Player Matchup

Heimdallr
Heimdallr
AdvEnturEr LUNK
Heimdallr
Level 29
God Stats
1W - 1L
1,250 SR
Queue Stats
43W - 46L
1,357 Elo+
Party 2
Bastet
Bastet
BURNCOG
Bastet
Level 85
God Stats
29W - 32L
1,481 SR
Queue Stats
139W - 155L
1,376 Elo+
Solo
Bacchus
Bacchus
Bats39
Bacchus
Level 115
God Stats
6W - 2L
1,647 SR
Queue Stats
63W - 65L
1,374 Elo+
Party 2
Susano
Susano
ENZOXAERO
Susano
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
485W - 521L
1,384 Elo+
Solo
Agni
Agni
PaIadin
Agni
Level 154
God Stats
3W - 2L
1,435 SR
Queue Stats
21W - 29L
1,409 Elo+
Party 2
Team Averages
Level 102
1,517 SR
1,380 Elo+

VS

Team Averages
Level 75
1,537 SR
1,384 Elo+
Sylvanus
Sylvanus
DarkKnight4202
Sylvanus
Level 56
God Stats
7W - 11L
1,483 SR
Queue Stats
55W - 62L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
JokingCactus691
Kukulkan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,379 Elo+
Party 1
Fenrir
Fenrir
Mybeans69
Fenrir
Level 64
God Stats
2W - 1L
1,668 SR
Queue Stats
36W - 43L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
Spartangate123
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,438 Elo+
Party 1
Horus
Horus
StepBrother5617
Horus
Level 119
God Stats
5W - 7L
1,536 SR
Queue Stats
212W - 197L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdvEnturEr LUNK
Heimdallr
10
0 / 1 / 1
5,724
409
4,244
4,065
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
BURNCOG
Bastet
11
1 / 1 / 1
6,980
499
5,296
10,175
3,617
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Bats39
Bacchus
10
1 / 0 / 1
6,661
476
6,327
7,969
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
ENZOXAERO
Susano
14
0 / 0 / 0
7,739
553
3,202
7,965
3,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Agni
PaIadin
Agni
13
4 / 0 / 2
7,944
567
6,825
5,707
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 3 / 2
6,515
465
2,058
12,682
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
0 / 3 / 0
6,493
464
2,714
6,394
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Mybeans69
Fenrir
14
2 / 0 / 0
7,617
544
2,723
10,749
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Spartangate123
Baron Samedi
9
0 / 1 / 1
5,414
387
3,372
6,625
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 0
6,235
445
2,546
6,757
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AdvEnturEr LUNK
Heimdallr
0
1
1
0.5
W
Bastet
BURNCOG
Bastet
1
1
1
1.5
W
Bacchus
Bats39
Bacchus
1
0
1
1.5
L
Sylvanus
0
3
2
0.33
W
Susano
ENZOXAERO
Susano
0
0
0
0
L
Kukulkan
0
3
0
0
L
Fenrir
Mybeans69
Fenrir
2
0
0
2
W
Agni
PaIadin
Agni
4
0
2
5
L
Baron Samedi
Spartangate123
Baron Samedi
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
13,413
35,881
Taken
43,207
17,844
Mitigated
26,419
13,491
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AdvEnturEr LUNK
Heimdallr
4,244
1,778
0
1,367
4,065
1,538
0
2,148
1,917
0
29,151
W
Bastet
BURNCOG
Bastet
5,296
1,367
0
4,371
10,175
3,617
0
512
9,622
0
50,368
W
Bacchus
Bats39
Bacchus
6,327
616
241
2,987
7,969
7,501
0
2,711
5,258
26,685
0
L
Sylvanus
2,058
1,354
1,534
4,695
12,682
11,014
0
4,364
8,212
21,946
0
W
Susano
ENZOXAERO
Susano
3,202
351
0
3,082
7,965
3,087
0
471
7,084
0
61,775
L
Kukulkan
2,714
373
0
1,562
6,394
2,193
108
3,456
2,610
45,559
0
L
Fenrir
Mybeans69
Fenrir
2,723
457
88
437
10,749
4,796
0
659
9,978
0
67,896
W
Agni
PaIadin
Agni
6,825
608
0
1,443
5,707
2,101
1,736
2,302
3,358
51,688
0
L
Baron Samedi
Spartangate123
Baron Samedi
3,372
701
455
401
6,625
3,053
64
4,075
2,498
31,132
0
L
2,546
1,548
353
3,980
6,757
5,363
0
0
6,757
0
39,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
32,274
374
Minions Killed
359
0
Camps Cleared
0
1,268,856
Distance Traveled
1,288,039
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,724
409
54
4
0
224,716
1
W
Bastet
6,980
499
70
5
0
224,236
6
W
Bacchus
6,661
476
40
3
0
274,348
1
L
Sylvanus
6,515
465
36
3
0
220,744
1
W
Susano
7,739
553
108
8
0
292,692
2
L
Kukulkan
6,493
464
103
7
0
262,438
5
L
Fenrir
7,617
544
102
7
0
305,231
0
W
Agni
7,944
567
102
7
0
252,864
3
L
Baron Samedi
5,414
387
60
4
0
236,239
4
L
Horus
6,235
445
58
4
0
263,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role