Player Matchup

Chaac
Chaac
DuckSessionFire
Chaac
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,546 Elo+
Party 2
Izanami
Izanami
LEAPofFAYTHE
Izanami
Level 48
God Stats
8W - 5L
1,525 SR
Queue Stats
80W - 120L
1,297 Elo+
Party 3
Neith
Neith
WillieTheWonka98
Neith
Level 25
God Stats
3W - 5L
1,188 SR
Queue Stats
30W - 32L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
hoshikage27
Sylvanus
Level 128
God Stats
3W - 1L
1,493 SR
Queue Stats
78W - 89L
1,381 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
walkerhun7er10
Morgan Le Fay
Level 87
God Stats
2W - 2L
1,290 SR
Queue Stats
190W - 179L
1,435 Elo+
Party 2
Team Averages
Level 58
1,399 SR
1,405 Elo+

VS

Team Averages
Level 58
1,373 SR
1,425 Elo+
Bellona
Bellona
Acmesin
Bellona
Level 60
God Stats
3W - 12L
1,207 SR
Queue Stats
34W - 41L
1,415 Elo+
Party 1
Anhur
Anhur
Daydreameries
Anhur
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 74L
1,411 Elo+
Party 1
Eset
Eset
Hestia671
Eset
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 21L
1,547 Elo+
Solo
Bastet
Bastet
Kitobal
Bastet
Level 78
God Stats
6W - 13L
1,403 SR
Queue Stats
59W - 73L
1,398 Elo+
Party 1
Cerberus
Cerberus
YungZu
Cerberus
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
24W - 32L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 16
13,566
1,131
29,438
20,076
22,515
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
LEAPofFAYTHE
Izanami
18
8 / 3 / 10
13,040
1,087
21,686
11,249
4,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 4 / 10
11,415
951
11,277
14,962
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
hoshikage27
Sylvanus
18
1 / 0 / 14
11,689
974
13,320
11,157
12,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
walkerhun7er10
Morgan Le Fay
19
7 / 0 / 11
13,186
1,099
28,345
13,522
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

253

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acmesin
Bellona
17
2 / 2 / 3
11,205
934
9,670
21,063
14,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
1 / 6 / 4
11,245
937
9,302
20,637
9,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
16
0 / 7 / 5
10,660
888
8,080
11,763
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Kitobal
Bastet
17
5 / 7 / 3
12,540
1,045
22,228
23,885
12,064
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
YungZu
Cerberus
17
0 / 2 / 8
12,398
1,033
15,834
33,146
46,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
24
Kills
8
8
Deaths
24
61
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acmesin
Bellona
2
2
3
1.75
L
1
6
4
0.5
W
5
1
16
13
L
Eset
0
7
5
0.36
L
Bastet
Kitobal
Bastet
5
7
3
0.93
W
Izanami
LEAPofFAYTHE
Izanami
8
3
10
4.33
W
3
4
10
2
L
Cerberus
YungZu
Cerberus
0
2
8
2
W
Sylvanus
hoshikage27
Sylvanus
1
0
14
8
W
Morgan Le Fay
walkerhun7er10
Morgan Le Fay
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,066
Damage
65,114
70,966
Taken
110,494
52,181
Mitigated
89,173
24,649
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acmesin
Bellona
9,670
1,556
0
849
21,063
14,918
0
6,031
15,032
0
42,657
L
9,302
6,174
235
2,019
20,637
9,102
0
8,356
12,281
0
32,541
W
29,438
6,100
0
7,832
20,076
22,515
0
3,191
16,885
0
62,781
L
Eset
8,080
199
0
595
11,763
6,224
0
3,828
7,935
22,875
0
L
Bastet
Kitobal
Bastet
22,228
4,721
0
2,358
23,885
12,064
0
10,376
13,509
0
34,218
W
Izanami
LEAPofFAYTHE
Izanami
21,686
15,553
449
1,158
11,249
4,700
0
5,760
5,489
0
48,847
W
11,277
5,759
0
494
14,962
6,548
0
5,252
9,710
0
14,369
L
Cerberus
YungZu
Cerberus
15,834
1,050
0
9,868
33,146
46,865
0
12,503
20,643
31,581
0
W
Sylvanus
hoshikage27
Sylvanus
13,320
3,635
6,181
4,385
11,157
12,668
0
4,864
6,293
19,544
1,893
W
Morgan Le Fay
walkerhun7er10
Morgan Le Fay
28,345
4,760
728
3,422
13,522
5,750
0
4,847
8,675
52,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,896
Gold Earned
58,048
255
Minions Killed
245
5
Camps Cleared
9
1,044,885
Distance Traveled
1,062,835
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,205
934
82
7
0
243,476
0
L
Anhur
11,245
937
57
5
3
197,068
0
W
Chaac
13,566
1,131
90
8
2
221,927
0
L
Eset
10,660
888
30
3
1
149,199
0
L
Bastet
12,540
1,045
22
2
4
232,714
1
W
Izanami
13,040
1,087
74
6
0
192,293
0
W
Neith
11,415
951
17
1
0
175,883
0
L
Cerberus
12,398
1,033
54
5
1
240,378
0
W
Sylvanus
11,689
974
14
1
1
218,338
0
W
Morgan Le Fay
13,186
1,099
60
5
2
236,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role