Player Matchup

Guan Yu
Guan Yu
AlexPrataCT
Guan Yu
Level 94
God Stats
2W - 2L
1,270 SR
Queue Stats
421W - 394L
1,461 Elo+
Solo
Raijin
Raijin
DemonicBro
Raijin
Level 85
God Stats
0W - 2L
1,278 SR
Queue Stats
10W - 19L
1,355 Elo+
Party 3
Cabrakan
Cabrakan
FireEmblemMan
Cabrakan
Level 82
God Stats
1W - 1L
1,706 SR
Queue Stats
14W - 27L
1,343 Elo+
Party 3
Bastet
Bastet
PhillipMcShiflin
Bastet
Level 63
God Stats
2W - 1L
1,901 SR
Queue Stats
36W - 42L
1,485 Elo+
Party 2
Susano
Susano
pointXman17
Susano
Level 74
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 17L
1,461 Elo+
Party 2
Team Averages
Level 80
1,570 SR
1,421 Elo+

VS

Team Averages
Level 130
1,534 SR
1,407 Elo+
Chang'e
Chang'e
A TR0N
Chang'e
Level 154
God Stats
8W - 4L
1,591 SR
Queue Stats
293W - 296L
1,404 Elo+
Party 1
Nemesis
Nemesis
JesusFreak10199
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,381 Elo+
Solo
Neith
Neith
OGXFusionZTk
Neith
Level 69
God Stats
1W - 1L
1,284 SR
Queue Stats
46W - 65L
1,406 Elo+
Solo
Jing Wei
Jing Wei
peacenwar1349
Jing Wei
Level 156
God Stats
5W - 3L
1,573 SR
Queue Stats
677W - 721L
1,431 Elo+
Solo
Geb
Geb
sqwrrel
Geb
Level 160
God Stats
7W - 1L
1,724 SR
Queue Stats
223W - 223L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexPrataCT
Guan Yu
16
4 / 6 / 9
9,422
673
10,538
25,499
34,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
DemonicBro
Raijin
16
1 / 5 / 9
9,278
663
26,395
15,501
8,546
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
FireEmblemMan
Cabrakan
19
5 / 4 / 10
10,846
775
15,204
24,721
31,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 2 / 9
11,332
809
19,114
16,877
9,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
3 / 7 / 7
9,622
687
12,361
18,627
10,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A TR0N
Chang'e
19
4 / 4 / 16
11,329
809
25,038
26,442
12,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 4 / 13
10,170
726
8,813
19,947
15,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
8 / 3 / 11
11,493
821
28,081
18,602
9,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
peacenwar1349
Jing Wei
18
5 / 4 / 12
11,228
802
14,944
17,338
7,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
18
6 / 5 / 11
11,142
796
14,773
23,080
30,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
20
Kills
24
24
Deaths
20
44
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A TR0N
Chang'e
4
4
16
3
L
Guan Yu
AlexPrataCT
Guan Yu
4
6
9
1.42
L
Raijin
DemonicBro
Raijin
1
5
9
1.1
L
Cabrakan
FireEmblemMan
Cabrakan
5
4
10
2.5
W
1
4
13
1.88
W
8
3
11
4.5
L
7
2
9
5.75
W
Jing Wei
peacenwar1349
Jing Wei
5
4
12
2.75
L
Susano
3
7
7
0.93
W
Geb
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,612
Damage
91,649
101,225
Taken
105,409
94,427
Mitigated
75,458
32,059
Healing
59,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A TR0N
Chang'e
25,038
1,582
17,332
14,792
26,442
12,468
238
12,614
13,828
52,507
0
L
Guan Yu
AlexPrataCT
Guan Yu
10,538
627
8,595
8,067
25,499
34,119
33
8,494
17,005
0
21,550
L
Raijin
DemonicBro
Raijin
26,395
590
1,140
929
15,501
8,546
0
7,456
8,045
46,323
0
L
Cabrakan
FireEmblemMan
Cabrakan
15,204
1,346
838
3,706
24,721
31,794
72
9,968
14,753
25,754
0
W
8,813
2,001
2,160
2,909
19,947
15,717
1,056
7,091
12,856
0
14,965
W
28,081
12,302
3,497
6,990
18,602
9,048
3,510
5,986
12,616
0
51,985
L
19,114
2,002
1,743
4,839
16,877
9,603
1,013
6,550
10,327
0
32,852
W
Jing Wei
peacenwar1349
Jing Wei
14,944
13,570
3,521
3,893
17,338
7,874
2,816
5,924
11,414
0
28,878
L
Susano
12,361
1,909
1,032
1,170
18,627
10,365
940
7,343
11,284
0
20,755
W
Geb
14,773
1,310
2,321
2,018
23,080
30,351
459
9,984
13,096
22,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,500
Gold Earned
55,362
126
Minions Killed
192
0
Camps Cleared
0
1,267,983
Distance Traveled
1,293,011
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,329
809
64
5
0
268,083
0
L
Guan Yu
9,422
673
13
1
0
251,198
0
L
Raijin
9,278
663
39
3
0
224,893
0
L
Cabrakan
10,846
775
18
1
0
228,967
0
W
Nemesis
10,170
726
19
1
0
268,849
0
W
Neith
11,493
821
49
4
0
258,889
0
L
Bastet
11,332
809
34
2
0
329,858
0
W
Jing Wei
11,228
802
41
3
0
256,402
0
L
Susano
9,622
687
22
2
0
233,067
3
W
Geb
11,142
796
19
1
0
240,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role