Player Matchup

Vamana
Vamana
Artsie20
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,840 Elo+
Party 2
Sylvanus
Sylvanus
Maximus6215
Sylvanus
Level 127
God Stats
1W - 1L
1,518 SR
Queue Stats
119W - 108L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
NecroGenesis28
Cernunnos
Level 68
God Stats
2W - 1L
1,480 SR
Queue Stats
98W - 108L
1,440 Elo+
Party 2
Arachne
Arachne
Simagicha
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 41L
1,647 Elo+
Party 3
Izanami
Izanami
TheEternalRain
Izanami
Level 86
God Stats
3W - 3L
1,558 SR
Queue Stats
152W - 136L
1,533 Elo+
Party 3
Team Averages
Level 65
1,511 SR
1,599 Elo+

VS

Team Averages
Level 83
1,623 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
FlashStepGod266
The Morrigan
Level 140
God Stats
0W - 1L
1,767 SR
Queue Stats
44W - 38L
1,526 Elo+
Party 1
Chang'e
Chang'e
ImBadAtZeus
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,475 Elo+
Party 1
Mulan
Mulan
LimpWeiner
Mulan
Level 101
God Stats
2W - 1L
1,848 SR
Queue Stats
86W - 71L
1,584 Elo+
Party 1
Maui
Maui
Republickan
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Artsie20
Vamana
16
5 / 1 / 13
9,616
1,068
9,197
13,982
12,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Maximus6215
Sylvanus
14
3 / 2 / 18
8,348
928
9,996
12,872
12,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NecroGenesis28
Cernunnos
13
4 / 3 / 11
8,480
942
13,204
9,883
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Simagicha
Arachne
15
7 / 3 / 13
9,113
1,013
11,168
12,419
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 15
8,902
989
13,697
11,389
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 4 / 4
7,659
851
14,447
12,002
10,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
FlashStepGod266
The Morrigan
11
1 / 8 / 5
6,641
738
4,409
10,377
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
ImBadAtZeus
Chang'e
13
2 / 3 / 5
7,220
802
8,756
11,359
5,292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
3 / 6 / 3
7,673
853
13,330
14,574
14,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 7
7,228
803
2,653
14,730
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
25
Kills
10
11
Deaths
25
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
4
1.5
W
Vamana
Artsie20
Vamana
5
1
13
11.5
L
The Morrigan
FlashStepGod266
The Morrigan
1
8
5
0.44
L
Chang'e
ImBadAtZeus
Chang'e
2
3
5
1.5
L
Mulan
3
6
3
0.75
W
Sylvanus
Maximus6215
Sylvanus
3
2
18
6
W
Cernunnos
NecroGenesis28
Cernunnos
4
3
11
3.17
L
0
4
7
0.88
W
Arachne
Simagicha
Arachne
7
3
13
4.5
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,262
Damage
43,595
60,545
Taken
63,042
41,397
Mitigated
50,635
33,529
Healing
14,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
14,447
409
664
2,500
12,002
10,029
0
1,933
10,069
26,420
0
W
Vamana
Artsie20
Vamana
9,197
4,350
2,452
5,164
13,982
12,238
406
7,226
6,401
0
21,967
L
The Morrigan
FlashStepGod266
The Morrigan
4,409
84
627
334
10,377
5,028
0
1,678
8,534
5,624
0
L
Chang'e
ImBadAtZeus
Chang'e
8,756
778
3,460
2,940
11,359
5,292
0
1,698
9,661
15,600
0
L
Mulan
13,330
1,183
733
1,305
14,574
14,862
0
2,199
12,375
0
22,518
W
Sylvanus
Maximus6215
Sylvanus
9,996
3,120
9,170
5,205
12,872
12,400
404
5,237
7,351
16,249
0
W
Cernunnos
NecroGenesis28
Cernunnos
13,204
7,123
704
1,687
9,883
4,166
1,366
6,265
3,247
0
25,380
L
2,653
503
376
1,463
14,730
15,424
0
2,488
12,242
8,422
0
W
Arachne
Simagicha
Arachne
11,168
7,421
1,320
4,392
12,419
7,498
837
4,600
7,670
0
20,228
W
13,697
9,914
1,270
2,165
11,389
5,095
5,115
5,544
5,611
0
40,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,459
Gold Earned
36,421
112
Minions Killed
103
0
Camps Cleared
0
855,412
Distance Traveled
795,921
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,659
851
42
5
0
155,806
0
W
Vamana
9,616
1,068
27
3
0
198,075
0
L
The Morrigan
6,641
738
4
0
0
150,587
0
L
Chang'e
7,220
802
18
2
0
162,503
0
L
Mulan
7,673
853
28
3
0
155,296
4
W
Sylvanus
8,348
928
10
1
0
154,254
0
W
Cernunnos
8,480
942
23
3
0
156,831
0
L
Maui
7,228
803
11
1
0
171,729
1
W
Arachne
9,113
1,013
18
2
0
185,665
1
W
Izanami
8,902
989
34
4
0
160,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role