Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BrushedStone437
Baron Samedi
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 87L
1,566 Elo+
Party 2
Maui
Maui
Saltzpyre
Maui
Level 128
God Stats
12W - 10L
1,582 SR
Queue Stats
65W - 64L
1,562 Elo+
Party 3
Fenrir
Fenrir
mr rose0503
Fenrir
Level 136
God Stats
3W - 1L
1,923 SR
Queue Stats
386W - 323L
1,613 Elo+
Party 2
Bellona
Bellona
omarsaro
Bellona
Level 133
God Stats
22W - 21L
1,570 SR
Queue Stats
538W - 547L
1,567 Elo+
Solo
Team Averages
Level 137
1,615 SR
1,561 Elo+

VS

Team Averages
Level 131
1,536 SR
1,541 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EddSh
Fenrir
Level 160
God Stats
9W - 17L
1,428 SR
Queue Stats
98W - 96L
1,541 Elo+
Party 1
Izanami
Izanami
HazyTheHer0
Izanami
Level 103
God Stats
9W - 4L
1,694 SR
Queue Stats
22W - 22L
1,578 Elo+
Solo
Scylla
Scylla
MauricioS
Scylla
Level 160
God Stats
4W - 2L
1,596 SR
Queue Stats
29W - 31L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
azcowgirl81
Sylvanus
Level 125
God Stats
4W - 6L
1,462 SR
Queue Stats
707W - 681L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 3 / 0
4,519
452
3,807
8,591
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
BrushedStone437
Baron Samedi
9
1 / 2 / 1
5,158
516
1,856
5,259
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
0 / 1 / 2
4,703
470
2,161
7,205
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
9
1 / 2 / 1
5,281
528
5,694
8,514
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
omarsaro
Bellona
11
2 / 0 / 0
6,298
630
5,328
5,991
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 2 / 0
5,364
536
2,240
7,973
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
EddSh
Fenrir
9
3 / 0 / 3
5,548
555
4,361
7,723
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
HazyTheHer0
Izanami
10
3 / 0 / 2
5,825
583
6,161
5,456
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
MauricioS
Scylla
10
2 / 0 / 1
5,879
588
4,194
4,252
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
azcowgirl81
Sylvanus
7
0 / 2 / 0
4,621
462
2,990
6,750
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Amaterasu
 
Amaterasu
0
2
0
0
L
Baron Samedi
BrushedStone437
Baron Samedi
1
2
1
0.75
W
Fenrir
EddSh
Fenrir
3
0
3
4.5
W
Izanami
HazyTheHer0
Izanami
3
0
2
4
W
Scylla
MauricioS
Scylla
2
0
1
2.5
L
Maui
0
1
2
1
W
Sylvanus
azcowgirl81
Sylvanus
0
2
0
0
L
Fenrir
1
2
1
0.75
L
Bellona
omarsaro
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,846
Damage
19,946
35,560
Taken
32,154
18,186
Mitigated
14,037
15,227
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,807
2,023
0
3,023
8,591
2,545
0
593
7,998
0
27,311
W
Amaterasu
 
Amaterasu
2,240
997
0
3,520
7,973
3,852
0
0
7,973
0
41,586
L
Baron Samedi
BrushedStone437
Baron Samedi
1,856
120
238
1,129
5,259
2,316
0
2,606
2,653
31,272
0
W
Fenrir
EddSh
Fenrir
4,361
1,165
0
2,817
7,723
2,817
0
469
7,254
0
27,016
W
Izanami
HazyTheHer0
Izanami
6,161
4,057
0
2,775
5,456
1,872
0
733
4,723
0
45,344
W
Scylla
MauricioS
Scylla
4,194
671
0
500
4,252
1,349
0
852
3,400
47,576
0
L
Maui
2,161
975
0
1,685
7,205
4,549
0
2,207
4,998
8,565
0
W
Sylvanus
azcowgirl81
Sylvanus
2,990
1,318
330
1,237
6,750
4,147
0
1,963
4,787
11,955
909
L
Fenrir
5,694
1,554
0
4,536
8,514
3,327
0
1,710
6,804
0
36,255
L
Bellona
omarsaro
Bellona
5,328
2,852
0
4,616
5,991
5,449
0
0
5,991
0
47,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,959
Gold Earned
27,237
280
Minions Killed
308
0
Camps Cleared
0
935,400
Distance Traveled
943,262
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,519
452
48
5
0
166,146
0
W
Amaterasu
5,364
536
77
8
0
183,541
2
L
Baron Samedi
5,158
516
63
6
0
183,485
1
W
Fenrir
5,548
555
44
4
0
235,053
3
W
Izanami
5,825
583
78
8
0
198,449
5
W
Scylla
5,879
588
89
9
0
192,923
4
L
Maui
4,703
470
15
2
0
184,901
0
W
Sylvanus
4,621
462
20
2
0
133,296
1
L
Fenrir
5,281
528
62
6
0
210,357
4
L
Bellona
6,298
630
92
9
0
190,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role