Player Matchup

Fenrir
Fenrir
Bcs_i_Got_High
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 39L
1,719 Elo+
Party 1
Poseidon
Poseidon
Souleateater671
Poseidon
Level 104
God Stats
32W - 25L
1,635 SR
Queue Stats
211W - 257L
1,414 Elo+
Solo
Ne Zha
Ne Zha
xVORSAx
Ne Zha
Level 151
God Stats
3W - 1L
1,526 SR
Queue Stats
108W - 58L
1,706 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,613 Elo+

VS

Team Averages
Level 77
1,447 SR
1,564 Elo+
Agni
Agni
LilZeppeli
Agni
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,631 Elo+
Party 2
Ymir
Ymir
Not Cooley
Ymir
Level 87
God Stats
1W - 4L
1,342 SR
Queue Stats
7W - 9L
1,435 Elo+
Solo
Ravana
Ravana
SiniorPun
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 25L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 9
11,873
848
11,312
18,601
22,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
6 / 2 / 9
11,529
824
16,519
9,381
3,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
xVORSAx
Ne Zha
16
3 / 3 / 10
10,579
756
10,194
15,810
15,007
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,173
655
10,203
13,169
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 7 / 5
9,032
645
5,895
19,980
13,056
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
SiniorPun
Ravana
14
3 / 5 / 3
9,055
647
15,490
12,370
11,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
2
4
3
0.88
L
1
7
5
0.5
L
Ravana
SiniorPun
Ravana
3
5
3
0.9
W
Poseidon
6
2
9
5.25
W
Ne Zha
xVORSAx
Ne Zha
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
31,588
43,792
Taken
45,519
41,093
Mitigated
30,140
16,230
Healing
6,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,312
1,253
497
6,035
18,601
22,382
751
7,716
10,392
0
29,529
L
10,203
635
75
3,366
13,169
5,825
0
3,429
9,740
33,437
0
L
5,895
1,765
0
1,212
19,980
13,056
0
9,387
10,593
38,977
0
L
Ravana
SiniorPun
Ravana
15,490
6,673
0
1,866
12,370
11,259
0
3,743
8,627
0
27,020
W
Poseidon
16,519
3,046
0
2,116
9,381
3,704
1,055
2,976
6,196
69,400
0
W
Ne Zha
xVORSAx
Ne Zha
10,194
1,628
1,540
6,042
15,810
15,007
670
5,433
9,895
0
38,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
27,260
182
Minions Killed
156
0
Camps Cleared
0
852,300
Distance Traveled
663,053
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,873
848
37
3
0
295,395
0
L
Agni
9,173
655
61
4
0
232,433
2
L
Ymir
9,032
645
55
4
0
204,657
1
L
Ravana
9,055
647
40
3
0
225,963
0
W
Poseidon
11,529
824
106
8
0
289,204
1
W
Ne Zha
10,579
756
39
3
0
267,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role