Player Matchup

Ishtar
Ishtar
DjHarm_
Ishtar
Level 160
God Stats
2W - 0L
1,580 SR
Queue Stats
331W - 278L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
DragonSlayerYato
Danzaburou
Level 127
God Stats
2W - 3L
1,572 SR
Queue Stats
161W - 154L
1,527 Elo+
Solo
Ra
Ra
TWilgy
Ra
Level 159
God Stats
2W - 1L
1,560 SR
Queue Stats
387W - 320L
1,584 Elo+
Party 1
King Arthur
King Arthur
TheRustySquid
King Arthur
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
326W - 275L
1,624 Elo+
Party 1
Zhong Kui
Zhong Kui
ZWilgy
Zhong Kui
Level 144
God Stats
1W - 2L
1,360 SR
Queue Stats
147W - 117L
1,668 Elo+
Party 1
Team Averages
Level 144
1,467 SR
1,599 Elo+

VS

Team Averages
Level 134
1,670 SR
1,570 Elo+
Ymir
Ymir
AlanIsABeast7
Ymir
Level 160
God Stats
0W - 1L
1,717 SR
Queue Stats
28W - 24L
1,602 Elo+
Party 2
Cabrakan
Cabrakan
Bathwater1
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,590 Elo+
Party 3
Rama
Rama
DiddlesOP
Rama
Level 124
God Stats
0W - 1L
1,725 SR
Queue Stats
60W - 53L
1,581 Elo+
Party 3
Chang'e
Chang'e
GankMeL8r
Chang'e
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,553 Elo+
Party 2
Vamana
Vamana
Sextective
Vamana
Level 111
God Stats
3W - 1L
1,910 SR
Queue Stats
41W - 44L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DjHarm_
Ishtar
20
2 / 3 / 17
12,602
630
24,362
22,205
15,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
DragonSlayerYato
Danzaburou
20
5 / 4 / 10
13,255
663
32,904
20,824
14,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ra
20
8 / 2 / 11
13,920
696
40,434
17,490
12,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
TheRustySquid
King Arthur
19
2 / 6 / 15
12,222
611
13,385
36,269
48,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
ZWilgy
Zhong Kui
20
4 / 6 / 15
13,179
659
21,462
32,323
40,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 12
12,848
642
13,162
36,247
64,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Bathwater1
Cabrakan
18
2 / 7 / 12
12,847
642
10,173
35,564
58,614
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
20
6 / 3 / 10
13,425
671
45,002
22,129
14,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
GankMeL8r
Chang'e
19
2 / 4 / 15
12,589
629
22,420
25,701
23,311
Vamana
Sextective
Vamana
20
8 / 2 / 9
13,552
678
21,358
37,393
41,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
77
21
Kills
19
21
Deaths
21
68
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
5
12
1.4
L
Cabrakan
Bathwater1
Cabrakan
2
7
12
1.14
L
Rama
6
3
10
3.67
W
Ishtar
DjHarm_
Ishtar
2
3
17
3.5
W
Danzaburou
DragonSlayerYato
Danzaburou
5
4
10
2.5
L
Chang'e
GankMeL8r
Chang'e
2
4
15
2.38
L
Vamana
Sextective
Vamana
8
2
9
6.25
W
Ra
8
2
11
6.75
W
King Arthur
TheRustySquid
King Arthur
2
6
15
1.58
W
Zhong Kui
ZWilgy
Zhong Kui
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,547
Damage
112,115
129,111
Taken
157,034
132,224
Mitigated
203,246
58,538
Healing
74,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,162
687
5,254
7,098
36,247
64,708
243
14,214
22,033
21,450
0
L
Cabrakan
Bathwater1
Cabrakan
10,173
1,360
3,399
5,661
35,564
58,614
475
11,438
24,126
14,747
0
L
Rama
45,002
22,768
2,484
5,829
22,129
14,918
6,582
9,577
12,552
0
97,041
W
Ishtar
DjHarm_
Ishtar
24,362
9,031
3,141
3,933
22,205
15,620
2,980
8,207
13,998
0
62,031
W
Danzaburou
DragonSlayerYato
Danzaburou
32,904
12,589
266
4,046
20,824
14,476
3,421
5,956
14,868
0
61,149
L
Chang'e
GankMeL8r
Chang'e
22,420
2,098
18,003
10,491
25,701
23,311
1,185
13,469
12,232
47,451
0
L
Vamana
Sextective
Vamana
21,358
6,725
1,965
14,233
37,393
41,695
496
13,198
24,195
188
41,010
W
Ra
40,434
2,099
26,733
8,645
17,490
12,884
1,417
6,694
10,796
76,436
0
W
King Arthur
TheRustySquid
King Arthur
13,385
1,026
1,778
2,415
36,269
48,944
74
15,991
20,278
0
19,549
W
Zhong Kui
ZWilgy
Zhong Kui
21,462
940
699
6,882
32,323
40,300
824
9,095
23,228
37,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,178
Gold Earned
65,261
242
Minions Killed
229
0
Camps Cleared
0
1,690,447
Distance Traveled
1,756,622
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,848
642
17
1
0
344,186
0
L
Cabrakan
12,847
642
10
1
0
330,322
2
L
Rama
13,425
671
118
6
0
299,726
2
W
Ishtar
12,602
630
49
2
0
326,941
4
W
Danzaburou
13,255
663
52
3
0
331,679
1
L
Chang'e
12,589
629
50
3
0
347,314
0
L
Vamana
13,552
678
34
2
0
435,074
1
W
Ra
13,920
696
82
4
0
390,911
0
W
King Arthur
12,222
611
18
1
0
333,003
9
W
Zhong Kui
13,179
659
41
2
0
307,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role