Player Matchup

Ishtar
Ishtar
Andromeda403
Ishtar
Level 69
God Stats
13W - 11L
1,464 SR
Queue Stats
67W - 96L
1,342 Elo+
Party 1
Aphrodite
Aphrodite
Neonwolf8796
Aphrodite
Level 74
God Stats
1W - 2L
1,406 SR
Queue Stats
246W - 279L
1,394 Elo+
Party 1
Maui
Maui
Nifflebottom
Maui
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 62L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
TheTrench14
Guan Yu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,251 Elo+
Solo
Awilix
Awilix
mangokat323
Awilix
Level 98
God Stats
63W - 56L
1,644 SR
Queue Stats
294W - 349L
1,463 Elo+
Party 1
Team Averages
Level 81
1,546 SR
1,365 Elo+

VS

Team Averages
Level 50
1,299 SR
1,308 Elo+
Ishtar
Ishtar
Lil Red Wolf915
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,185 Elo+
Solo
Cerberus
Cerberus
Nedo-Ran47
Cerberus
Level 29
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Achilles
Achilles
RiotStarter3581
Achilles
Level 68
God Stats
10W - 12L
1,293 SR
Queue Stats
238W - 282L
1,295 Elo+
Solo
Apollo
Apollo
thegamebeast17
Apollo
Level 6
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
travisfrich
Loki
Level 84
God Stats
0W - 1L
1,318 SR
Queue Stats
44W - 45L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
5 / 3 / 6
6,464
588
8,404
7,045
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Neonwolf8796
Aphrodite
12
4 / 1 / 7
7,358
669
6,105
8,898
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 9
6,487
590
3,740
6,697
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
TheTrench14
Guan Yu
10
1 / 2 / 0
6,426
584
4,912
9,454
7,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
13
16 / 0 / 2
8,581
780
9,387
5,398
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,032
457
4,169
9,231
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nedo-Ran47
Cerberus
8
0 / 6 / 3
4,741
431
1,968
8,231
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
10
2 / 2 / 0
5,982
544
6,288
9,678
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 9 / 0
5,018
456
3,976
11,864
4,397
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,908
446
3,189
8,615
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
26
Kills
5
6
Deaths
27
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
3
6
2.67
L
2
6
0
0.33
L
Cerberus
Nedo-Ran47
Cerberus
0
6
3
0.25
W
Aphrodite
Neonwolf8796
Aphrodite
4
1
7
7.5
W
0
0
9
4.5
L
Achilles
2
2
0
1
W
Guan Yu
TheTrench14
Guan Yu
1
2
0
0.5
W
Awilix
16
0
2
17
L
1
9
0
0.11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
19,590
37,492
Taken
47,619
22,340
Mitigated
21,354
12,931
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
8,404
5,038
0
2,806
7,045
3,525
869
946
6,099
0
42,625
L
4,169
2,200
0
1,916
9,231
2,759
0
1,803
7,428
0
24,947
L
Cerberus
Nedo-Ran47
Cerberus
1,968
188
0
754
8,231
5,681
0
1,237
6,994
10,315
576
W
Aphrodite
Neonwolf8796
Aphrodite
6,105
1,370
195
5,518
8,898
3,039
923
0
8,898
44,292
0
W
3,740
730
0
2,124
6,697
5,844
443
942
5,755
16,371
1,778
L
Achilles
6,288
2,592
0
3,170
9,678
5,910
0
0
9,678
0
34,508
W
Guan Yu
TheTrench14
Guan Yu
4,912
651
0
1,728
9,454
7,939
0
0
8,652
0
33,687
W
Awilix
9,387
3,702
0
560
5,398
1,993
0
38
5,360
0
52,652
L
3,976
2,763
0
0
11,864
4,397
310
4,872
6,992
0
24,137
L
3,189
1,166
0
2,088
8,615
2,607
0
1,637
6,978
0
22,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
25,681
298
Minions Killed
183
0
Camps Cleared
0
1,122,027
Distance Traveled
1,029,216
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,464
588
68
6
0
187,451
1
L
Ishtar
5,032
457
30
3
0
201,012
2
L
Cerberus
4,741
431
26
2
0
208,321
1
W
Aphrodite
7,358
669
70
6
0
200,978
1
W
Maui
6,487
590
23
2
0
238,532
3
L
Achilles
5,982
544
52
5
0
224,596
1
W
Guan Yu
6,426
584
59
5
0
205,429
0
W
Awilix
8,581
780
78
7
0
289,637
2
L
Apollo
5,018
456
33
3
0
195,866
0
L
Loki
4,908
446
42
4
0
199,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role