Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
GhostV_Kosmic_
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Solo
Odin
Odin
Paragon6143
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Trajectoriez
Loki
Level 101
God Stats
22W - 24L
1,510 SR
Queue Stats
93W - 105L
1,446 Elo+
Solo
Kukulkan
Kukulkan
ms_rarity
Kukulkan
Level 149
God Stats
26W - 31L
1,444 SR
Queue Stats
438W - 698L
1,373 Elo+
Party 2
Team Averages
Level 91
1,491 SR
1,403 Elo+

VS

Team Averages
Level 96
1,512 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Tcoleeee
Thanatos
Level 124
God Stats
2W - 0L
1,664 SR
Queue Stats
94W - 95L
1,510 Elo+
Party 1
Ravana
Ravana
somethingpurple
Ravana
Level 103
God Stats
2W - 3L
1,551 SR
Queue Stats
20W - 24L
1,485 Elo+
Party 1
Medusa
Medusa
stgfernandez
Medusa
Level 28
God Stats
1W - 1L
1,346 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 1
4,261
852
1,456
1,353
905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,892
778
203
2,290
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
3,747
749
1,007
4,054
2,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
1 / 2 / 0
4,114
823
2,639
4,122
1,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ms_rarity
Kukulkan
9
0 / 0 / 0
4,176
835
2,013
534
189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 3
4,519
904
2,605
4,678
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
 
Bacchus
8
0 / 0 / 2
3,936
787
776
1,576
937
Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Tcoleeee
Thanatos
9
1 / 0 / 2
4,508
902
1,429
1,645
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 1
4,781
956
1,158
1,143
607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
3 / 0 / 1
4,585
917
1,645
2,262
873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
W
Aphrodite
 
Aphrodite
0
1
3
1.5
W
Bacchus
 
Bacchus
0
0
2
1
L
0
1
0
0
L
0
3
0
0
W
Thanatos
Tcoleeee
Thanatos
1
0
2
2
L
1
2
0
0.5
L
Kukulkan
ms_rarity
Kukulkan
0
0
0
0
W
2
0
1
2.5
W
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,318
Damage
7,613
12,353
Taken
11,304
6,132
Mitigated
4,985
1,326
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,456
36
0
465
1,353
905
0
351
958
9,762
0
W
Aphrodite
 
Aphrodite
2,605
545
234
2,297
4,678
1,822
510
993
3,416
13,062
0
W
Bacchus
 
Bacchus
776
82
0
0
1,576
937
0
665
810
3,800
0
L
203
203
0
248
2,290
733
0
341
1,949
0
3,347
L
1,007
545
0
114
4,054
2,436
0
1,118
2,900
0
2,298
W
Thanatos
Tcoleeee
Thanatos
1,429
173
0
2,217
1,645
746
0
959
686
0
9,304
L
2,639
603
0
284
4,122
1,869
0
1,441
2,597
0
6,720
L
Kukulkan
ms_rarity
Kukulkan
2,013
49
0
215
534
189
0
130
404
14,753
0
W
1,158
324
0
432
1,143
607
292
109
1,013
0
13,389
W
Medusa
1,645
1,031
0
622
2,262
873
54
743
1,442
0
11,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,190
Gold Earned
22,329
66
Minions Killed
97
0
Camps Cleared
0
405,271
Distance Traveled
502,992
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,261
852
16
3
0
96,811
1
W
Aphrodite
4,519
904
27
5
0
94,572
0
W
Bacchus
3,936
787
4
1
0
87,344
1
L
Apollo
3,892
778
12
2
0
47,978
0
L
Odin
3,747
749
3
1
0
64,395
0
W
Thanatos
4,508
902
24
5
0
95,252
0
L
Loki
4,114
823
8
2
0
99,416
1
L
Kukulkan
4,176
835
27
5
0
96,671
0
W
Ravana
4,781
956
24
5
0
115,330
1
W
Medusa
4,585
917
18
4
0
110,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role