SR
1,460 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KoIlider
Ymir
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 1
Medusa
Medusa
LoserN00b
Medusa
Level 68
God Stats
10W - 5L
1,721 SR
Queue Stats
217W - 240L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Voigtson
Jormungandr
Level 105
God Stats
1W - 3L
1,239 SR
Queue Stats
182W - 172L
1,399 Elo+
Party 1
Kali
Kali
tal3ntless
Kali
Level 66
God Stats
8W - 6L
1,528 SR
Queue Stats
158W - 173L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 4
5,292
529
2,027
6,358
3,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
CMillzer
Ratatoskr
10
5 / 2 / 1
6,410
641
5,074
8,121
3,072
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 3 / 1
5,792
579
3,895
3,896
1,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SecretlyUncle
Heimdallr
8
1 / 1 / 2
5,096
510
3,805
5,344
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SkeletonKing4
King Arthur
9
0 / 2 / 0
5,243
524
2,951
8,227
5,905
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 3
5,979
598
4,236
4,803
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 1 / 3
5,060
506
2,549
6,971
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
LoserN00b
Medusa
8
0 / 2 / 1
5,135
514
3,984
6,676
2,012
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Voigtson
Jormungandr
11
5 / 1 / 1
6,717
672
5,416
7,332
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
1 / 2 / 2
5,683
568
1,002
6,595
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
8
Kills
8
8
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
4
2
L
Baron Samedi
 
Baron Samedi
2
2
3
1.75
W
Ratatoskr
CMillzer
Ratatoskr
5
2
1
2.75
L
Ymir
0
1
3
1.5
L
Medusa
LoserN00b
Medusa
0
2
1
0.25
W
2
3
1
0.83
W
Heimdallr
SecretlyUncle
Heimdallr
1
1
2
2
W
King Arthur
SkeletonKing4
King Arthur
0
2
0
0
L
Jormungandr
Voigtson
Jormungandr
5
1
1
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
17,187
31,946
Taken
32,377
15,929
Mitigated
16,073
9,626
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,027
279
0
1,908
6,358
3,544
0
1,541
4,817
9,904
1,590
L
Baron Samedi
 
Baron Samedi
4,236
321
1,040
1,329
4,803
2,220
684
1,813
2,990
26,419
0
W
Ratatoskr
CMillzer
Ratatoskr
5,074
1,651
0
2,959
8,121
3,072
0
2,658
5,463
0
38,224
L
Ymir
2,549
766
0
910
6,971
3,893
0
2,686
4,285
8,899
0
L
Medusa
LoserN00b
Medusa
3,984
1,382
0
1,549
6,676
2,012
0
922
5,754
0
29,228
W
3,895
843
0
240
3,896
1,451
0
2,165
1,731
29,281
0
W
Heimdallr
SecretlyUncle
Heimdallr
3,805
1,895
0
2,379
5,344
1,957
0
1,623
3,721
0
29,609
W
King Arthur
SkeletonKing4
King Arthur
2,951
275
0
2,140
8,227
5,905
0
4,214
4,013
0
29,225
L
Jormungandr
Voigtson
Jormungandr
5,416
2,417
0
2,144
7,332
5,103
391
303
7,029
38,569
0
L
1,002
275
0
2,356
6,595
2,845
449
125
6,470
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
28,574
264
Minions Killed
234
0
Camps Cleared
0
976,088
Distance Traveled
952,163
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,292
529
23
2
0
197,065
1
L
Baron Samedi
5,979
598
50
5
0
158,040
2
W
Ratatoskr
6,410
641
72
7
0
207,208
4
L
Ymir
5,060
506
14
1
0
199,677
1
L
Medusa
5,135
514
49
5
0
188,170
1
W
Zeus
5,792
579
56
6
0
180,656
2
W
Heimdallr
5,096
510
58
6
0
191,021
0
W
King Arthur
5,243
524
55
6
0
200,138
2
L
Jormungandr
6,717
672
74
7
0
204,671
1
L
Kali
5,683
568
47
5
0
201,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role