Player Matchup

Cupid
Cupid
Mr_THATS_IT
Cupid
Level 27
God Stats
6W - 6L
1,507 SR
Queue Stats
16W - 16L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
PapaBaldwin
Gilgamesh
Level 142
God Stats
5W - 2L
1,568 SR
Queue Stats
27W - 30L
1,418 Elo+
Party 1
Hades
Hades
PapaBerry97
Hades
Level 107
God Stats
3W - 1L
1,633 SR
Queue Stats
21W - 21L
1,429 Elo+
Party 1
Team Averages
Level 92
1,569 SR
1,431 Elo+

VS

Team Averages
Level 63
1,519 SR
1,360 Elo+
Sylvanus
Sylvanus
FluffyMcKitty92
Sylvanus
Level 40
God Stats
11W - 16L
1,343 SR
Queue Stats
44W - 66L
1,284 Elo+
Party 2
Agni
Agni
becauselifex
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,314 Elo+
Party 2
Jing Wei
Jing Wei
guess_who_is_on
Jing Wei
Level 131
God Stats
3W - 2L
1,713 SR
Queue Stats
182W - 212L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,498
682
3,916
6,483
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PapaBaldwin
Gilgamesh
16
6 / 0 / 3
9,654
878
7,822
7,366
6,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 6
8,325
757
9,059
10,277
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 0
7,023
638
3,033
11,705
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 6 / 0
6,658
605
5,660
7,619
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
12
0 / 0 / 0
7,012
637
4,719
5,505
2,367
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
0
0
W
1
0
5
3.5
W
Gilgamesh
PapaBaldwin
Gilgamesh
6
0
3
7.5
W
2
0
6
5
L
0
6
0
0
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,797
Damage
13,412
24,126
Taken
24,829
14,165
Mitigated
16,325
9,183
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,033
526
1,518
2,913
11,705
10,839
0
4,067
7,638
8,905
0
W
3,916
1,519
161
2,182
6,483
2,398
545
1,917
4,302
0
19,575
W
Gilgamesh
PapaBaldwin
Gilgamesh
7,822
2,098
0
1,096
7,366
6,711
1,266
2,070
5,124
0
41,927
W
9,059
1,496
894
4,850
10,277
5,056
1,056
3,865
5,983
39,410
0
L
5,660
544
0
0
7,619
3,119
0
3,133
4,486
17,619
0
L
Jing Wei
4,719
3,859
0
1,922
5,505
2,367
0
1,919
3,586
0
34,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,477
Gold Earned
20,693
166
Minions Killed
104
0
Camps Cleared
0
600,926
Distance Traveled
547,134
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,023
638
6
1
0
186,693
1
W
Cupid
7,498
682
31
3
0
205,137
0
W
Gilgamesh
9,654
878
72
7
0
197,053
0
W
Hades
8,325
757
63
6
0
198,736
3
L
Agni
6,658
605
38
3
0
167,227
3
L
Jing Wei
7,012
637
60
5
0
193,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role