Player Matchup

Thor
Thor
Ariesy
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 3
Ishtar
Ishtar
Dalois
Ishtar
Level 60
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 33L
1,470 Elo+
Party 4
Maui
Maui
Elirich
Maui
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,470 Elo+
Party 4
Hades
Hades
Greywick
Hades
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,470 Elo+
Party 4
Chaac
Chaac
NineLeggedHornse
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,261 Elo+
Party 3
Team Averages
Level 47
1,459 SR
1,386 Elo+

VS

Team Averages
Level 54
1,686 SR
1,410 Elo+
Xing Tian
Xing Tian
CulpableSpace
Xing Tian
Level 13
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 4L
1,159 Elo+
Party 1
Skadi
Skadi
Hypothesizzle
Skadi
Level 21
God Stats
4W - 0L
1,798 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 2
Pele
Pele
KakarotUchihaGG
Pele
Level 122
God Stats
5W - 1L
1,729 SR
Queue Stats
134W - 121L
1,521 Elo+
Party 2
Chaac
Chaac
KineticSpartan
Chaac
Level 46
God Stats
5W - 8L
1,391 SR
Queue Stats
23W - 35L
1,407 Elo+
Party 1
Anubis
Anubis
someDUMPlayur
Anubis
Level 67
God Stats
14W - 4L
1,816 SR
Queue Stats
63W - 65L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ariesy
Thor
14
4 / 3 / 6
9,391
427
10,767
18,737
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
Dalois
Ishtar
11
3 / 6 / 1
8,039
365
10,108
18,111
6,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Elirich
Maui
12
2 / 2 / 3
7,567
344
4,093
20,372
18,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hades
Greywick
Hades
16
8 / 8 / 5
10,553
480
12,749
18,826
8,620
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 1
9,577
435
9,546
20,098
16,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CulpableSpace
Xing Tian
15
2 / 1 / 9
10,871
494
7,500
18,821
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 6
9,959
453
10,034
18,619
7,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 4 / 7
12,191
554
8,610
20,080
8,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

18
2 / 1 / 5
12,167
553
20,615
17,727
23,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 4 / 4
14,028
638
28,026
22,338
13,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
17
Kills
23
23
Deaths
17
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
Ariesy
Thor
4
3
6
2.33
W
Xing Tian
CulpableSpace
Xing Tian
2
1
9
6.5
L
Ishtar
Dalois
Ishtar
3
6
1
0.58
L
Maui
Elirich
Maui
2
2
3
1.75
L
Hades
Greywick
Hades
8
8
5
1.31
W
2
7
6
0.71
W
5
4
7
2.13
W
2
1
5
4.5
L
0
4
1
0.13
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,263
Damage
74,785
96,144
Taken
97,585
58,309
Mitigated
78,726
22,359
Healing
32,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ariesy
Thor
10,767
2,009
0
4,188
18,737
7,547
0
7,334
11,403
0
54,783
W
Xing Tian
CulpableSpace
Xing Tian
7,500
665
0
2,085
18,821
25,099
1,370
3,090
15,731
25,218
0
L
Ishtar
Dalois
Ishtar
10,108
6,992
0
2,243
18,111
6,930
320
6,583
11,528
0
50,636
L
Maui
Elirich
Maui
4,093
790
1,355
4,465
20,372
18,644
0
5,875
14,497
12,127
0
L
Hades
Greywick
Hades
12,749
1,551
173
4,074
18,826
8,620
0
10,349
8,477
53,600
0
W
10,034
5,063
0
4,600
18,619
7,741
517
4,445
14,174
0
51,333
W
8,610
2,417
0
5,744
20,080
8,846
1,658
3,863
16,217
36
113,358
W
20,615
2,162
0
6,919
17,727
23,758
594
2,108
15,619
40
94,538
L
9,546
2,131
0
5,861
20,098
16,568
0
5,461
14,637
0
77,848
W
28,026
1,467
0
13,368
22,338
13,282
6,372
4,587
17,751
158,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
59,216
396
Minions Killed
582
0
Camps Cleared
0
1,936,513
Distance Traveled
2,128,825
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,391
427
72
3
0
414,047
4
W
Xing Tian
10,871
494
27
1
0
427,404
5
L
Ishtar
8,039
365
96
4
0
364,125
2
L
Maui
7,567
344
7
0
0
386,375
2
L
Hades
10,553
480
80
4
0
342,021
0
W
Skadi
9,959
453
65
3
0
369,368
1
W
Pele
12,191
554
137
6
0
503,335
8
W
Chaac
12,167
553
133
6
0
472,143
4
L
Chaac
9,577
435
141
6
0
429,945
3
W
Anubis
14,028
638
220
10
0
356,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role