Player Matchup

Thanatos
Thanatos
Larry1724
Thanatos
Level 86
God Stats
10W - 9L
1,458 SR
Queue Stats
307W - 298L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrincelyPark992
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,343 SR
Queue Stats
160W - 159L
1,502 Elo+
Party 1
Bellona
Bellona
YungLogan1627
Bellona
Level 115
God Stats
5W - 8L
1,461 SR
Queue Stats
392W - 352L
1,473 Elo+
Party 1
Hades
Hades
ericlima333
Hades
Level 103
God Stats
58W - 30L
1,673 SR
Queue Stats
132W - 100L
1,581 Elo+
Solo
Eset
Eset
llStNickll
Eset
Level 121
God Stats
3W - 4L
1,702 SR
Queue Stats
227W - 212L
1,511 Elo+
Party 1
Team Averages
Level 108
1,528 SR
1,512 Elo+

VS

Team Averages
Level 132
1,608 SR
1,543 Elo+
Bakasura
Bakasura
Awsumisme
Bakasura
Level 155
God Stats
6W - 5L
1,682 SR
Queue Stats
197W - 195L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
COEDarknez
Baron Samedi
Level 125
God Stats
2W - 1L
1,465 SR
Queue Stats
211W - 213L
1,485 Elo+
Solo
Horus
Horus
Frostydogg5979
Horus
Level 125
God Stats
5W - 4L
1,523 SR
Queue Stats
197W - 179L
1,570 Elo+
Party 2
Hera
Hera
ImaginWagonz420
Hera
Level 133
God Stats
8W - 3L
1,662 SR
Queue Stats
264W - 246L
1,550 Elo+
Party 2
Izanami
Izanami
LILTOSKINAGOOSE
Izanami
Level 124
God Stats
71W - 32L
1,707 SR
Queue Stats
234W - 208L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Larry1724
Thanatos
12
1 / 4 / 2
7,076
442
4,502
13,928
6,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PrincelyPark992
Ah Muzen Cab
14
0 / 1 / 1
8,145
509
6,912
10,906
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
3 / 2 / 0
8,614
538
11,633
19,050
22,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 0
6,485
405
5,782
13,068
5,793
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 4 / 2
7,891
493
6,071
10,669
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Awsumisme
Bakasura
15
4 / 0 / 6
8,739
546
6,381
13,670
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
COEDarknez
Baron Samedi
13
2 / 2 / 8
7,508
469
5,617
13,512
11,658
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
3 / 2 / 3
9,194
575
15,396
16,088
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
5 / 1 / 6
9,189
574
11,580
5,516
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 1 / 1
8,917
557
6,242
11,182
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
15
15
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Awsumisme
Bakasura
4
0
6
7
W
Baron Samedi
COEDarknez
Baron Samedi
2
2
8
3
W
3
2
3
2.25
W
5
1
6
8
W
1
1
1
1.5
L
Thanatos
Larry1724
Thanatos
1
4
2
0.5
L
Ah Muzen Cab
PrincelyPark992
Ah Muzen Cab
0
1
1
0.5
L
Bellona
3
2
0
1.5
L
1
4
0
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
45,216
67,621
Taken
59,968
43,631
Mitigated
37,930
32,170
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Awsumisme
Bakasura
6,381
4,720
0
3,949
13,670
6,084
310
3,791
9,781
0
50,929
W
Baron Samedi
COEDarknez
Baron Samedi
5,617
709
1,441
3,877
13,512
11,658
278
4,862
8,455
24,886
1,081
W
15,396
7,851
1,069
7,768
16,088
13,820
918
749
15,327
0
77,550
W
11,580
3,114
0
980
5,516
2,177
3,374
1,515
3,857
86,866
0
W
6,242
3,831
0
6,186
11,182
4,191
397
1,213
9,927
0
90,150
L
Thanatos
Larry1724
Thanatos
4,502
1,384
0
9,691
13,928
6,722
0
5,029
8,683
0
53,907
L
Ah Muzen Cab
PrincelyPark992
Ah Muzen Cab
6,912
3,412
0
6,545
10,906
3,786
192
981
9,925
0
84,816
L
Bellona
11,633
5,285
0
8,265
19,050
22,711
0
1,811
15,753
0
71,665
L
5,782
495
44
4,737
13,068
5,793
440
3,764
8,653
38,585
0
L
6,071
394
535
2,353
10,669
4,619
0
5,587
4,744
61,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
43,547
523
Minions Killed
598
0
Camps Cleared
0
1,441,745
Distance Traveled
1,591,760
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,739
546
101
6
0
386,643
2
W
Baron Samedi
7,508
469
31
2
0
285,604
4
W
Horus
9,194
575
128
8
0
330,177
1
W
Hera
9,189
574
152
10
0
312,188
3
W
Izanami
8,917
557
186
12
0
277,148
2
L
Thanatos
7,076
442
90
6
0
313,639
1
L
Ah Muzen Cab
8,145
509
139
9
0
295,445
2
L
Bellona
8,614
538
127
8
0
304,838
2
L
Hades
6,485
405
51
3
0
272,667
3
L
Eset
7,891
493
116
7
0
255,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role