Player Matchup

Artio
Artio
BooCaptain
Artio
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,785 Elo+
Solo
Anhur
Anhur
TheAnal4venger
Anhur
Level 159
God Stats
12W - 12L
1,574 SR
Queue Stats
342W - 355L
1,577 Elo+
Solo
Hera
Hera
TheCurrentMeta
Hera
Level 129
God Stats
0W - 2L
1,314 SR
Queue Stats
58W - 61L
1,587 Elo+
Solo
Izanami
Izanami
specialsacuey
Izanami
Level 144
God Stats
2W - 2L
1,600 SR
Queue Stats
490W - 496L
1,588 Elo+
Solo
Terra
Terra
yoshomidna64
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,594 Elo+
Solo
Team Averages
Level 140
1,498 SR
1,626 Elo+

VS

Team Averages
Level 110
1,636 SR
1,564 Elo+
Terra
Terra
Jobbensen
Terra
Level 115
God Stats
9W - 7L
1,542 SR
Queue Stats
512W - 507L
1,560 Elo+
Solo
Discordia
Discordia
SomeWildPotato
Discordia
Level 114
God Stats
2W - 2L
1,601 SR
Queue Stats
66W - 68L
1,572 Elo+
Solo
Vamana
Vamana
Sιmpιng
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 50L
1,594 Elo+
Solo
Cliodhna
Cliodhna
Thetruethhurts
Cliodhna
Level 128
God Stats
9W - 6L
1,579 SR
Queue Stats
452W - 491L
1,555 Elo+
Solo
Amaterasu
Amaterasu
dardar301
Amaterasu
Level 45
God Stats
4W - 0L
1,957 SR
Queue Stats
240W - 220L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
0 / 4 / 3
8,487
653
9,358
21,390
26,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 3
8,041
619
10,102
11,981
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 6 / 2
9,499
731
22,651
14,047
7,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
15
1 / 7 / 5
8,744
673
13,018
15,556
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 4
9,483
729
13,924
16,140
19,207
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jobbensen
Terra
17
2 / 1 / 17
9,873
759
11,155
18,733
14,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
SomeWildPotato
Discordia
19
7 / 2 / 14
11,080
852
22,154
12,384
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Sιmpιng
Vamana
17
6 / 2 / 10
10,206
785
13,923
21,436
19,654
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
17
7 / 3 / 11
10,225
787
16,715
16,353
9,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
dardar301
Amaterasu
17
3 / 2 / 13
10,690
822
10,072
35,869
25,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
9
Kills
25
25
Deaths
10
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
3
0.38
W
Terra
Jobbensen
Terra
2
1
17
10.5
W
Discordia
SomeWildPotato
Discordia
7
2
14
7
W
Vamana
Sιmpιng
Vamana
6
2
10
5.5
L
1
5
3
0.5
L
6
6
2
1.17
W
Cliodhna
7
3
11
4.17
W
Amaterasu
dardar301
Amaterasu
3
2
13
4.75
L
Izanami
1
7
5
0.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,053
Damage
74,019
79,114
Taken
104,775
66,267
Mitigated
74,753
23,003
Healing
57,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
9,358
910
1,755
4,806
21,390
26,218
0
8,721
12,669
15,122
0
W
Terra
Jobbensen
Terra
11,155
1,935
16,141
8,183
18,733
14,305
994
11,540
7,193
23,490
0
W
Discordia
SomeWildPotato
Discordia
22,154
1,103
1,192
1,218
12,384
5,839
3,165
6,323
6,061
41,260
0
W
Vamana
Sιmpιng
Vamana
13,923
5,620
2,170
4,565
21,436
19,654
1,715
5,117
16,319
0
25,502
L
10,102
5,233
165
402
11,981
6,337
0
5,692
6,289
0
15,136
L
22,651
4,975
329
2,747
14,047
7,196
0
5,159
8,888
39,495
0
W
Cliodhna
16,715
748
1,261
714
16,353
9,055
1,231
8,262
7,951
0
29,252
W
Amaterasu
dardar301
Amaterasu
10,072
3,300
5,211
17,049
35,869
25,900
595
14,691
21,178
0
17,464
L
Izanami
13,018
8,242
629
1,946
15,556
7,309
0
6,274
9,282
0
31,860
L
13,924
1,709
5,412
4,812
16,140
19,207
0
7,463
8,677
20,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
52,074
116
Minions Killed
137
0
Camps Cleared
0
994,928
Distance Traveled
1,221,446
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,487
653
6
0
0
221,285
0
W
Terra
9,873
759
27
2
0
251,052
4
W
Discordia
11,080
852
46
4
0
239,590
0
W
Vamana
10,206
785
23
2
0
234,815
0
L
Anhur
8,041
619
17
1
0
183,718
0
L
Hera
9,499
731
46
4
0
192,832
0
W
Cliodhna
10,225
787
24
2
0
258,862
1
W
Amaterasu
10,690
822
17
1
0
237,127
0
L
Izanami
8,744
673
34
3
0
164,654
0
L
Terra
9,483
729
13
1
0
232,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role