Player Matchup

Hou Yi
Hou Yi
LORDFETTUCClNE
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,365 Elo+
Party 2
Izanami
Izanami
LORDROTELLE
Izanami
Level 72
God Stats
5W - 4L
1,463 SR
Queue Stats
110W - 105L
1,455 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LORDZITI
Kumbhakarna
Level 124
God Stats
3W - 2L
1,398 SR
Queue Stats
244W - 268L
1,480 Elo+
Party 2
Horus
Horus
Llamahunter44
Horus
Level 88
God Stats
0W - 3L
1,169 SR
Queue Stats
145W - 134L
1,466 Elo+
Party 2
Fafnir
Fafnir
cobra1265
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,486 Elo+
Party 2
Team Averages
Level 86
1,406 SR
1,450 Elo+

VS

Team Averages
Level 89
1,456 SR
1,444 Elo+
Hou Yi
Hou Yi
Mr_THATS_IT
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Naturalkillas23
Zhong Kui
Level 153
God Stats
1W - 1L
1,384 SR
Queue Stats
59W - 66L
1,452 Elo+
Solo
Vamana
Vamana
PapaBaldwin
Vamana
Level 142
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Loki
Loki
PapaBerry97
Loki
Level 107
God Stats
1W - 0L
1,157 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Horus
Horus
salmonmilk
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 9
8,767
626
8,234
15,947
6,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
LORDROTELLE
Izanami
19
8 / 3 / 8
10,988
785
36,709
15,989
9,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
LORDZITI
Kumbhakarna
17
4 / 3 / 13
11,319
809
13,629
25,831
37,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 6 / 11
9,427
673
10,634
24,048
28,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
cobra1265
Fafnir
16
2 / 5 / 10
9,876
705
13,280
17,550
25,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 5 / 15
10,677
763
19,038
16,357
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Naturalkillas23
Zhong Kui
18
7 / 2 / 13
11,284
806
23,324
17,019
15,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
6 / 5 / 15
12,046
860
21,442
28,364
46,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

19
6 / 5 / 14
11,300
807
18,556
20,765
12,403
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
17
1 / 1 / 18
10,999
786
5,282
20,206
26,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
100
16
Kills
25
25
Deaths
18
51
Assists
75
Player
Kills
Deaths
Assists
KDA
L
1
8
9
0.69
L
Izanami
LORDROTELLE
Izanami
8
3
8
4
L
Kumbhakarna
LORDZITI
Kumbhakarna
4
3
13
3.5
L
1
6
11
1.08
W
Hou Yi
5
5
15
2.5
W
Zhong Kui
Naturalkillas23
Zhong Kui
7
2
13
6.75
W
Vamana
6
5
15
2.7
W
6
5
14
2.6
L
Fafnir
cobra1265
Fafnir
2
5
10
1.4
W
Horus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,486
Damage
87,642
99,365
Taken
102,711
106,618
Mitigated
110,362
44,478
Healing
44,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,234
6,726
1,025
2,471
15,947
6,685
26
3,042
12,905
0
14,815
L
Izanami
LORDROTELLE
Izanami
36,709
23,130
2,174
3,834
15,989
9,112
1,286
5,208
10,781
72
69,019
L
Kumbhakarna
LORDZITI
Kumbhakarna
13,629
2,007
5,590
8,075
25,831
37,482
98
6,048
19,783
21,107
0
L
10,634
5,084
8,609
7,452
24,048
28,190
388
4,989
19,059
74
16,042
W
Hou Yi
19,038
6,863
0
1,967
16,357
9,716
1,721
4,094
12,263
0
32,335
W
Zhong Kui
Naturalkillas23
Zhong Kui
23,324
4,054
2,648
6,737
17,019
15,444
1,250
4,291
12,728
39,891
0
W
Vamana
21,442
10,092
3,748
8,302
28,364
46,008
2,130
5,903
22,461
0
42,997
W
18,556
3,039
1,738
2,822
20,765
12,403
1,804
6,731
14,034
0
35,439
L
Fafnir
cobra1265
Fafnir
13,280
4,545
1,279
3,969
17,550
25,149
488
4,037
13,513
22,841
0
W
Horus
5,282
2,334
7,504
9,292
20,206
26,791
650
6,036
14,170
0
8,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,377
Gold Earned
56,306
127
Minions Killed
130
0
Camps Cleared
0
1,208,512
Distance Traveled
1,290,700
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,767
626
11
1
0
211,512
0
L
Izanami
10,988
785
73
5
0
237,463
0
L
Kumbhakarna
11,319
809
6
0
0
299,541
1
L
Horus
9,427
673
13
1
0
253,313
0
W
Hou Yi
10,677
763
31
2
0
222,880
0
W
Zhong Kui
11,284
806
28
2
0
237,492
0
W
Vamana
12,046
860
34
2
0
265,975
0
W
Loki
11,300
807
34
2
0
287,744
2
L
Fafnir
9,876
705
24
2
0
206,683
0
W
Horus
10,999
786
3
0
0
276,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role