Player Matchup

Sol
Sol
ExplosiveFrag
Sol
Level 63
God Stats
25W - 14L
1,686 SR
Queue Stats
155W - 158L
1,598 Elo+
Party 4
King Arthur
King Arthur
Qoertz
King Arthur
Level 118
God Stats
17W - 15L
1,572 SR
Queue Stats
276W - 252L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
Seregruthes
Jing Wei
Level 125
God Stats
2W - 4L
1,490 SR
Queue Stats
161W - 151L
1,522 Elo+
Party 1
Lancelot
Lancelot
Suplinix
Lancelot
Level 82
God Stats
5W - 11L
1,471 SR
Queue Stats
133W - 137L
1,614 Elo+
Party 4
Maui
Maui
Youngsebaron
Maui
Level 101
God Stats
0W - 4L
1,188 SR
Queue Stats
301W - 306L
1,533 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,574 Elo+

VS

Team Averages
Level 134
1,556 SR
1,662 Elo+
Merlin
Merlin
CaptainSquatch
Merlin
Level 69
God Stats
1W - 1L
1,608 SR
Queue Stats
32W - 16L
1,692 Elo+
Party 2
Xbalanque
Xbalanque
LegitiMatt
Xbalanque
Level 160
God Stats
2W - 0L
1,488 SR
Queue Stats
41W - 22L
1,713 Elo+
Party 2
Horus
Horus
Reaperdude
Horus
Level 125
God Stats
4W - 4L
1,607 SR
Queue Stats
126W - 136L
1,565 Elo+
Party 2
Cabrakan
Cabrakan
TaterTots5307
Cabrakan
Level 155
God Stats
7W - 5L
1,556 SR
Queue Stats
123W - 92L
1,673 Elo+
Party 3
Terra
Terra
gooseberries
Terra
Level 159
God Stats
6W - 5L
1,520 SR
Queue Stats
85W - 76L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 7
11,190
533
17,054
16,871
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Qoertz
King Arthur
18
8 / 2 / 3
11,604
553
14,747
19,266
20,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Seregruthes
Jing Wei
18
1 / 5 / 4
11,174
532
9,130
20,288
8,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Suplinix
Lancelot
18
7 / 4 / 4
11,262
536
9,738
17,236
7,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 1 / 8
8,777
418
3,856
11,733
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
11,426
544
9,537
8,991
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
LegitiMatt
Xbalanque
19
5 / 5 / 2
12,052
574
18,268
18,396
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
18
4 / 6 / 4
11,093
528
6,015
16,337
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TaterTots5307
Cabrakan
15
2 / 5 / 1
9,882
471
8,300
18,653
15,760
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 5
10,030
478
7,941
20,567
23,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
21
Kills
14
14
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
3
2
7
3.25
W
Xbalanque
LegitiMatt
Xbalanque
5
5
2
1.2
L
King Arthur
Qoertz
King Arthur
8
2
3
4.75
W
Horus
4
6
4
1
L
Jing Wei
Seregruthes
Jing Wei
1
5
4
0.6
L
Lancelot
Suplinix
Lancelot
7
4
4
2.25
W
Cabrakan
TaterTots5307
Cabrakan
2
5
1
0.5
L
2
1
8
6
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
50,061
85,394
Taken
82,944
53,837
Mitigated
60,643
25,721
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,537
400
0
2,025
8,991
4,534
747
4,378
4,613
110,209
0
L
17,054
5,120
0
11,212
16,871
7,164
0
7,047
9,824
128,143
0
W
Xbalanque
LegitiMatt
Xbalanque
18,268
10,337
0
4,550
18,396
8,112
1,692
1,521
16,875
0
109,128
L
King Arthur
Qoertz
King Arthur
14,747
1,882
0
3,418
19,266
20,619
19
7,698
11,568
0
80,855
W
Horus
6,015
2,789
510
5,723
16,337
8,258
0
2,005
14,332
0
79,162
L
Jing Wei
Seregruthes
Jing Wei
9,130
7,375
0
7,754
20,288
8,531
0
1,153
19,135
0
101,077
L
Lancelot
Suplinix
Lancelot
9,738
1,872
0
750
17,236
7,952
0
7,122
10,114
0
95,361
W
Cabrakan
TaterTots5307
Cabrakan
8,300
1,411
0
6,876
18,653
15,760
450
3,504
15,149
69,248
0
L
3,856
811
0
2,587
11,733
9,571
0
3,269
8,464
17,035
3,971
W
7,941
994
1,211
6,391
20,567
23,979
165
9,070
11,497
45,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,007
Gold Earned
54,483
658
Minions Killed
650
0
Camps Cleared
0
1,882,496
Distance Traveled
1,861,034
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,426
544
188
9
0
398,807
2
L
Sol
11,190
533
201
10
0
397,314
1
W
Xbalanque
12,052
574
179
9
0
338,565
1
L
King Arthur
11,604
553
143
7
0
390,996
0
W
Horus
11,093
528
118
6
0
370,972
3
L
Jing Wei
11,174
532
161
8
0
350,510
0
L
Lancelot
11,262
536
130
6
0
463,339
6
W
Cabrakan
9,882
471
118
6
0
342,805
6
L
Maui
8,777
418
23
1
0
280,337
4
W
Terra
10,030
478
47
2
0
409,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role