Player Matchup

Ganesha
Ganesha
Herbio_
Ganesha
Level 123
God Stats
2W - 2L
1,723 SR
Queue Stats
93W - 73L
1,532 Elo+
Party 1
Da Ji
Da Ji
MissyMissile99
Da Ji
Level 157
God Stats
6W - 3L
1,742 SR
Queue Stats
117W - 94L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
antibioticsss
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,485 Elo+
Party 1
Team Averages
Level 127
1,655 SR
1,509 Elo+

VS

Team Averages
Level 71
1,604 SR
1,562 Elo+
Merlin
Merlin
FLY Vengence
Merlin
Level 68
God Stats
17W - 7L
1,811 SR
Queue Stats
155W - 197L
1,456 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilZeppeli
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,618 Elo+
Party 2
Sun Wukong
Sun Wukong
SiniorPun
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 25L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Herbio_
Ganesha
18
0 / 7 / 11
12,228
644
12,259
23,268
15,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
12 / 4 / 1
13,989
736
28,558
19,749
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
antibioticsss
Aphrodite
16
1 / 7 / 8
11,696
616
5,865
16,624
10,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 6 / 7
12,718
669
10,370
16,445
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LilZeppeli
Ah Muzen Cab
19
5 / 5 / 8
13,351
703
12,471
18,766
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SiniorPun
Sun Wukong
20
12 / 2 / 6
15,631
823
28,767
22,770
28,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
18
18
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
6
7
0.75
L
Ganesha
Herbio_
Ganesha
0
7
11
0.79
W
Ah Muzen Cab
LilZeppeli
Ah Muzen Cab
5
5
8
1.8
L
12
4
1
3.13
W
Sun Wukong
SiniorPun
Sun Wukong
12
2
6
7.5
L
Aphrodite
antibioticsss
Aphrodite
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,682
Damage
51,608
59,641
Taken
57,981
39,537
Mitigated
38,164
12,845
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,370
814
297
4,881
16,445
3,364
629
3,814
12,003
76,463
0
L
Ganesha
Herbio_
Ganesha
12,259
520
0
3,444
23,268
15,099
63
4,239
17,858
55,940
0
W
Ah Muzen Cab
LilZeppeli
Ah Muzen Cab
12,471
5,059
0
3,312
18,766
5,832
1,448
5,412
12,643
0
62,954
L
28,558
5,921
0
2,315
19,749
13,942
157
2,779
16,144
0
70,710
W
Sun Wukong
SiniorPun
Sun Wukong
28,767
7,861
286
6,233
22,770
28,968
1,047
8,351
13,532
0
58,257
L
Aphrodite
antibioticsss
Aphrodite
5,865
1,910
1,973
5,113
16,624
10,496
179
3,439
12,614
27,915
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
41,700
243
Minions Killed
248
0
Camps Cleared
0
847,697
Distance Traveled
952,468
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,718
669
101
5
0
296,042
3
L
Ganesha
12,228
644
38
2
0
287,006
0
W
Ah Muzen Cab
13,351
703
89
5
0
305,894
1
L
Da Ji
13,989
736
119
6
0
317,243
3
W
Sun Wukong
15,631
823
58
3
0
350,532
0
L
Aphrodite
11,696
616
86
5
0
243,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role