Player Matchup

Fenrir
Fenrir
DEM0NTeK
Fenrir
Level 127
God Stats
2W - 3L
1,551 SR
Queue Stats
26W - 19L
1,551 Elo+
Party 1
Janus
Janus
Exiled Affinity
Janus
Level 130
God Stats
1W - 4L
1,515 SR
Queue Stats
114W - 117L
1,462 Elo+
Party 1
Osiris
Osiris
Hyperion0700
Osiris
Level 139
God Stats
1W - 3L
1,499 SR
Queue Stats
92W - 95L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
Scorpyo550
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Party 1
Chronos
Chronos
theXbossXman123
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,469 Elo+
Party 1
Team Averages
Level 128
1,513 SR
1,476 Elo+

VS

Team Averages
Level 97
1,603 SR
1,497 Elo+
Geb
Geb
Kisame0907
Geb
Level 81
God Stats
8W - 3L
1,659 SR
Queue Stats
255W - 247L
1,505 Elo+
Party 2
Anubis
Anubis
Locke2911
Anubis
Level 129
God Stats
6W - 6L
1,587 SR
Queue Stats
102W - 116L
1,427 Elo+
Solo
Awilix
Awilix
PaperCast16
Awilix
Level 105
God Stats
5W - 0L
1,990 SR
Queue Stats
43W - 30L
1,570 Elo+
Solo
Mulan
Mulan
xGOR0x
Mulan
Level 69
God Stats
52W - 64L
1,417 SR
Queue Stats
211W - 257L
1,424 Elo+
Solo
Ishtar
Ishtar
xkbrownx
Ishtar
Level 103
God Stats
3W - 3L
1,360 SR
Queue Stats
453W - 423L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEM0NTeK
Fenrir
16
6 / 2 / 1
10,021
527
9,251
17,837
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 4
8,967
472
10,522
11,263
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
15
0 / 3 / 1
9,398
495
14,544
22,891
25,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Scorpyo550
Gilgamesh
13
1 / 4 / 2
7,970
419
8,264
15,337
11,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 3
9,155
482
9,199
11,756
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,422
443
5,576
15,281
13,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Locke2911
Anubis
15
0 / 3 / 6
9,698
510
9,981
15,466
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
16
4 / 4 / 2
9,590
505
10,992
15,247
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
xGOR0x
Mulan
17
3 / 0 / 2
10,566
556
15,152
19,786
25,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
xkbrownx
Ishtar
18
7 / 1 / 1
10,902
574
12,595
14,851
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
11
Kills
15
15
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DEM0NTeK
Fenrir
6
2
1
3.25
L
1
4
4
0.75
L
Osiris
0
3
1
0.17
W
1
3
2
0.67
W
Anubis
Locke2911
Anubis
0
3
6
1
W
Awilix
4
4
2
1.25
L
Gilgamesh
Scorpyo550
Gilgamesh
1
4
2
0.5
L
3
2
3
2.25
W
Mulan
xGOR0x
Mulan
3
0
2
4
W
Ishtar
xkbrownx
Ishtar
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,780
Damage
54,296
79,084
Taken
80,631
52,070
Mitigated
60,352
25,835
Healing
31,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DEM0NTeK
Fenrir
9,251
2,834
0
7,292
17,837
7,926
0
1,719
16,000
0
83,484
L
10,522
1,102
69
1,792
11,263
3,869
189
2,594
8,669
74,759
0
L
Osiris
14,544
6,752
0
10,812
22,891
25,186
0
2,890
18,479
0
77,714
W
5,576
433
0
2,309
15,281
13,851
0
7,573
7,224
28,751
0
W
Anubis
Locke2911
Anubis
9,981
582
0
7,380
15,466
8,101
238
5,472
9,561
96,388
0
W
Awilix
10,992
4,226
0
827
15,247
6,143
0
1,294
13,869
0
86,775
L
Gilgamesh
Scorpyo550
Gilgamesh
8,264
2,356
0
1,226
15,337
11,240
116
4,681
10,656
0
43,086
L
9,199
3,070
202
4,442
11,756
3,849
1,982
5,109
6,599
62,047
2,949
W
Mulan
xGOR0x
Mulan
15,152
3,183
477
10,669
19,786
25,881
0
1,679
18,061
4,786
82,318
W
Ishtar
xkbrownx
Ishtar
12,595
8,130
0
9,381
14,851
6,376
1,389
3,318
11,220
0
91,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,511
Gold Earned
49,178
542
Minions Killed
609
0
Camps Cleared
0
1,785,944
Distance Traveled
1,720,282
6
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,021
527
124
7
0
409,702
2
L
Janus
8,967
472
119
6
0
347,527
1
L
Osiris
9,398
495
131
7
0
316,555
0
W
Geb
8,422
443
27
1
0
320,151
28
W
Anubis
9,698
510
165
9
0
325,530
1
W
Awilix
9,590
505
117
6
0
397,379
2
L
Gilgamesh
7,970
419
58
3
0
372,416
3
L
Chronos
9,155
482
110
6
0
339,744
0
W
Mulan
10,566
556
153
8
0
338,413
9
W
Ishtar
10,902
574
147
8
0
338,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role