Player Matchup

Vamana
Vamana
MisterHoffmann
Vamana
Level 129
God Stats
20W - 8L
1,713 SR
Queue Stats
736W - 767L
1,461 Elo+
Solo
Merlin
Merlin
XQfirst
Merlin
Level 160
God Stats
8W - 4L
1,714 SR
Queue Stats
261W - 222L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
l Pinocchio l
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 73L
1,643 Elo+
Party 1
Geb
Geb
x Gravierdent x
Geb
Level 28
God Stats
1W - 1L
1,332 SR
Queue Stats
63W - 40L
1,584 Elo+
Party 1
Thoth
Thoth
x Nygma x JG
Thoth
Level 131
God Stats
1W - 1L
1,328 SR
Queue Stats
214W - 187L
1,617 Elo+
Party 1
Team Averages
Level 121
1,517 SR
1,584 Elo+

VS

Team Averages
Level 40
1,439 SR
1,342 Elo+
Jormungandr
Jormungandr
D3XTROLLER
Jormungandr
Level 62
God Stats
0W - 1L
1,318 SR
Queue Stats
0W - 6L
1,126 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Temphish
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,521 Elo+
Party 3
Ullr
Ullr
Tortoisehuby
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,470 Elo+
Party 3
Yemoja
Yemoja
Vengar Sora
Yemoja
Level 84
God Stats
2W - 4L
1,375 SR
Queue Stats
168W - 177L
1,427 Elo+
Solo
Atlas
Atlas
rosen03
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 21
12,239
816
18,866
35,522
36,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
XQfirst
Merlin
20
11 / 2 / 19
12,169
811
32,856
17,450
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
l Pinocchio l
Aphrodite
19
5 / 1 / 18
11,424
762
12,917
20,402
14,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 17
10,280
685
7,317
21,860
21,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 1 / 19
12,093
806
26,186
14,805
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D3XTROLLER
Jormungandr
18
1 / 8 / 9
9,970
665
23,459
26,898
37,764
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Temphish
Ah Muzen Cab
18
4 / 8 / 3
10,498
700
24,382
21,643
14,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 10 / 10
8,404
560
8,608
20,331
12,764
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
20
5 / 1 / 7
10,167
678
6,434
11,762
12,406
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
rosen03
Atlas
16
3 / 7 / 8
10,601
707
18,086
26,724
41,500
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
34
Kills
13
14
Deaths
34
94
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
D3XTROLLER
Jormungandr
1
8
9
0.69
W
7
5
21
3.5
L
Ah Muzen Cab
Temphish
Ah Muzen Cab
4
8
3
0.69
L
0
10
10
0.5
L
Yemoja
5
1
7
8.5
W
Merlin
XQfirst
Merlin
11
2
19
10.25
W
Aphrodite
l Pinocchio l
Aphrodite
5
1
18
14
L
Atlas
rosen03
Atlas
3
7
8
1
W
3
5
17
2.3
W
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,142
Damage
80,969
110,039
Taken
107,358
90,559
Mitigated
118,586
67,506
Healing
33,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
D3XTROLLER
Jormungandr
23,459
6,129
1,671
1,703
26,898
37,764
51
19,509
7,389
44,825
0
W
18,866
10,487
5,985
13,348
35,522
36,588
1,195
12,290
23,232
0
27,653
L
Ah Muzen Cab
Temphish
Ah Muzen Cab
24,382
11,774
0
3,387
21,643
14,152
415
17,730
3,913
0
43,091
L
8,608
3,476
193
585
20,331
12,764
0
16,444
3,887
0
15,860
L
Yemoja
6,434
1,723
17,411
3,306
11,762
12,406
320
9,773
1,989
13,877
0
W
Merlin
XQfirst
Merlin
32,856
2,012
5,010
5,923
17,450
9,533
3,217
8,793
8,657
56,675
0
W
Aphrodite
l Pinocchio l
Aphrodite
12,917
1,828
17,019
13,777
20,402
14,722
1,252
12,306
8,096
35,369
0
L
Atlas
rosen03
Atlas
18,086
5,987
1,933
3,116
26,724
41,500
133
15,820
10,904
23,693
0
W
7,317
615
1,324
1,535
21,860
21,829
778
6,109
14,530
11,597
0
W
26,186
1,512
816
2,769
14,805
7,887
1,256
8,481
6,324
50,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
49,640
202
Minions Killed
134
0
Camps Cleared
0
1,393,741
Distance Traveled
1,224,655
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,970
665
52
3
0
240,261
2
W
Vamana
12,239
816
31
2
0
277,596
0
L
Ah Muzen Cab
10,498
700
44
3
0
213,981
1
L
Ullr
8,404
560
10
1
0
250,824
0
L
Yemoja
10,167
678
11
1
0
263,546
0
W
Merlin
12,169
811
48
3
0
239,066
0
W
Aphrodite
11,424
762
55
4
0
299,257
0
L
Atlas
10,601
707
17
1
0
256,043
0
W
Geb
10,280
685
11
1
0
297,747
0
W
Thoth
12,093
806
57
4
0
280,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role