Player Matchup

Izanami
Izanami
AzelDreadEye
Izanami
Level 54
God Stats
0W - 1L
1,811 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Sun Wukong
Sun Wukong
MorzanTheFirst
Sun Wukong
Level 54
God Stats
2W - 6L
1,265 SR
Queue Stats
55W - 76L
1,411 Elo+
Party 1
Jormungandr
Jormungandr
PandaAsian
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,397 Elo+
Party 1
Set
Set
SgtPineapple
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 1
Freya
Freya
Wxrld_End
Freya
Level 5
God Stats
0W - 3L
1,219 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 1
Team Averages
Level 28
1,459 SR
1,326 Elo+

VS

Team Averages
Level 77
1,502 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
Egeof
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,324 Elo+
Solo
Raijin
Raijin
Goldthought8131
Raijin
Level 64
God Stats
4W - 0L
1,094 SR
Queue Stats
98W - 115L
1,392 Elo+
Solo
Kali
Kali
HulkHoagie34
Kali
Level 79
God Stats
2W - 0L
1,872 SR
Queue Stats
85W - 102L
1,361 Elo+
Party 2
Nemesis
Nemesis
Pentagem
Nemesis
Level 61
God Stats
14W - 19L
1,414 SR
Queue Stats
42W - 61L
1,346 Elo+
Party 2
Terra
Terra
PocketGobbo
Terra
Level 147
God Stats
2W - 0L
1,630 SR
Queue Stats
40W - 49L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzelDreadEye
Izanami
13
0 / 3 / 1
7,977
997
4,927
8,563
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MorzanTheFirst
Sun Wukong
13
0 / 1 / 1
7,577
947
6,765
8,605
5,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
PandaAsian
Jormungandr
13
1 / 4 / 0
8,379
1,047
5,134
11,631
9,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 1
7,751
969
3,748
6,999
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
Wxrld_End
Freya
12
0 / 0 / 0
6,835
854
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

253

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Egeof
Morgan Le Fay
13
1 / 0 / 6
7,744
968
1,589
576
267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 0 / 5
9,675
1,209
6,477
2,869
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 7
9,152
1,144
7,806
9,073
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Pentagem
Nemesis
14
0 / 0 / 11
7,921
990
2,754
4,294
1,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 0 / 11
8,686
1,086
13,700
6,900
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
12
12
Deaths
1
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
AzelDreadEye
Izanami
0
3
1
0.17
W
Morgan Le Fay
Egeof
Morgan Le Fay
1
0
6
4
W
6
0
5
8.5
W
4
1
7
7.5
L
Sun Wukong
MorzanTheFirst
Sun Wukong
0
1
1
0.5
L
Jormungandr
PandaAsian
Jormungandr
1
4
0
0.25
W
Nemesis
Pentagem
Nemesis
0
0
11
5.5
W
1
0
11
6.5
L
0
4
1
0.13
L
Freya
Wxrld_End
Freya
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,574
Damage
32,326
35,798
Taken
23,712
21,843
Mitigated
12,338
3,520
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AzelDreadEye
Izanami
4,927
3,091
0
946
8,563
2,698
0
6,095
2,468
0
26,840
W
Morgan Le Fay
Egeof
Morgan Le Fay
1,589
200
0
0
576
267
0
234
342
7,292
0
W
6,477
275
0
425
2,869
1,216
0
845
2,024
39,350
0
W
7,806
4,473
0
3,236
9,073
4,785
0
1,916
7,069
0
14,695
L
Sun Wukong
MorzanTheFirst
Sun Wukong
6,765
652
0
1,096
8,605
5,212
0
4,444
4,161
0
20,860
L
Jormungandr
PandaAsian
Jormungandr
5,134
1,222
0
1,142
11,631
9,835
0
7,159
4,472
15,775
0
W
Nemesis
Pentagem
Nemesis
2,754
1,173
0
0
4,294
1,960
0
701
3,505
0
5,402
W
13,700
1,272
4,237
2,811
6,900
4,110
0
1,438
5,325
29,799
0
L
3,748
1,496
0
336
6,999
4,098
0
4,068
2,931
0
18,424
L
Freya
Wxrld_End
Freya
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
43,178
161
Minions Killed
166
6
Camps Cleared
6
573,738
Distance Traveled
719,920
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,977
997
73
9
2
137,899
0
W
Morgan Le Fay
7,744
968
12
2
0
118,753
0
W
Raijin
9,675
1,209
82
10
0
123,570
0
W
Kali
9,152
1,144
16
2
2
157,582
2
L
Sun Wukong
7,577
947
19
2
2
162,649
0
L
Jormungandr
8,379
1,047
23
3
0
131,819
0
W
Nemesis
7,921
990
8
1
2
153,319
0
W
Terra
8,686
1,086
48
6
2
166,696
0
L
Set
7,751
969
46
6
2
141,371
0
L
Freya
6,835
854
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role