Player Matchup

Zeus
Zeus
MetalXeon
Zeus
Level 155
God Stats
3W - 3L
1,700 SR
Queue Stats
84W - 84L
1,503 Elo+
Party 2
Pele
Pele
MrGolfish
Pele
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 125L
1,411 Elo+
Party 2
Anhur
Anhur
RyBreadX
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,495 Elo+
Party 2
Maui
Maui
bandgeek19
Maui
Level 87
God Stats
2W - 2L
1,723 SR
Queue Stats
115W - 127L
1,470 Elo+
Party 2
Nike
Nike
ctwoiak
Nike
Level 29
God Stats
1W - 5L
1,582 SR
Queue Stats
47W - 49L
1,496 Elo+
Party 2
Team Averages
Level 95
1,601 SR
1,475 Elo+

VS

Team Averages
Level 114
1,547 SR
1,596 Elo+
Apollo
Apollo
AnnCat
Apollo
Level 125
God Stats
2W - 3L
1,401 SR
Queue Stats
77W - 72L
1,628 Elo+
Party 1
Chiron
Chiron
Grandru
Chiron
Level 136
God Stats
12W - 12L
1,421 SR
Queue Stats
167W - 186L
1,438 Elo+
Solo
Ares
Ares
Rhouston
Ares
Level 42
God Stats
14W - 4L
1,793 SR
Queue Stats
33W - 17L
1,636 Elo+
Party 1
Merlin
Merlin
Turnerr2Nasty
Merlin
Level 116
God Stats
9W - 8L
1,622 SR
Queue Stats
147W - 123L
1,658 Elo+
Party 1
Pele
Pele
Xsiliysoft
Pele
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 106L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
3 / 3 / 1
5,840
584
6,240
6,683
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
7
0 / 3 / 3
4,422
442
3,354
7,539
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
RyBreadX
Anhur
8
1 / 3 / 1
4,532
453
1,714
6,903
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 3
4,831
483
1,358
6,376
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
ctwoiak
Nike
9
1 / 1 / 0
5,148
515
2,728
7,114
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AnnCat
Apollo
9
2 / 0 / 2
5,552
555
4,007
4,288
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
Grandru
Chiron
10
1 / 0 / 1
6,166
617
4,004
3,830
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
8
0 / 1 / 3
5,400
540
3,200
6,259
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
5 / 1 / 1
6,647
665
6,122
4,935
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 6
6,215
622
5,609
9,795
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
5
Kills
11
11
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
AnnCat
Apollo
2
0
2
3
W
Chiron
Grandru
Chiron
1
0
1
1.5
L
Zeus
3
3
1
1.17
L
Pele
0
3
3
0.5
W
Ares
0
1
3
1.5
L
Anhur
RyBreadX
Anhur
1
3
1
0.5
W
5
1
1
5.5
W
3
3
6
2
L
0
1
3
1.5
L
Nike
ctwoiak
Nike
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,394
Damage
22,942
34,615
Taken
29,107
15,162
Mitigated
11,930
8,262
Healing
12,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AnnCat
Apollo
4,007
2,684
0
2,109
4,288
1,447
1,314
884
3,404
0
38,770
W
Chiron
Grandru
Chiron
4,004
2,918
208
2,699
3,830
1,104
1,284
0
3,509
0
38,817
L
Zeus
6,240
810
0
1,035
6,683
2,521
0
3,658
3,025
32,870
0
L
Pele
3,354
750
0
669
7,539
2,440
0
1,881
5,658
0
25,826
W
Ares
3,200
210
0
1,293
6,259
3,714
0
1,247
5,012
12,147
4,742
L
Anhur
RyBreadX
Anhur
1,714
948
0
2,201
6,903
2,004
0
1,087
5,816
0
24,929
W
6,122
710
80
1,487
4,935
1,970
0
2,768
2,167
35,712
0
W
5,609
1,077
0
4,864
9,795
3,695
0
2,699
7,054
0
36,611
L
1,358
374
80
2,493
6,376
3,303
0
928
5,448
9,822
0
L
Nike
ctwoiak
Nike
2,728
489
0
1,784
7,114
4,894
0
827
6,287
0
24,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
29,980
217
Minions Killed
305
0
Camps Cleared
0
919,147
Distance Traveled
892,156
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,552
555
74
7
0
176,276
3
W
Chiron
6,166
617
69
7
0
159,062
4
L
Zeus
5,840
584
65
7
0
175,391
1
L
Pele
4,422
442
43
4
0
214,527
0
W
Ares
5,400
540
19
2
0
199,270
2
L
Anhur
4,532
453
39
4
0
147,576
2
W
Merlin
6,647
665
75
8
0
174,251
2
W
Pele
6,215
622
68
7
0
183,297
0
L
Maui
4,831
483
17
2
0
197,453
3
L
Nike
5,148
515
53
5
0
184,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role