Player Matchup

Ne Zha
Ne Zha
GundamEvo202
Ne Zha
Level 109
God Stats
3W - 0L
1,704 SR
Queue Stats
98W - 94L
1,598 Elo+
Party 1
Nu Wa
Nu Wa
StarDDXT
Nu Wa
Level 152
God Stats
30W - 26L
1,640 SR
Queue Stats
506W - 498L
1,500 Elo+
Party 1
Merlin
Merlin
WolfmanVonJmat
Merlin
Level 129
God Stats
11W - 7L
1,587 SR
Queue Stats
97W - 116L
1,459 Elo+
Party 1
Team Averages
Level 130
1,644 SR
1,519 Elo+

VS

Team Averages
Level 106
1,481 SR
1,419 Elo+
Hou Yi
Hou Yi
FluXToyz
Hou Yi
Level 121
God Stats
2W - 2L
1,520 SR
Queue Stats
125W - 136L
1,495 Elo+
Party 2
Ares
Ares
Jayawr
Ares
Level 147
God Stats
14W - 11L
1,635 SR
Queue Stats
258W - 262L
1,531 Elo+
Party 2
Fenrir
Fenrir
seldomscene_420
Fenrir
Level 49
God Stats
2W - 6L
1,287 SR
Queue Stats
26W - 49L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 1 / 1
11,389
814
14,854
10,862
5,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
StarDDXT
Nu Wa
16
3 / 3 / 8
11,219
801
15,045
12,749
12,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 2 / 9
9,722
694
11,245
5,921
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FluXToyz
Hou Yi
16
4 / 2 / 1
10,253
732
10,306
13,972
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Jayawr
Ares
15
2 / 3 / 3
9,728
695
7,448
18,477
21,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 1
8,754
625
2,878
19,895
13,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
6
6
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
FluXToyz
Hou Yi
4
2
1
2.25
W
Ne Zha
8
1
1
8.5
L
Ares
Jayawr
Ares
2
3
3
1.17
W
Nu Wa
StarDDXT
Nu Wa
3
3
8
2.33
W
0
2
9
2.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,144
Damage
20,632
29,532
Taken
52,344
20,661
Mitigated
41,247
6,521
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
FluXToyz
Hou Yi
10,306
4,599
0
2,439
13,972
5,291
0
7,005
6,967
0
57,675
W
Ne Zha
14,854
4,846
0
1,476
10,862
5,780
380
1,732
9,130
0
64,037
L
Ares
Jayawr
Ares
7,448
642
432
1,460
18,477
21,971
0
7,833
10,644
31,820
0
W
Nu Wa
StarDDXT
Nu Wa
15,045
10,163
0
3,911
12,749
12,257
1,106
3,704
9,045
26,042
0
W
11,245
1,215
100
1,034
5,921
2,624
1,014
2,120
3,801
48,921
0
L
2,878
549
280
2,537
19,895
13,985
250
11,532
8,363
0
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
28,735
166
Minions Killed
170
0
Camps Cleared
0
784,037
Distance Traveled
717,307
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,253
732
94
7
0
249,263
0
W
Ne Zha
11,389
814
65
5
0
312,063
0
L
Ares
9,728
695
24
2
0
240,001
1
W
Nu Wa
11,219
801
28
2
0
217,061
2
W
Merlin
9,722
694
73
5
0
254,913
2
L
Fenrir
8,754
625
52
4
0
228,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role