Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Anty Starr1971
Merlin
Level 117
God Stats
8W - 9L
1,416 SR
Queue Stats
358W - 384L
1,380 Elo+
Solo
Medusa
Medusa
Jessture
Medusa
Level 64
God Stats
5W - 5L
1,408 SR
Queue Stats
110W - 184L
1,272 Elo+
Party 1
Horus
Horus
Smeagarr
Horus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 98L
1,284 Elo+
Party 1
Bacchus
Bacchus
Xiobaidin
Bacchus
Level 95
God Stats
7W - 6L
1,328 SR
Queue Stats
358W - 473L
1,280 Elo+
Party 1
Team Averages
Level 80
1,430 SR
1,343 Elo+

VS

Team Averages
Level 67
1,430 SR
1,247 Elo+
Bakasura
Bakasura
AlienBish420
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,224 Elo+
Party 2
Artio
Artio
Kraviz
Artio
Level 117
God Stats
0W - 1L
1,738 SR
Queue Stats
7W - 7L
1,266 Elo+
Solo
Terra
Terra
Lawless4209918
Terra
Level 80
God Stats
0W - 2L
1,247 SR
Queue Stats
136W - 298L
1,195 Elo+
Party 2
Heimdallr
Heimdallr
SavagexSenpaii
Heimdallr
Level 49
God Stats
1W - 1L
1,452 SR
Queue Stats
66W - 66L
1,379 Elo+
Solo
Nike
Nike
cleowolf78
Nike
Level 39
God Stats
0W - 4L
1,211 SR
Queue Stats
59W - 192L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
12 / 3 / 19
10,898
908
21,861
17,458
12,400
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 26
10,029
836
18,455
6,551
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jessture
Medusa
16
8 / 2 / 15
10,400
867
24,706
9,310
4,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Smeagarr
Horus
17
2 / 2 / 25
10,416
868
9,217
16,968
18,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
Xiobaidin
Bacchus
17
7 / 1 / 23
11,147
929
14,119
21,927
25,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlienBish420
Bakasura
11
0 / 11 / 2
6,913
576
5,837
19,842
18,446
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Kraviz
Artio
17
3 / 5 / 4
9,000
750
18,801
27,475
27,563
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 4
8,851
738
7,111
21,171
13,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SavagexSenpaii
Heimdallr
16
3 / 3 / 3
8,971
748
24,587
14,554
7,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 5
7,846
654
3,972
16,425
19,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
26
33
Kills
8
8
Deaths
33
108
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
3
19
7.17
L
Bakasura
AlienBish420
Bakasura
0
11
2
0.09
W
4
0
26
17
W
Medusa
Jessture
Medusa
8
2
15
7.75
L
Artio
Kraviz
Artio
3
5
4
1
L
2
6
4
0.67
L
Heimdallr
SavagexSenpaii
Heimdallr
3
3
3
1.5
W
Horus
Smeagarr
Horus
2
2
25
7.25
W
Bacchus
Xiobaidin
Bacchus
7
1
23
18.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,358
Damage
60,308
72,214
Taken
99,467
65,069
Mitigated
87,136
37,212
Healing
39,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,861
14,793
1,380
4,079
17,458
12,400
2,523
6,672
10,168
0
30,654
L
Bakasura
AlienBish420
Bakasura
5,837
3,176
2,369
1,059
19,842
18,446
11
5,200
14,642
0
6,896
W
18,455
2,860
955
1,801
6,551
3,164
1,044
2,658
3,783
35,440
0
W
Medusa
Jessture
Medusa
24,706
12,974
1,102
797
9,310
4,912
2,013
3,783
5,197
0
42,902
L
Artio
Kraviz
Artio
18,801
2,167
6,870
12,348
27,475
27,563
0
9,254
18,221
32,480
0
L
7,111
2,064
5,062
5,301
21,171
13,561
0
6,461
14,710
13,821
0
L
Heimdallr
SavagexSenpaii
Heimdallr
24,587
14,596
480
4,783
14,554
7,570
0
6,863
7,691
0
54,792
W
Horus
Smeagarr
Horus
9,217
4,740
4,570
6,086
16,968
18,751
900
7,478
9,465
0
14,302
W
Bacchus
Xiobaidin
Bacchus
14,119
2,323
6,588
9,854
21,927
25,842
1,259
5,321
16,256
23,549
0
L
3,972
1,011
44
705
16,425
19,996
0
4,796
11,629
0
10,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
41,581
133
Minions Killed
137
0
Camps Cleared
0
1,148,204
Distance Traveled
909,756
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,898
908
18
2
0
275,538
1
L
Bakasura
6,913
576
5
0
0
179,493
0
W
Merlin
10,029
836
37
3
0
209,756
0
W
Medusa
10,400
867
46
4
0
184,652
0
L
Artio
9,000
750
35
3
0
217,811
1
L
Terra
8,851
738
10
1
0
171,051
1
L
Heimdallr
8,971
748
80
7
0
193,835
0
W
Horus
10,416
868
11
1
0
260,107
0
W
Bacchus
11,147
929
21
2
0
218,151
0
L
Nike
7,846
654
7
1
0
147,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role