Player Matchup

Arachne
Arachne
JEEBEEdeebee
Arachne
Level 160
God Stats
1W - 0L
1,533 SR
Queue Stats
233W - 160L
1,578 Elo+
Party 2
Xing Tian
Xing Tian
ST1CKYxW0rk
Xing Tian
Level 64
God Stats
1W - 1L
1,441 SR
Queue Stats
3W - 1L
1,579 Elo+
Party 2
Sol
Sol
UmbralDice
Sol
Level 144
God Stats
1W - 1L
1,278 SR
Queue Stats
159W - 88L
1,550 Elo+
Party 2
Team Averages
Level 123
1,418 SR
1,569 Elo+

VS

Team Averages
Level 66
1,502 SR
1,411 Elo+
Baron Samedi
Baron Samedi
Amastar123
Baron Samedi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 61L
1,316 Elo+
Party 1
Thanatos
Thanatos
DatGuy1301
Thanatos
Level 69
God Stats
4W - 6L
1,514 SR
Queue Stats
135W - 143L
1,459 Elo+
Party 1
Odin
Odin
SonOfCorpius
Odin
Level 79
God Stats
1W - 2L
1,493 SR
Queue Stats
83W - 84L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JEEBEEdeebee
Arachne
15
6 / 4 / 8
10,648
761
12,529
16,202
10,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
ST1CKYxW0rk
Xing Tian
16
4 / 1 / 9
10,908
779
7,102
18,655
21,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 9
10,485
749
12,594
10,618
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amastar123
Baron Samedi
14
1 / 5 / 3
9,461
676
11,156
11,636
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DatGuy1301
Thanatos
12
2 / 9 / 3
9,310
665
5,969
13,109
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 3
9,570
684
10,119
14,892
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Amastar123
Baron Samedi
1
5
3
0.5
L
Thanatos
DatGuy1301
Thanatos
2
9
3
0.39
W
Arachne
JEEBEEdeebee
Arachne
6
4
8
2.5
W
Xing Tian
ST1CKYxW0rk
Xing Tian
4
1
9
8.5
L
2
1
3
3.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,225
Damage
27,244
45,475
Taken
39,637
36,309
Mitigated
28,702
14,710
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Amastar123
Baron Samedi
11,156
2,145
1,521
2,463
11,636
7,200
74
6,182
5,454
45,318
0
L
Thanatos
DatGuy1301
Thanatos
5,969
1,922
0
4,631
13,109
6,882
0
5,448
7,661
0
30,421
W
Arachne
JEEBEEdeebee
Arachne
12,529
9,434
0
5,033
16,202
10,000
916
4,121
12,081
0
38,286
W
Xing Tian
ST1CKYxW0rk
Xing Tian
7,102
680
0
3,716
18,655
21,437
297
4,988
13,667
25,202
0
L
10,119
1,864
0
3,666
14,892
14,620
28
8,112
6,780
0
25,145
W
12,594
4,371
320
5,641
10,618
4,872
1,825
2,224
8,394
48,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,041
Gold Earned
28,341
132
Minions Killed
166
0
Camps Cleared
0
786,241
Distance Traveled
739,169
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,461
676
76
5
0
218,114
1
L
Thanatos
9,310
665
49
4
0
243,552
1
W
Arachne
10,648
761
42
3
0
264,927
0
W
Xing Tian
10,908
779
29
2
0
273,745
0
L
Odin
9,570
684
41
3
0
277,503
0
W
Sol
10,485
749
61
4
0
247,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role